Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DubzTank
Nu Wa
Level 160
God Stats
0W - 2L
1,306 SR
Queue Stats
112W - 87L
1,615 Elo+
Party 1
Yemoja
Yemoja
Hellsraptor2132
Yemoja
Level 151
God Stats
0W - 3L
1,153 SR
Queue Stats
323W - 334L
1,489 Elo+
Solo
Merlin
Merlin
Lagu
Merlin
Level 155
God Stats
1W - 3L
1,481 SR
Queue Stats
133W - 128L
1,501 Elo+
Party 1
Tyr
Tyr
ToxicSpark13155
Tyr
Level 119
God Stats
5W - 5L
1,537 SR
Queue Stats
542W - 555L
1,509 Elo+
Solo
Team Averages
Level 149
1,395 SR
1,523 Elo+

VS

Team Averages
Level 93
1,518 SR
1,520 Elo+
Zeus
Zeus
Dakion2605
Zeus
Level 106
God Stats
2W - 2L
1,445 SR
Queue Stats
115W - 124L
1,403 Elo+
Solo
Da Ji
Da Ji
DionBlue
Da Ji
Level 152
God Stats
12W - 5L
1,615 SR
Queue Stats
382W - 370L
1,490 Elo+
Solo
Yemoja
Yemoja
ITheUnkindnessI
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 120L
1,546 Elo+
Solo
Artemis
Artemis
genjuro26
Artemis
Level 156
God Stats
8W - 6L
1,531 SR
Queue Stats
458W - 477L
1,587 Elo+
Solo
Osiris
Osiris
iYeezuz
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 3 / 3
8,639
785
9,306
7,369
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
DubzTank
Nu Wa
15
1 / 2 / 3
7,850
714
12,256
4,116
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,912
265
0
0
0
Merlin
Lagu
Merlin
18
1 / 3 / 3
9,195
836
9,861
7,650
3,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,758
614
2,531
4,146
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
10,138
922
5,109
7,709
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Da Ji
DionBlue
Da Ji
15
2 / 2 / 4
8,545
777
5,236
7,419
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 7
8,807
801
1,772
9,633
5,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
genjuro26
Artemis
17
1 / 1 / 7
9,538
867
8,612
10,675
2,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
iYeezuz
Osiris
15
0 / 3 / 7
8,597
782
1,609
13,643
13,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
9
9
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
3
1.17
W
6
1
1
6.5
W
Da Ji
DionBlue
Da Ji
2
2
4
2
L
Nu Wa
DubzTank
Nu Wa
1
2
3
1.25
L
0
0
0
0
W
0
1
7
3.5
L
Merlin
Lagu
Merlin
1
3
3
0.83
L
0
1
1
0.5
W
Artemis
genjuro26
Artemis
1
1
7
4.5
W
Osiris
iYeezuz
Osiris
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
22,338
23,281
Taken
49,079
12,018
Mitigated
26,524
3,603
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,306
612
201
512
7,369
3,471
0
2,250
4,991
0
26,609
W
5,109
296
1,094
1,268
7,709
2,370
544
3,041
4,668
17,964
111
W
Da Ji
DionBlue
Da Ji
5,236
572
708
785
7,419
2,734
327
3,942
3,477
0
12,085
L
Nu Wa
DubzTank
Nu Wa
12,256
2,789
394
362
4,116
1,517
0
1,422
2,652
23,141
550
L
0
0
0
0
0
0
0
0
0
0
0
W
1,772
486
13,298
3,081
9,633
5,148
272
2,649
6,984
7,930
760
L
Merlin
Lagu
Merlin
9,861
0
147
789
7,650
3,146
0
2,351
5,262
28,240
762
L
2,531
27
350
848
4,146
3,884
0
801
3,309
0
5,696
W
Artemis
genjuro26
Artemis
8,612
1,799
1,898
1,265
10,675
2,824
3,092
6,450
4,225
0
36,801
W
Osiris
iYeezuz
Osiris
1,609
556
253
1,154
13,643
13,448
2,096
5,429
8,214
0
14,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
45,625
122
Minions Killed
156
0
Camps Cleared
0
784,942
Distance Traveled
941,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,639
785
23
2
0
194,435
0
W
Zeus
10,138
922
30
3
0
195,013
0
W
Da Ji
8,545
777
16
1
0
195,135
0
L
Nu Wa
7,850
714
24
2
0
228,626
0
L
Yemoja
2,912
265
0
0
0
0
0
W
Yemoja
8,807
801
19
2
0
175,193
0
L
Merlin
9,195
836
69
6
0
210,492
0
L
Tyr
6,758
614
6
1
0
151,389
0
W
Artemis
9,538
867
70
6
0
203,166
0
W
Osiris
8,597
782
21
2
0
172,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role