Player Matchup

Cernunnos
Cernunnos
Cabezorrn
Cernunnos
Level 47
God Stats
0W - 2L
1,260 SR
Queue Stats
75W - 89L
1,416 Elo+
Solo
Vulcan
Vulcan
Not Todaay x
Vulcan
Level 152
God Stats
29W - 20L
1,641 SR
Queue Stats
432W - 403L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Reverseflash793
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,398 Elo+
Party 1
Sol
Sol
plov67798
Sol
Level 85
God Stats
0W - 2L
1,258 SR
Queue Stats
70W - 73L
1,405 Elo+
Solo
Chaac
Chaac
xXTobioXx420
Chaac
Level 128
God Stats
43W - 36L
1,578 SR
Queue Stats
733W - 716L
1,434 Elo+
Party 1
Team Averages
Level 85
1,447 SR
1,425 Elo+

VS

Team Averages
Level 103
1,491 SR
1,470 Elo+
Ix Chel
Ix Chel
Delta_Neji
Ix Chel
Level 120
God Stats
4W - 1L
1,641 SR
Queue Stats
309W - 313L
1,504 Elo+
Solo
Hercules
Hercules
LaoMai
Hercules
Level 152
God Stats
2W - 1L
1,294 SR
Queue Stats
75W - 83L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Marut19
Cabrakan
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,421 Elo+
Solo
Anhur
Anhur
Shetts
Anhur
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,509 Elo+
Solo
Thanatos
Thanatos
WolfRehkitz189
Thanatos
Level 122
God Stats
52W - 49L
1,518 SR
Queue Stats
94W - 88L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cabezorrn
Cernunnos
12
0 / 4 / 0
6,652
416
4,338
10,010
2,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
0 / 4 / 1
6,542
409
7,203
8,035
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
12
1 / 2 / 1
6,907
432
4,258
12,102
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
5,994
375
3,602
7,299
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 0
8,360
523
11,299
13,454
10,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Delta_Neji
Ix Chel
14
3 / 1 / 2
8,339
521
6,125
7,751
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LaoMai
Hercules
12
1 / 0 / 6
7,917
495
6,436
13,530
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cabrakan
Marut19
Cabrakan
14
1 / 4 / 2
8,357
522
8,396
15,489
15,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Shetts
Anhur
16
6 / 0 / 2
9,941
621
8,203
7,690
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thanatos
15
3 / 0 / 1
8,273
517
4,943
10,263
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
15
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cabezorrn
Cernunnos
0
4
0
0
W
Ix Chel
Delta_Neji
Ix Chel
3
1
2
4
W
Hercules
LaoMai
Hercules
1
0
6
4
W
Cabrakan
Marut19
Cabrakan
1
4
2
0.5
L
Vulcan
0
4
1
0.13
L
Hun Batz
1
2
1
0.75
W
Anhur
Shetts
Anhur
6
0
2
7
W
Thanatos
3
0
1
3.5
L
0
3
1
0.17
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
34,103
50,900
Taken
54,723
22,905
Mitigated
37,967
10,746
Healing
25,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cabezorrn
Cernunnos
4,338
1,763
0
2,373
10,010
2,892
0
0
10,010
0
42,024
W
Ix Chel
Delta_Neji
Ix Chel
6,125
472
1,585
2,462
7,751
2,586
762
4,535
3,216
58,828
1,098
W
Hercules
LaoMai
Hercules
6,436
1,450
0
5,511
13,530
12,964
46
2,579
10,951
0
30,190
W
Cabrakan
Marut19
Cabrakan
8,396
1,913
0
5,505
15,489
15,372
0
118
15,371
55,114
1,274
L
Vulcan
7,203
0
0
250
8,035
2,686
171
3,391
4,644
45,387
1,001
L
Hun Batz
4,258
1,481
0
3,281
12,102
4,292
0
2,915
9,187
0
47,166
W
Anhur
Shetts
Anhur
8,203
3,936
0
3,512
7,690
2,650
3,224
1,705
5,985
0
70,162
W
Thanatos
4,943
1,181
0
7,112
10,263
4,395
0
1,824
8,439
0
64,638
L
3,602
1,281
0
947
7,299
2,492
50
1,320
5,979
21,661
0
L
11,299
741
0
3,895
13,454
10,543
0
6,501
6,953
0
54,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
42,827
342
Minions Killed
471
0
Camps Cleared
0
1,503,626
Distance Traveled
1,661,790
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,652
416
68
4
0
300,960
1
W
Ix Chel
8,339
521
119
7
0
309,121
2
W
Hercules
7,917
495
43
3
0
358,885
2
W
Cabrakan
8,357
522
93
6
0
304,162
0
L
Vulcan
6,542
409
65
4
0
290,591
3
L
Hun Batz
6,907
432
66
4
0
308,025
0
W
Anhur
9,941
621
120
8
0
299,097
0
W
Thanatos
8,273
517
96
6
0
390,525
0
L
Sol
5,994
375
37
2
0
314,616
0
L
Chaac
8,360
523
106
7
0
289,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role