Player Matchup

Fenrir
Fenrir
LieutenantSauce
Fenrir
Level 140
God Stats
2W - 1L
1,458 SR
Queue Stats
91W - 82L
1,519 Elo+
Party 3
Artio
Artio
TheHiddenGems
Artio
Level 157
God Stats
1W - 0L
1,961 SR
Queue Stats
62W - 50L
1,659 Elo+
Party 2
Cerberus
Cerberus
TotalXCOONEY
Cerberus
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 21L
1,553 Elo+
Party 3
Poseidon
Poseidon
VETØ
Poseidon
Level 157
God Stats
2W - 1L
1,518 SR
Queue Stats
65W - 55L
1,644 Elo+
Party 2
Pele
Pele
xXSacoXx
Pele
Level 148
God Stats
2W - 0L
1,708 SR
Queue Stats
79W - 73L
1,499 Elo+
Solo
Team Averages
Level 145
1,672 SR
1,575 Elo+

VS

Team Averages
Level 139
1,517 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
GlocksandDunn
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,528 SR
Queue Stats
235W - 225L
1,490 Elo+
Party 1
Yu Huang
Yu Huang
Kyoko4580
Yu Huang
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,555 Elo+
Solo
Hachiman
Hachiman
LastOrder100
Hachiman
Level 127
God Stats
4W - 4L
1,451 SR
Queue Stats
150W - 120L
1,569 Elo+
Solo
Cupid
Cupid
Oceansssss
Cupid
Level 129
God Stats
8W - 3L
1,769 SR
Queue Stats
463W - 470L
1,529 Elo+
Party 1
Maui
Maui
ericksheic
Maui
Level 157
God Stats
0W - 2L
1,334 SR
Queue Stats
83W - 74L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
9,339
778
8,107
16,269
18,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

18
4 / 2 / 13
10,998
917
13,324
21,665
28,875
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
TotalXCOONEY
Cerberus
14
2 / 3 / 6
9,059
755
5,846
15,554
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
VETØ
Poseidon
17
8 / 3 / 8
10,761
897
14,288
8,097
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
16
5 / 3 / 5
9,905
825
12,535
15,000
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GlocksandDunn
Ah Muzen Cab
15
2 / 4 / 3
8,439
703
10,550
11,798
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Kyoko4580
Yu Huang
12
1 / 4 / 3
7,918
660
7,855
6,328
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
LastOrder100
Hachiman
16
4 / 6 / 4
9,581
798
17,036
11,976
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
5 / 3 / 5
9,291
774
14,245
13,228
5,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 10
9,420
785
8,115
14,916
15,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
20
Kills
13
13
Deaths
20
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GlocksandDunn
Ah Muzen Cab
2
4
3
0.88
L
Yu Huang
Kyoko4580
Yu Huang
1
4
3
0.63
L
Hachiman
LastOrder100
Hachiman
4
6
4
1
W
1
2
13
3.75
L
Cupid
5
3
5
2.5
W
4
2
13
5.25
W
Cerberus
TotalXCOONEY
Cerberus
2
3
6
1.67
W
Poseidon
VETØ
Poseidon
8
3
8
4
L
1
3
10
2
W
Pele
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
57,801
76,585
Taken
58,246
71,656
Mitigated
33,858
32,042
Healing
22,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GlocksandDunn
Ah Muzen Cab
10,550
2,111
473
1,155
11,798
5,189
0
6,547
5,124
0
20,370
L
Yu Huang
Kyoko4580
Yu Huang
7,855
464
0
0
6,328
2,582
0
4,720
1,608
18,933
405
L
Hachiman
LastOrder100
Hachiman
17,036
10,776
1,073
1,028
11,976
4,903
56
5,970
5,766
0
28,844
W
8,107
432
1,498
4,384
16,269
18,676
589
3,653
12,616
81
11,989
L
Cupid
14,245
5,978
8,194
6,596
13,228
5,506
957
8,824
4,359
0
25,413
W
13,324
963
3,578
10,018
21,665
28,875
0
3,655
18,010
19,173
773
W
Cerberus
TotalXCOONEY
Cerberus
5,846
22
980
4,796
15,554
13,322
521
2,611
12,943
11,111
1,373
W
Poseidon
VETØ
Poseidon
14,288
1,971
691
652
8,097
3,616
435
1,780
6,317
34,449
0
L
8,115
1,400
1,262
3,089
14,916
15,678
0
6,770
7,912
12,164
810
W
Pele
12,535
1,224
2,176
3,269
15,000
7,167
953
3,398
11,602
23
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
44,649
170
Minions Killed
114
0
Camps Cleared
0
1,202,437
Distance Traveled
989,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,439
703
20
2
0
228,240
0
L
Yu Huang
7,918
660
30
3
0
163,855
0
L
Hachiman
9,581
798
20
2
0
170,100
3
W
Fenrir
9,339
778
17
1
0
267,650
0
L
Cupid
9,291
774
33
3
0
211,642
0
W
Artio
10,998
917
24
2
0
242,345
0
W
Cerberus
9,059
755
18
2
0
230,226
0
W
Poseidon
10,761
897
47
4
0
228,372
0
L
Maui
9,420
785
11
1
0
216,082
0
W
Pele
9,905
825
64
5
0
233,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role