Player Matchup

Bellona
Bellona
Dark-Hunter5600
Bellona
Level 37
God Stats
16W - 14L
1,495 SR
Queue Stats
54W - 55L
1,444 Elo+
Party 1
Apollo
Apollo
Dubssssssssssss
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,444 Elo+
Party 1
Zeus
Zeus
IRushChamps
Zeus
Level 100
God Stats
11W - 7L
1,561 SR
Queue Stats
172W - 166L
1,454 Elo+
Party 1
Ares
Ares
OnnGawdd
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,397 Elo+
Party 1
Arachne
Arachne
waterlung
Arachne
Level 122
God Stats
35W - 30L
1,532 SR
Queue Stats
240W - 246L
1,464 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,441 Elo+

VS

Team Averages
Level 79
1,459 SR
1,432 Elo+
Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bajan_Badass
Janus
Level 168
God Stats
4W - 5L
1,597 SR
Queue Stats
236W - 243L
1,428 Elo+
Solo
Vulcan
Vulcan
MistyStarStrike
Vulcan
Level 15
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 2
Surtr
Surtr
PapaGurka
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,452 Elo+
Party 2
Artemis
Artemis
nexorsa
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,104
710
3,078
9,014
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 1 / 5
7,089
709
7,157
8,624
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 2
6,982
698
2,484
2,941
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
1 / 0 / 7
6,236
624
2,086
7,439
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
waterlung
Arachne
11
11 / 0 / 0
6,967
697
6,605
5,999
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 3 / 0
5,343
534
2,108
8,093
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,739
574
1,197
5,053
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,292
529
4,720
4,689
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
PapaGurka
Surtr
8
0 / 7 / 1
4,708
471
4,853
9,988
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
nexorsa
Artemis
9
1 / 3 / 0
5,245
525
5,964
6,621
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
2
2
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
0
0
L
0
4
0
0
W
2
1
3
3.5
W
5
1
5
7.5
W
2
0
2
3
L
1
4
0
0.25
W
Ares
1
0
7
4.5
L
Surtr
PapaGurka
Surtr
0
7
1
0.07
L
Artemis
nexorsa
Artemis
1
3
0
0.33
W
Arachne
waterlung
Arachne
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
18,842
34,017
Taken
34,444
17,376
Mitigated
12,039
14,662
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,108
367
0
2,189
8,093
2,842
0
324
7,685
0
43,116
L
1,197
0
0
866
5,053
1,407
0
1,874
2,945
38,910
914
W
3,078
691
0
3,995
9,014
6,230
104
4,422
4,592
0
41,375
W
7,157
3,466
0
4,550
8,624
3,323
279
114
8,248
0
49,576
W
2,484
70
0
1,358
2,941
780
770
440
2,409
47,601
0
L
4,720
922
0
412
4,689
1,368
0
0
4,689
23,658
0
W
Ares
2,086
596
0
2,454
7,439
4,844
0
312
6,800
13,069
3,233
L
Surtr
PapaGurka
Surtr
4,853
1,559
0
1,676
9,988
4,539
0
1,481
8,507
715
22,641
L
Artemis
nexorsa
Artemis
5,964
3,230
0
963
6,621
1,883
0
407
6,214
0
19,199
W
Arachne
waterlung
Arachne
6,605
5,012
0
2,305
5,999
2,199
0
656
5,293
0
32,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
26,327
361
Minions Killed
286
0
Camps Cleared
0
1,127,605
Distance Traveled
1,027,227
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,343
534
90
9
0
225,872
0
L
Janus
5,739
574
84
8
0
198,896
2
W
Bellona
7,104
710
91
9
0
199,824
1
W
Apollo
7,089
709
81
8
0
206,238
1
W
Zeus
6,982
698
105
11
0
218,817
0
L
Vulcan
5,292
529
45
5
0
207,230
0
W
Ares
6,236
624
36
4
0
223,565
0
L
Surtr
4,708
471
37
4
0
219,111
0
L
Artemis
5,245
525
30
3
0
176,118
0
W
Arachne
6,967
697
48
5
0
279,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role