Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
bendolabendo
Cernunnos
Level 81
God Stats
15W - 6L
1,631 SR
Queue Stats
26W - 18L
1,505 Elo+
Solo
Thanatos
Thanatos
werseter
Thanatos
Level 83
God Stats
1W - 2L
1,194 SR
Queue Stats
7W - 6L
1,380 Elo+
Solo
Aphrodite
Aphrodite
ЗАЙЦЕВточкаНЕТ
Aphrodite
Level 189
God Stats
158W - 128L
1,525 SR
Queue Stats
375W - 381L
1,485 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,474 Elo+

VS

Team Averages
Level 82
1,260 SR
1,425 Elo+
Cerberus
Cerberus
Eckecbonprvs
Cerberus
Level 41
God Stats
0W - 4L
1,255 SR
Queue Stats
27W - 55L
1,347 Elo+
Party 1
Scylla
Scylla
NirSun
Scylla
Level 44
God Stats
0W - 2L
1,283 SR
Queue Stats
44W - 66L
1,425 Elo+
Party 1
Neith
Neith
aarriolap2
Neith
Level 78
God Stats
1W - 6L
1,279 SR
Queue Stats
126W - 122L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
bigborre3
Erlang Shen
Level 138
God Stats
3W - 6L
1,336 SR
Queue Stats
259W - 251L
1,479 Elo+
Solo
Odin
Odin
nilla888
Odin
Level 109
God Stats
1W - 5L
1,146 SR
Queue Stats
25W - 48L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 2 / 3
7,267
606
7,666
9,434
7,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
 
Raijin
12
1 / 1 / 1
6,915
576
3,357
4,328
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
bendolabendo
Cernunnos
10
1 / 2 / 3
5,896
491
8,246
6,040
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
werseter
Thanatos
14
7 / 0 / 1
8,029
669
5,213
8,202
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 5
5,723
477
6,382
8,145
4,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eckecbonprvs
Cerberus
9
1 / 2 / 1
5,806
484
4,234
12,230
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
NirSun
Scylla
13
1 / 2 / 0
6,401
533
2,420
5,966
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 2 / 0
5,432
453
3,952
7,783
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
bigborre3
Erlang Shen
10
2 / 4 / 0
5,922
494
4,603
13,656
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
12
0 / 0 / 3
5,943
495
3,189
5,823
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
3
1.25
W
Raijin
 
Raijin
1
1
1
1.5
L
Cerberus
Eckecbonprvs
Cerberus
1
2
1
0.75
L
Scylla
NirSun
Scylla
1
2
0
0.5
L
Neith
1
2
0
0.5
W
Cernunnos
bendolabendo
Cernunnos
1
2
3
1.25
L
Erlang Shen
bigborre3
Erlang Shen
2
4
0
0.5
L
Odin
0
0
3
1.5
W
Thanatos
werseter
Thanatos
7
0
1
7.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
18,398
36,149
Taken
45,458
19,232
Mitigated
22,313
19,463
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,666
1,300
0
955
9,434
7,777
87
0
9,434
0
41,928
W
Raijin
 
Raijin
3,357
260
0
0
4,328
1,234
24
1,596
2,732
45,983
0
L
Cerberus
Eckecbonprvs
Cerberus
4,234
197
0
5,565
12,230
8,123
0
2,975
9,255
19,915
0
L
Scylla
NirSun
Scylla
2,420
248
0
500
5,966
1,774
0
2,639
3,327
37,941
0
L
Neith
3,952
1,231
0
3,169
7,783
2,479
0
2,447
5,336
0
38,815
W
Cernunnos
bendolabendo
Cernunnos
8,246
4,405
0
1,615
6,040
1,827
348
1,865
4,175
0
33,779
L
Erlang Shen
bigborre3
Erlang Shen
4,603
2,411
0
4,739
13,656
7,399
0
951
12,705
0
29,120
L
Odin
3,189
432
0
710
5,823
2,538
0
358
5,465
0
47,606
W
Thanatos
werseter
Thanatos
5,213
1,168
0
8,058
8,202
3,472
573
659
7,543
0
58,562
W
6,382
1,226
2,324
6,511
8,145
4,922
164
2,534
5,611
24,937
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
29,504
327
Minions Killed
336
0
Camps Cleared
0
1,104,496
Distance Traveled
1,227,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,267
606
66
6
0
201,807
0
W
Raijin
6,915
576
84
7
0
221,892
0
L
Cerberus
5,806
484
54
5
0
257,400
0
L
Scylla
6,401
533
83
7
0
240,298
0
L
Neith
5,432
453
71
6
0
223,764
0
W
Cernunnos
5,896
491
54
5
0
218,773
0
L
Erlang Shen
5,922
494
49
4
0
231,648
0
L
Odin
5,943
495
79
7
0
274,637
0
W
Thanatos
8,029
669
97
8
0
240,506
0
W
Aphrodite
5,723
477
26
2
0
221,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role