Player Matchup

Geb
Geb
Ashу
Geb
Level 245
God Stats
29W - 10L
1,785 SR
Queue Stats
841W - 569L
1,685 Elo+
Party 1
Thoth
Thoth
Fetoh
Thoth
Level 238
God Stats
148W - 68L
1,738 SR
Queue Stats
924W - 497L
1,764 Elo+
Party 1
Anhur
Anhur
Sosа
Anhur
Level 165
God Stats
22W - 4L
1,746 SR
Queue Stats
243W - 83L
1,693 Elo+
Party 1
Thor
Thor
Sukeby
Thor
Level 189
God Stats
11W - 9L
1,620 SR
Queue Stats
360W - 247L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
VaniTyZeRoZ
Ne Zha
Level 146
God Stats
9W - 1L
1,581 SR
Queue Stats
176W - 74L
1,764 Elo+
Party 1
Team Averages
Level 197
1,694 SR
1,721 Elo+

VS

Team Averages
Level 107
1,562 SR
1,486 Elo+
Nu Wa
Nu Wa
Calinny17
Nu Wa
Level 63
God Stats
18W - 13L
1,611 SR
Queue Stats
257W - 279L
1,479 Elo+
Solo
Rama
Rama
Nqturtle
Rama
Level 102
God Stats
1W - 2L
1,451 SR
Queue Stats
151W - 163L
1,433 Elo+
Party 2
Xing Tian
Xing Tian
RandolphJones
Xing Tian
Level 143
God Stats
3W - 8L
1,701 SR
Queue Stats
11W - 12L
1,617 Elo+
Solo
Amaterasu
Amaterasu
Shirocoyote
Amaterasu
Level 123
God Stats
26W - 17L
1,587 SR
Queue Stats
987W - 1,012L
1,465 Elo+
Solo
Sol
Sol
jpturtle0630
Sol
Level 106
God Stats
4W - 5L
1,460 SR
Queue Stats
174W - 189L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ashу
Geb
11
0 / 0 / 17
5,968
1,194
2,158
3,641
3,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Fetoh
Thoth
12
2 / 0 / 13
6,686
1,337
9,426
1,415
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Sosа
Anhur
12
7 / 0 / 11
7,327
1,465
8,337
1,203
333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Sukeby
Thor
11
9 / 0 / 10
7,784
1,557
6,575
3,004
1,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ne Zha
11
1 / 1 / 16
6,240
1,248
4,133
3,282
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Team 1 Tickets

428

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calinny17
Nu Wa
10
0 / 4 / 1
5,390
1,078
2,294
6,510
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
9
0 / 3 / 0
5,176
1,035
1,218
4,090
891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
RandolphJones
Xing Tian
10
1 / 1 / 0
5,951
1,190
1,885
7,460
5,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Shirocoyote
Amaterasu
10
0 / 7 / 1
5,341
1,068
2,572
9,876
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 4 / 1
5,187
1,037
1,877
4,067
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
4
19
Kills
1
1
Deaths
19
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
Ashу
Geb
0
0
17
8.5
L
Nu Wa
Calinny17
Nu Wa
0
4
1
0.13
W
Thoth
Fetoh
Thoth
2
0
13
8.5
L
Rama
0
3
0
0
L
Xing Tian
RandolphJones
Xing Tian
1
1
0
1
L
Amaterasu
Shirocoyote
Amaterasu
0
7
1
0.07
W
Anhur
Sosа
Anhur
7
0
11
12.5
W
Thor
Sukeby
Thor
9
0
10
14
W
Ne Zha
1
1
16
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,629
Damage
9,846
12,545
Taken
32,003
6,899
Mitigated
14,361
1,261
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Ashу
Geb
2,158
372
0
332
3,641
3,299
0
1,625
2,016
4,630
0
L
Nu Wa
Calinny17
Nu Wa
2,294
704
0
0
6,510
1,369
0
2,906
3,604
14,447
0
W
Thoth
Fetoh
Thoth
9,426
359
0
0
1,415
503
0
857
558
27,963
0
L
Rama
1,218
918
0
127
4,090
891
0
1,699
2,391
0
4,263
L
Xing Tian
RandolphJones
Xing Tian
1,885
46
0
678
7,460
5,230
0
2,431
5,029
5,990
0
L
Amaterasu
Shirocoyote
Amaterasu
2,572
1,204
0
589
9,876
6,129
0
2,998
6,878
0
9,139
W
Anhur
Sosа
Anhur
8,337
5,594
0
109
1,203
333
0
748
455
0
18,154
W
Thor
Sukeby
Thor
6,575
1,669
0
301
3,004
1,015
0
1,305
1,699
0
9,491
W
Ne Zha
4,133
1,447
0
519
3,282
1,749
0
1,437
1,845
0
14,421
L
1,877
506
44
190
4,067
742
0
1,550
2,517
5,308
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
27,045
101
Minions Killed
57
5
Camps Cleared
3
538,950
Distance Traveled
367,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,968
1,194
4
1
0
110,940
0
L
Nu Wa
5,390
1,078
27
5
1
84,558
0
W
Thoth
6,686
1,337
48
10
2
104,468
0
L
Rama
5,176
1,035
8
2
0
52,374
0
L
Xing Tian
5,951
1,190
3
1
0
97,029
0
L
Amaterasu
5,341
1,068
11
2
1
83,907
0
W
Anhur
7,327
1,465
22
4
2
108,588
0
W
Thor
7,784
1,557
7
1
1
110,797
0
W
Ne Zha
6,240
1,248
20
4
0
104,157
0
L
Sol
5,187
1,037
8
2
1
49,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role