Player Matchup

Sobek
Sobek
Aztyc
Sobek
Level 142
God Stats
0W - 1L
1,545 SR
Queue Stats
23W - 19L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
MJVD1990
Baron Samedi
Level 158
God Stats
5W - 5L
1,439 SR
Queue Stats
79W - 75L
1,477 Elo+
Solo
Set
Set
NINJABLADE NATE
Set
Level 127
God Stats
2W - 3L
1,315 SR
Queue Stats
138W - 150L
1,521 Elo+
Solo
Tyr
Tyr
Sorocco11
Tyr
Level 117
God Stats
0W - 2L
1,644 SR
Queue Stats
156W - 120L
1,575 Elo+
Solo
Xbalanque
Xbalanque
warriorbeast837
Xbalanque
Level 127
God Stats
2W - 5L
1,388 SR
Queue Stats
122W - 134L
1,459 Elo+
Solo
Team Averages
Level 134
1,466 SR
1,511 Elo+

VS

Team Averages
Level 94
1,520 SR
1,416 Elo+
Hades
Hades
Jeffrey_OG_
Hades
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 1
Shiva
Shiva
VoidXing
Shiva
Level 31
God Stats
3W - 1L
1,576 SR
Queue Stats
11W - 29L
1,270 Elo+
Party 1
Pele
Pele
branl2002
Pele
Level 119
God Stats
3W - 3L
1,369 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 1
Skadi
Skadi
clipperking93
Skadi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,673 Elo+
Solo
Kumbhakarna
Kumbhakarna
hockeychamp14
Kumbhakarna
Level 86
God Stats
5W - 3L
1,424 SR
Queue Stats
17W - 26L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aztyc
Sobek
11
1 / 1 / 5
6,924
533
6,470
12,693
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MJVD1990
Baron Samedi
12
3 / 8 / 0
7,085
545
5,063
11,938
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 2
6,367
490
2,587
11,509
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 1 / 1
8,065
620
9,449
13,597
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
warriorbeast837
Xbalanque
7
2 / 1 / 0
5,287
407
2,902
3,267
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,282
637
6,037
8,070
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
VoidXing
Shiva
13
1 / 3 / 1
7,173
552
7,171
13,879
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
6 / 2 / 1
7,781
599
10,202
10,718
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
6,719
517
6,645
7,624
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
hockeychamp14
Kumbhakarna
12
0 / 1 / 1
6,556
504
2,401
8,954
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
13
13
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aztyc
Sobek
1
1
5
3.5
W
4
2
4
3
L
Baron Samedi
MJVD1990
Baron Samedi
3
8
0
0.38
L
2
2
2
1.5
L
2
1
1
2.5
W
Shiva
VoidXing
Shiva
1
3
1
0.5
W
Pele
6
2
1
3.25
W
2
2
1
1.25
W
Kumbhakarna
hockeychamp14
Kumbhakarna
0
1
1
0.5
L
Xbalanque
warriorbeast837
Xbalanque
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
32,456
53,004
Taken
49,245
31,128
Mitigated
25,446
19,101
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aztyc
Sobek
6,470
719
0
5,515
12,693
10,034
0
1,746
10,947
24,507
0
W
6,037
1,082
366
3,876
8,070
3,062
657
3,111
4,556
51,462
0
L
Baron Samedi
MJVD1990
Baron Samedi
5,063
712
392
2,053
11,938
5,030
0
4,250
7,688
33,567
2,617
L
2,587
1,529
0
5,056
11,509
4,498
0
1,771
9,705
0
34,737
L
9,449
1,405
0
4,615
13,597
10,734
0
337
12,346
0
57,839
W
Shiva
VoidXing
Shiva
7,171
1,628
0
4,130
13,879
10,595
0
0
13,879
0
45,276
W
Pele
10,202
1,773
0
2,176
10,718
3,942
0
2,453
8,135
0
52,030
W
6,645
2,696
0
615
7,624
2,209
2,784
2,258
5,332
0
43,699
W
Kumbhakarna
hockeychamp14
Kumbhakarna
2,401
107
0
498
8,954
5,638
80
2,500
6,316
24,232
0
L
Xbalanque
warriorbeast837
Xbalanque
2,902
1,171
0
1,470
3,267
832
0
334
2,933
0
19,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
36,511
323
Minions Killed
357
0
Camps Cleared
0
1,099,695
Distance Traveled
1,294,864
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,924
533
27
2
0
260,657
1
W
Hades
8,282
637
94
7
0
232,650
1
L
Baron Samedi
7,085
545
71
5
0
209,944
1
L
Set
6,367
490
67
5
0
269,175
0
L
Tyr
8,065
620
121
9
0
251,327
0
W
Shiva
7,173
552
68
5
0
264,138
0
W
Pele
7,781
599
89
7
0
301,551
4
W
Skadi
6,719
517
75
6
0
229,438
0
W
Kumbhakarna
6,556
504
31
2
0
267,087
4
L
Xbalanque
5,287
407
37
3
0
108,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role