Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eyeplod
Ah Muzen Cab
Level 67
God Stats
5W - 2L
1,519 SR
Queue Stats
77W - 71L
1,548 Elo+
Solo
Rama
Rama
Itrustn0Body
Rama
Level 169
God Stats
3W - 1L
1,610 SR
Queue Stats
161W - 189L
1,442 Elo+
Solo
Ganesha
Ganesha
JenniferL0pez
Ganesha
Level 39
God Stats
2W - 0L
1,711 SR
Queue Stats
13W - 17L
1,429 Elo+
Solo
Chronos
Chronos
Moonseria
Chronos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
SupremeTerpenes
Cthulhu
Level 146
God Stats
5W - 5L
1,489 SR
Queue Stats
114W - 164L
1,415 Elo+
Party 1
Team Averages
Level 113
1,565 SR
1,439 Elo+

VS

Team Averages
Level 72
1,609 SR
1,429 Elo+
He Bo
He Bo
Forbiddenpickle-
He Bo
Level 29
God Stats
2W - 1L
1,874 SR
Queue Stats
91W - 109L
1,476 Elo+
Party 2
Rama
Rama
PvtFlatline
Rama
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,470 Elo+
Solo
Atlas
Atlas
YungBala99
Atlas
Level 121
God Stats
0W - 2L
1,273 SR
Queue Stats
232W - 280L
1,460 Elo+
Party 2
Skadi
Skadi
johnworry132
Skadi
Level 22
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 44L
1,317 Elo+
Party 2
King Arthur
King Arthur
temp-91204434685
King Arthur
Level 34
God Stats
1W - 1L
1,665 SR
Queue Stats
68W - 87L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eyeplod
Ah Muzen Cab
16
8 / 1 / 17
9,660
966
15,007
11,102
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
7 / 3 / 11
9,135
914
7,712
9,480
3,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
15
0 / 1 / 30
9,577
958
6,861
15,985
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Moonseria
Chronos
15
8 / 1 / 14
9,606
961
8,838
8,289
3,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 17
10,434
1,043
10,556
15,050
9,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
7,308
731
5,025
10,425
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 0
9,337
934
14,157
5,466
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
14
0 / 5 / 5
7,538
754
8,272
11,537
11,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 8 / 2
6,719
672
6,479
11,480
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
temp-91204434685
King Arthur
11
0 / 8 / 4
6,742
674
4,403
12,945
11,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
32
Kills
7
8
Deaths
32
89
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Eyeplod
Ah Muzen Cab
8
1
17
16.5
L
1
9
0
0.11
W
7
3
11
4.17
W
Ganesha
0
1
30
15
W
Chronos
Moonseria
Chronos
8
1
14
15
L
6
2
0
3
W
9
2
17
8.75
L
Atlas
0
5
5
0.5
L
0
8
2
0.13
L
King Arthur
temp-91204434685
King Arthur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
38,336
59,906
Taken
51,853
39,470
Mitigated
31,267
22,205
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Eyeplod
Ah Muzen Cab
15,007
8,203
0
2,468
11,102
5,584
1,434
2,733
8,369
0
35,048
L
5,025
91
840
194
10,425
2,757
0
5,309
5,116
12,368
0
W
7,712
5,270
1,108
1,421
9,480
3,961
2,429
3,296
6,184
0
15,133
W
Ganesha
6,861
168
516
4,763
15,985
17,240
125
3,509
12,476
10,083
0
W
Chronos
Moonseria
Chronos
8,838
2,362
2,804
2,049
8,289
3,680
2,281
2,566
5,723
17,144
0
L
14,157
6,755
164
792
5,466
1,828
0
2,378
3,088
0
32,835
W
10,556
341
3,735
3,341
15,050
9,005
144
1,193
13,857
18,810
792
L
Atlas
8,272
2,956
473
1,953
11,537
11,832
0
5,017
6,520
16,541
0
L
6,479
1,811
286
381
11,480
3,110
0
7,050
4,430
0
10,619
L
King Arthur
temp-91204434685
King Arthur
4,403
420
485
241
12,945
11,740
0
6,454
6,491
0
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
37,644
114
Minions Killed
103
0
Camps Cleared
0
907,526
Distance Traveled
795,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,660
966
40
4
0
153,450
0
L
He Bo
7,308
731
29
3
0
146,186
0
W
Rama
9,135
914
30
3
0
158,128
0
W
Ganesha
9,577
958
0
0
0
201,543
0
W
Chronos
9,606
961
20
2
0
203,373
0
L
Rama
9,337
934
47
5
0
164,488
0
W
Cthulhu
10,434
1,043
24
2
0
191,032
0
L
Atlas
7,538
754
12
1
0
165,415
0
L
Skadi
6,719
672
10
1
0
154,431
0
L
King Arthur
6,742
674
5
1
0
164,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role