Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LORDRA123
Ra
Level 49
God Stats
80W - 81L
1,508 SR
Queue Stats
91W - 101L
1,432 Elo+
Solo
Shiva
Shiva
SheikahOHM
Shiva
Level 123
God Stats
9W - 8L
1,412 SR
Queue Stats
200W - 238L
1,355 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,429 Elo+

VS

Team Averages
Level 31
1,363 SR
1,354 Elo+
Thanatos
Thanatos
Bananerosape
Thanatos
Level 42
God Stats
0W - 1L
1,325 SR
Queue Stats
10W - 19L
1,268 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Karla_Agent
Maman Brigitte
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 101L
1,294 Elo+
Solo
Hel
Hel
Kowin
Hel
Level 6
God Stats
2W - 2L
1,265 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 1 / 6
9,420
942
4,464
5,593
1,747
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 4
9,610
961
7,990
3,673
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
16
5 / 1 / 5
9,644
964
9,625
11,020
9,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bananerosape
Thanatos
13
3 / 4 / 0
8,351
835
5,554
12,030
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
Karla_Agent
Maman Brigitte
13
0 / 4 / 2
7,531
753
2,386
7,687
2,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hel
Kowin
Hel
13
0 / 3 / 2
7,577
758
2,320
7,529
2,319
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
6
5
L
Thanatos
Bananerosape
Thanatos
3
4
0
0.75
L
Maman Brigitte
Karla_Agent
Maman Brigitte
0
4
2
0.25
L
Hel
Kowin
Hel
0
3
2
0.33
W
4
1
4
6
W
Shiva
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
10,260
20,286
Taken
27,246
12,790
Mitigated
9,165
7,381
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,464
1,383
0
1,711
5,593
1,747
2,705
807
4,777
0
26,881
L
Thanatos
Bananerosape
Thanatos
5,554
919
0
6,268
12,030
4,230
0
3,411
8,261
0
33,028
L
Maman Brigitte
Karla_Agent
Maman Brigitte
2,386
44
339
873
7,687
2,616
0
2,182
5,257
17,541
0
L
Hel
Kowin
Hel
2,320
269
3,352
1,848
7,529
2,319
0
1,544
5,851
14,280
0
W
7,990
448
2,019
2,045
3,673
1,432
562
855
2,780
30,168
580
W
Shiva
9,625
1,144
0
1,606
11,020
9,611
206
2,995
8,007
0
24,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
23,459
116
Minions Killed
115
0
Camps Cleared
0
550,848
Distance Traveled
564,311
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,420
942
45
5
0
182,888
0
L
Thanatos
8,351
835
50
5
0
185,186
0
L
Maman Brigitte
7,531
753
35
4
0
186,585
0
L
Hel
7,577
758
30
3
0
192,540
0
W
Ra
9,610
961
50
5
0
146,190
6
W
Shiva
9,644
964
21
2
0
221,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role