Player Matchup

Hades
Hades
Atheldorah
Hades
Level 79
God Stats
13W - 10L
1,590 SR
Queue Stats
189W - 218L
1,449 Elo+
Solo
Ymir
Ymir
Cameroncfc
Ymir
Level 137
God Stats
2W - 4L
1,443 SR
Queue Stats
109W - 104L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
II SITHIS II
Kuzenbo
Level 73
God Stats
12W - 20L
1,407 SR
Queue Stats
297W - 324L
1,387 Elo+
Solo
Nut
Nut
MrOmkara
Nut
Level 149
God Stats
2W - 2L
1,621 SR
Queue Stats
32W - 26L
1,476 Elo+
Solo
Ravana
Ravana
Pure Madra
Ravana
Level 35
God Stats
2W - 2L
1,799 SR
Queue Stats
86W - 98L
1,499 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,453 Elo+

VS

Team Averages
Level 107
1,442 SR
1,473 Elo+
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BIIiEilish
Ao Kuang
Level 160
God Stats
1W - 0L
1,262 SR
Queue Stats
302W - 289L
1,502 Elo+
Solo
Cerberus
Cerberus
FrostyGinger
Cerberus
Level 99
God Stats
54W - 45L
1,554 SR
Queue Stats
177W - 173L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
KingMfKong504
Gilgamesh
Level 53
God Stats
17W - 25L
1,395 SR
Queue Stats
116W - 124L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
3 / 2 / 1
6,323
452
2,737
4,525
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 0
6,055
433
2,428
10,285
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
II SITHIS II
Kuzenbo
12
0 / 2 / 0
6,386
456
6,369
14,568
13,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

9
0 / 4 / 1
5,731
409
3,100
5,698
1,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Pure Madra
Ravana
15
3 / 2 / 0
8,125
580
4,659
6,599
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
7 / 0 / 2
8,808
629
7,796
6,291
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
13
3 / 3 / 1
8,080
577
3,635
7,462
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
BIIiEilish
Ao Kuang
14
2 / 1 / 0
8,761
626
10,224
13,625
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
FrostyGinger
Cerberus
13
1 / 0 / 7
8,087
578
4,669
8,103
5,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
KingMfKong504
Gilgamesh
14
1 / 2 / 5
7,994
571
1,858
7,965
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
14
14
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
7
0
2
8
W
Zhong Kui
 
Zhong Kui
3
3
1
1.17
L
Hades
3
2
1
1.75
W
Ao Kuang
BIIiEilish
Ao Kuang
2
1
0
2
L
0
4
0
0
W
Cerberus
FrostyGinger
Cerberus
1
0
7
4.5
L
Kuzenbo
II SITHIS II
Kuzenbo
0
2
0
0
W
Gilgamesh
KingMfKong504
Gilgamesh
1
2
5
1.75
L
0
4
1
0.13
L
Ravana
Pure Madra
Ravana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
28,182
41,675
Taken
43,446
24,927
Mitigated
24,111
9,542
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,796
4,268
0
3,090
6,291
1,947
547
1,496
4,795
0
71,943
W
Zhong Kui
 
Zhong Kui
3,635
612
0
1,835
7,462
4,654
1,552
1,771
5,691
41,795
0
L
Hades
2,737
243
40
1,669
4,525
1,946
0
1,096
3,277
24,630
568
W
Ao Kuang
BIIiEilish
Ao Kuang
10,224
3,314
0
4,848
13,625
8,534
145
5,149
8,476
50,266
12,393
L
2,428
718
0
1,852
10,285
5,340
0
2,742
7,543
20,419
0
W
Cerberus
FrostyGinger
Cerberus
4,669
207
0
3,149
8,103
5,772
781
1,469
6,634
17,613
1,576
L
Kuzenbo
II SITHIS II
Kuzenbo
6,369
1,406
0
3,217
14,568
13,875
0
9,655
4,913
32,079
731
W
Gilgamesh
KingMfKong504
Gilgamesh
1,858
474
0
329
7,965
3,204
420
1,028
6,937
0
50,278
L
3,100
1,276
181
1,487
5,698
1,283
503
1,583
4,037
0
29,397
L
Ravana
Pure Madra
Ravana
4,659
1,186
0
1,096
6,599
2,483
0
2,455
4,054
0
82,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
41,730
347
Minions Killed
405
0
Camps Cleared
0
1,089,714
Distance Traveled
1,428,780
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,808
629
103
7
0
262,067
0
W
Zhong Kui
8,080
577
81
6
0
268,751
0
L
Hades
6,323
452
52
4
0
133,230
2
W
Ao Kuang
8,761
626
105
8
0
298,260
0
L
Ymir
6,055
433
25
2
0
215,770
1
W
Cerberus
8,087
578
46
3
0
294,251
2
L
Kuzenbo
6,386
456
56
4
0
283,995
0
W
Gilgamesh
7,994
571
70
5
0
305,451
7
L
Nut
5,731
409
57
4
0
169,189
0
L
Ravana
8,125
580
157
11
0
287,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role