Player Matchup

Khepri
Khepri
Elijah__XL
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 94L
1,405 Elo+
Party 2
Cupid
Cupid
QQuiiNn
Cupid
Level 159
God Stats
1W - 1L
1,371 SR
Queue Stats
35W - 33L
1,477 Elo+
Solo
Osiris
Osiris
RealestBaguette
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,375 Elo+
Party 2
He Bo
He Bo
icceykami
He Bo
Level 107
God Stats
4W - 2L
1,850 SR
Queue Stats
32W - 68L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
sobakill69
Baron Samedi
Level 89
God Stats
2W - 2L
1,592 SR
Queue Stats
32W - 55L
1,435 Elo+
Party 2
Team Averages
Level 121
1,563 SR
1,415 Elo+

VS

Team Averages
Level 96
1,532 SR
1,512 Elo+
Cthulhu
Cthulhu
CamelCox
Cthulhu
Level 107
God Stats
15W - 9L
1,667 SR
Queue Stats
113W - 98L
1,541 Elo+
Party 1
Zeus
Zeus
Cosmotray
Zeus
Level 66
God Stats
1W - 3L
1,338 SR
Queue Stats
99W - 95L
1,446 Elo+
Solo
Arachne
Arachne
HUSKYFrEnZy34
Arachne
Level 145
God Stats
0W - 3L
1,344 SR
Queue Stats
43W - 37L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JazzMontana
Ah Muzen Cab
Level 39
God Stats
1W - 2L
1,725 SR
Queue Stats
23W - 31L
1,538 Elo+
Party 1
Chaac
Chaac
wolfgamer772
Chaac
Level 122
God Stats
217W - 189L
1,586 SR
Queue Stats
861W - 792L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Elijah__XL
Khepri
11
0 / 1 / 3
6,122
557
2,109
9,458
4,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
QQuiiNn
Cupid
11
0 / 0 / 6
5,497
500
4,237
6,888
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
6 / 1 / 8
6,716
611
9,295
8,245
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
icceykami
He Bo
11
8 / 0 / 5
6,968
633
6,676
3,639
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
sobakill69
Baron Samedi
10
3 / 0 / 4
6,258
569
4,202
7,441
4,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CamelCox
Cthulhu
8
0 / 3 / 0
5,053
459
4,266
9,132
5,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
12
1 / 4 / 0
6,466
588
1,313
4,515
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
9
0 / 5 / 2
5,317
483
2,651
11,161
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
JazzMontana
Ah Muzen Cab
9
0 / 3 / 1
5,584
508
3,824
5,841
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
6,776
616
9,382
8,404
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
2
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CamelCox
Cthulhu
0
3
0
0
L
Zeus
1
4
0
0.25
W
Khepri
Elijah__XL
Khepri
0
1
3
1.5
L
Arachne
0
5
2
0.2
L
Ah Muzen Cab
JazzMontana
Ah Muzen Cab
0
3
1
0.17
W
Cupid
QQuiiNn
Cupid
0
0
6
3
W
6
1
8
10
W
He Bo
icceykami
He Bo
8
0
5
10.5
W
Baron Samedi
sobakill69
Baron Samedi
3
0
4
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
21,436
35,671
Taken
39,053
16,685
Mitigated
16,472
17,152
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CamelCox
Cthulhu
4,266
234
1,099
1,822
9,132
5,183
0
3,079
5,904
20,309
230
L
Zeus
1,313
136
0
339
4,515
1,112
0
1,699
2,558
36,582
0
W
Khepri
Elijah__XL
Khepri
2,109
351
0
3,789
9,458
4,474
0
414
9,044
41,310
0
L
Arachne
2,651
1,932
0
4,729
11,161
3,168
0
1,860
9,133
0
35,220
L
Ah Muzen Cab
JazzMontana
Ah Muzen Cab
3,824
1,489
0
348
5,841
1,714
0
1,649
4,152
0
36,672
W
Cupid
QQuiiNn
Cupid
4,237
2,183
126
3,530
6,888
2,283
0
920
5,968
0
38,513
W
9,295
4,224
0
2,973
8,245
4,051
0
1,750
6,495
0
44,213
W
He Bo
icceykami
He Bo
6,676
807
0
700
3,639
1,196
0
755
2,884
30,421
2,115
W
Baron Samedi
sobakill69
Baron Samedi
4,202
686
2,792
3,242
7,441
4,681
0
2,029
5,412
21,545
0
L
9,382
847
0
2,591
8,404
5,295
0
3,986
4,248
0
54,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,561
Gold Earned
29,196
334
Minions Killed
327
0
Camps Cleared
0
1,070,718
Distance Traveled
1,070,315
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,053
459
13
1
0
208,606
2
L
Zeus
6,466
588
82
7
0
226,130
0
W
Khepri
6,122
557
85
8
0
203,262
0
L
Arachne
5,317
483
63
6
0
225,896
0
L
Ah Muzen Cab
5,584
508
71
6
0
198,130
0
W
Cupid
5,497
500
73
7
0
191,352
0
W
Osiris
6,716
611
71
6
0
237,559
0
W
He Bo
6,968
633
60
5
0
230,842
0
W
Baron Samedi
6,258
569
45
4
0
207,703
2
L
Chaac
6,776
616
98
9
0
211,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role