Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ghost Zenin
Sun Wukong
Level 109
God Stats
41W - 36L
1,548 SR
Queue Stats
168W - 173L
1,451 Elo+
Solo
Merlin
Merlin
HijoDelDiablo503
Merlin
Level 124
God Stats
1W - 6L
1,207 SR
Queue Stats
195W - 210L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Hyper-Soldier503
Danzaburou
Level 106
God Stats
13W - 8L
1,677 SR
Queue Stats
117W - 126L
1,465 Elo+
Party 2
Horus
Horus
iTzDarkfeniX
Horus
Level 63
God Stats
7W - 7L
1,540 SR
Queue Stats
100W - 133L
1,402 Elo+
Party 2
Team Averages
Level 117
1,495 SR
1,460 Elo+

VS

Team Averages
Level 137
1,460 SR
1,452 Elo+
Zeus
Zeus
FraisParker
Zeus
Level 159
God Stats
4W - 0L
1,610 SR
Queue Stats
144W - 159L
1,459 Elo+
Party 3
Camazotz
Camazotz
Justantonio1446
Camazotz
Level 60
God Stats
3W - 0L
1,677 SR
Queue Stats
140W - 169L
1,403 Elo+
Solo
Cabrakan
Cabrakan
KazeSerpent
Cabrakan
Level 155
God Stats
3W - 8L
1,234 SR
Queue Stats
201W - 194L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
gunnySGTadam
Danzaburou
Level 157
God Stats
3W - 5L
1,121 SR
Queue Stats
201W - 197L
1,446 Elo+
Party 1
Nemesis
Nemesis
lXJokerXl1
Nemesis
Level 155
God Stats
13W - 5L
1,657 SR
Queue Stats
66W - 72L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 3
7,224
452
8,843
15,200
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Ghost Zenin
Sun Wukong
12
6 / 8 / 4
8,488
531
10,949
15,603
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 6 / 0
7,965
498
4,896
10,198
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Hyper-Soldier503
Danzaburou
12
3 / 3 / 1
7,596
475
8,985
9,299
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 4
6,119
382
3,831
13,840
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,767
610
14,250
5,384
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
12
2 / 7 / 4
7,237
452
4,401
13,155
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
KazeSerpent
Cabrakan
14
3 / 0 / 11
9,375
586
10,460
17,409
19,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
gunnySGTadam
Danzaburou
16
7 / 2 / 5
9,777
611
11,366
10,323
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
lXJokerXl1
Nemesis
15
5 / 2 / 6
9,281
580
6,989
13,056
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
24
24
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
7
2
7
5.25
L
Sun Wukong
Ghost Zenin
Sun Wukong
6
8
4
1
L
3
6
0
0.5
L
Danzaburou
Hyper-Soldier503
Danzaburou
3
3
1
1.17
W
Camazotz
2
7
4
0.57
W
Cabrakan
KazeSerpent
Cabrakan
3
0
11
8.5
W
Danzaburou
gunnySGTadam
Danzaburou
7
2
5
4.75
L
0
3
4
0.67
W
Nemesis
lXJokerXl1
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
47,466
64,140
Taken
59,327
39,858
Mitigated
33,945
19,672
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,843
2,469
2,008
6,332
15,200
7,616
0
4,868
10,332
35,075
12,176
W
14,250
919
0
729
5,384
1,410
590
1,721
3,434
62,475
450
L
Sun Wukong
Ghost Zenin
Sun Wukong
10,949
1,638
0
2,673
15,603
14,991
54
4,878
10,725
0
41,587
L
4,896
511
0
595
10,198
3,861
0
4,183
6,015
48,235
183
L
Danzaburou
Hyper-Soldier503
Danzaburou
8,985
4,278
381
2,534
9,299
3,639
0
5,193
4,106
0
45,724
W
Camazotz
4,401
1,274
0
2,446
13,155
3,489
0
1,683
10,923
0
20,015
W
Cabrakan
KazeSerpent
Cabrakan
10,460
2,265
0
7,873
17,409
19,603
0
4,803
12,222
31,386
0
W
Danzaburou
gunnySGTadam
Danzaburou
11,366
6,166
0
4,962
10,323
3,912
1,594
1,797
8,316
0
90,943
L
3,831
1,946
1,420
3,729
13,840
9,751
0
5,467
8,373
0
13,842
W
Nemesis
lXJokerXl1
Nemesis
6,989
2,826
0
3,598
13,056
5,531
1,374
2,994
9,778
0
77,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
45,437
329
Minions Killed
459
0
Camps Cleared
0
1,401,276
Distance Traveled
1,517,277
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,224
452
93
6
0
256,330
0
W
Zeus
9,767
610
111
7
0
282,031
0
L
Sun Wukong
8,488
531
54
3
0
280,219
0
L
Merlin
7,965
498
80
5
0
276,310
0
L
Danzaburou
7,596
475
78
5
0
279,305
0
W
Camazotz
7,237
452
32
2
0
300,581
0
W
Cabrakan
9,375
586
33
2
0
313,281
5
W
Danzaburou
9,777
611
160
10
0
279,949
1
L
Horus
6,119
382
24
2
0
309,112
4
W
Nemesis
9,281
580
123
8
0
341,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role