Player Matchup

Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Spocony_SzymonQ
Charybdis
Gold III
Level 103
God Stats
5W - 4L
1,380 SR
Queue Stats
96W - 96L
1,560 MMR
Solo
Nu Wa
Nu Wa
Platinum V
V压脉带V
Nu Wa
Platinum V
Level 159
God Stats
70W - 38L
1,690 SR
Queue Stats
458W - 438L
1,773 MMR
Solo
Arachne
Arachne
Gold II
adsl_alex
Arachne
Gold II
Level 149
God Stats
62W - 41L
1,601 SR
Queue Stats
179W - 178L
1,526 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,534 SR
1,572 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,536 SR
1,672 MMR
Mulan
Mulan
Silver I
DatBackGuy
Mulan
Silver I
Level 128
God Stats
24W - 23L
1,535 SR
Queue Stats
285W - 306L
1,341 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
DemandedGoblin
Danzaburou
Diamond III
Level 163
God Stats
56W - 39L
1,716 SR
Queue Stats
82W - 64L
2,213 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
J2T0X1C
Ne Zha
Gold IV
Level 125
God Stats
18W - 23L
1,504 SR
Queue Stats
318W - 333L
1,383 MMR
Party 1
Atlas
Atlas
Diamond IV
OzzyH
Atlas
Diamond IV
Level 175
God Stats
32W - 21L
1,661 SR
Queue Stats
82W - 64L
2,178 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
ironicentree04
Baron Samedi
Silver II
Level 128
God Stats
0W - 2L
1,262 SR
Queue Stats
54W - 64L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
7 / 0 / 2
9,577
737
6,337
9,154
6,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
 
Ganesha
12
1 / 3 / 11
7,973
613
5,687
14,213
10,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Spocony_SzymonQ
Charybdis
13
2 / 6 / 7
7,434
572
8,256
11,597
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 5
10,482
806
8,891
2,110
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
adsl_alex
Arachne
14
10 / 1 / 3
8,863
682
12,376
11,070
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
LokiCthulhuAresMedusaChaac

VS

Bans
JanusThothAwilixSerqetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 5 / 0
5,330
410
1,622
7,090
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
DemandedGoblin
Danzaburou
11
2 / 9 / 6
6,842
526
9,684
13,044
4,401
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
J2T0X1C
Ne Zha
12
1 / 5 / 1
6,597
507
7,047
14,000
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
OzzyH
Atlas
11
7 / 6 / 2
7,475
575
9,068
14,016
10,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ironicentree04
Baron Samedi
12
0 / 3 / 0
6,555
504
2,284
8,213
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
10
10
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
0
2
8
W
Ganesha
 
Ganesha
1
3
11
2.17
L
Mulan
0
5
0
0
L
Danzaburou
DemandedGoblin
Danzaburou
2
9
6
0.56
L
Ne Zha
J2T0X1C
Ne Zha
1
5
1
0.3
L
Atlas
OzzyH
Atlas
7
6
2
1.33
W
Charybdis
Spocony_SzymonQ
Charybdis
2
6
7
0.92
W
8
0
5
10.5
W
Arachne
adsl_alex
Arachne
10
1
3
11.5
L
Baron Samedi
ironicentree04
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
29,705
48,144
Taken
56,363
25,359
Mitigated
24,629
19,533
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,337
1,173
0
4,641
9,154
6,304
0
335
8,819
68,313
2,496
W
Ganesha
 
Ganesha
5,687
1,402
0
3,664
14,213
10,348
0
5,365
8,848
23,757
1,589
L
Mulan
1,622
582
0
717
7,090
2,085
0
5,041
1,905
0
18,767
L
Danzaburou
DemandedGoblin
Danzaburou
9,684
5,110
0
3,677
13,044
4,401
0
3,004
9,952
0
44,260
L
Ne Zha
J2T0X1C
Ne Zha
7,047
3,758
0
4,573
14,000
5,251
61
4,355
9,416
0
47,435
L
Atlas
OzzyH
Atlas
9,068
4,067
0
2,462
14,016
10,501
0
3,057
10,852
27,392
0
W
Charybdis
Spocony_SzymonQ
Charybdis
8,256
4,091
0
4,519
11,597
3,906
0
4,652
6,945
0
46,515
W
8,891
2,087
0
178
2,110
768
2,817
279
1,831
76,824
1,461
W
Arachne
adsl_alex
Arachne
12,376
8,502
0
6,531
11,070
4,033
393
1,029
10,041
0
62,486
L
Baron Samedi
ironicentree04
Baron Samedi
2,284
211
111
3,178
8,213
2,391
0
4,266
3,706
46,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
32,799
487
Minions Killed
312
0
Camps Cleared
0
1,385,240
Distance Traveled
1,278,142
13
Wards Purchased
199
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,577
737
134
10
0
263,490
0
W
Ganesha
7,973
613
25
2
0
266,164
8
L
Mulan
5,330
410
34
3
0
219,883
194
L
Danzaburou
6,842
526
76
6
0
268,241
0
L
Ne Zha
6,597
507
71
5
0
281,192
0
L
Atlas
7,475
575
21
2
0
259,425
1
W
Charybdis
7,434
572
91
7
0
247,696
0
W
Nu Wa
10,482
806
139
11
0
279,020
3
W
Arachne
8,863
682
98
8
0
328,870
2
L
Baron Samedi
6,555
504
110
8
0
249,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role