Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Siggmund
Charybdis
Level 146
God Stats
4W - 8L
1,550 SR
Queue Stats
229W - 219L
1,519 Elo+
Solo
Ix Chel
Ix Chel
grammar456
Ix Chel
Level 101
God Stats
15W - 30L
1,376 SR
Queue Stats
391W - 383L
1,532 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,517 Elo+

VS

Team Averages
Level 147
1,448 SR
1,530 Elo+
Bacchus
Bacchus
Exkalibruh
Bacchus
Level 170
God Stats
2W - 2L
1,547 SR
Queue Stats
27W - 32L
1,552 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Hêiaü
Maman Brigitte
Level 191
God Stats
9W - 8L
1,484 SR
Queue Stats
238W - 137L
1,670 Elo+
Party 1
Neith
Neith
immense-feast5
Neith
Level 80
God Stats
21W - 32L
1,314 SR
Queue Stats
418W - 455L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 7 / 3
8,373
761
7,565
13,857
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Siggmund
Charybdis
15
2 / 5 / 2
9,792
890
7,634
9,462
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
grammar456
Ix Chel
13
3 / 4 / 2
8,862
806
7,624
8,204
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exkalibruh
Bacchus
14
1 / 2 / 11
9,148
832
6,085
10,424
12,993
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
Hêiaü
Maman Brigitte
17
11 / 3 / 3
11,115
1,010
12,108
13,710
4,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 7
10,348
941
9,015
7,363
2,713
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
16
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
3
0.36
W
Bacchus
Exkalibruh
Bacchus
1
2
11
3.25
W
Maman Brigitte
Hêiaü
Maman Brigitte
11
3
3
4.17
L
Charybdis
Siggmund
Charybdis
2
5
2
0.6
L
Ix Chel
grammar456
Ix Chel
3
4
2
1
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
27,208
31,523
Taken
31,497
18,314
Mitigated
20,542
5,073
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,565
1,715
0
827
13,857
12,110
37
6,459
7,302
608
19,591
W
Bacchus
Exkalibruh
Bacchus
6,085
562
0
2,574
10,424
12,993
0
2,176
7,504
15,530
1,316
W
Maman Brigitte
Hêiaü
Maman Brigitte
12,108
1,508
0
7,040
13,710
4,836
143
3,418
9,643
43,620
0
L
Charybdis
Siggmund
Charybdis
7,634
5,207
0
1,479
9,462
3,449
0
5,962
3,459
0
35,022
L
Ix Chel
grammar456
Ix Chel
7,624
609
453
2,314
8,204
2,755
0
5,243
2,913
19,971
0
W
9,015
5,003
0
1,613
7,363
2,713
1,435
1,545
5,432
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
30,611
118
Minions Killed
141
0
Camps Cleared
0
547,141
Distance Traveled
645,727
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,373
761
29
3
0
195,241
0
W
Bacchus
9,148
832
18
2
0
218,905
0
W
Maman Brigitte
11,115
1,010
62
6
0
215,838
0
L
Charybdis
9,792
890
65
6
0
187,920
0
L
Ix Chel
8,862
806
24
2
0
163,980
0
W
Neith
10,348
941
61
6
0
210,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role