Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dark_Angel_447
Ah Muzen Cab
Level 145
God Stats
5W - 2L
1,905 SR
Queue Stats
106W - 115L
1,472 Elo+
Party 2
Thor
Thor
DarthZero8828Ttv
Thor
Level 159
God Stats
1W - 0L
1,476 SR
Queue Stats
110W - 134L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReaperOfSpades7
Morgan Le Fay
Level 139
God Stats
17W - 8L
1,646 SR
Queue Stats
582W - 647L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Wariowaer
Cthulhu
Level 155
God Stats
2W - 0L
1,709 SR
Queue Stats
95W - 108L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
genjuro26
Hou Yi
Level 156
God Stats
5W - 5L
1,432 SR
Queue Stats
448W - 466L
1,550 Elo+
Solo
Team Averages
Level 151
1,634 SR
1,467 Elo+

VS

Team Averages
Level 115
1,466 SR
1,505 Elo+
Zhong Kui
Zhong Kui
OnDaFritz3285
Zhong Kui
Level 42
God Stats
2W - 5L
1,378 SR
Queue Stats
210W - 232L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
SpeedyLoco04
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 158L
1,473 Elo+
Solo
Nemesis
Nemesis
Stuqib
Nemesis
Level 155
God Stats
12W - 15L
1,436 SR
Queue Stats
503W - 485L
1,483 Elo+
Solo
Atlas
Atlas
ixpluto
Atlas
Level 107
God Stats
2W - 1L
1,567 SR
Queue Stats
45W - 36L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
madmike2783
Ah Muzen Cab
Level 143
God Stats
1W - 2L
1,448 SR
Queue Stats
92W - 85L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark_Angel_447
Ah Muzen Cab
19
8 / 2 / 11
11,364
874
15,215
13,590
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 4 / 14
10,927
841
8,300
13,938
10,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ReaperOfSpades7
Morgan Le Fay
19
7 / 2 / 12
12,007
924
17,386
12,094
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wariowaer
Cthulhu
17
5 / 2 / 14
11,287
868
9,911
12,100
11,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
genjuro26
Hou Yi
17
2 / 4 / 17
10,292
792
11,096
11,947
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OnDaFritz3285
Zhong Kui
15
1 / 7 / 3
8,355
643
4,355
14,419
15,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
SpeedyLoco04
Jormungandr
6
0 / 2 / 0
6,610
508
896
2,771
1,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Stuqib
Nemesis
16
5 / 7 / 4
9,059
697
10,526
17,875
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
ixpluto
Atlas
17
2 / 6 / 6
9,585
737
8,336
17,822
23,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
madmike2783
Ah Muzen Cab
18
4 / 5 / 1
9,556
735
15,965
13,463
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
27
Kills
12
14
Deaths
27
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dark_Angel_447
Ah Muzen Cab
8
2
11
6.75
W
5
4
14
3
L
Zhong Kui
OnDaFritz3285
Zhong Kui
1
7
3
0.36
W
Morgan Le Fay
ReaperOfSpades7
Morgan Le Fay
7
2
12
6.5
L
Jormungandr
SpeedyLoco04
Jormungandr
0
2
0
0
L
Nemesis
Stuqib
Nemesis
5
7
4
1
W
Cthulhu
Wariowaer
Cthulhu
5
2
14
6
W
Hou Yi
genjuro26
Hou Yi
2
4
17
2.63
L
Atlas
ixpluto
Atlas
2
6
6
0.83
L
Ah Muzen Cab
madmike2783
Ah Muzen Cab
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,908
Damage
40,078
63,669
Taken
66,350
38,905
Mitigated
58,616
15,807
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dark_Angel_447
Ah Muzen Cab
15,215
4,814
981
1,198
13,590
6,260
3,857
3,464
9,839
0
41,853
W
8,300
695
631
724
13,938
10,390
585
2,745
10,958
0
16,572
L
Zhong Kui
OnDaFritz3285
Zhong Kui
4,355
428
74
2,164
14,419
15,004
0
5,691
8,728
10,673
0
W
Morgan Le Fay
ReaperOfSpades7
Morgan Le Fay
17,386
1,568
1,201
3,473
12,094
5,431
1,306
2,060
9,870
42,157
0
L
Jormungandr
SpeedyLoco04
Jormungandr
896
0
194
240
2,771
1,883
0
1,356
1,415
3,656
0
L
Nemesis
Stuqib
Nemesis
10,526
1,697
701
4,103
17,875
12,383
0
7,871
10,004
0
16,171
W
Cthulhu
Wariowaer
Cthulhu
9,911
575
1,350
3,252
12,100
11,497
15
2,105
9,678
16,362
0
W
Hou Yi
genjuro26
Hou Yi
11,096
4,884
1,393
1,604
11,947
5,327
2,293
3,046
8,739
0
21,494
L
Atlas
ixpluto
Atlas
8,336
3,135
224
1,597
17,822
23,059
0
7,069
10,753
23,461
0
L
Ah Muzen Cab
madmike2783
Ah Muzen Cab
15,965
2,924
472
2,105
13,463
6,287
0
5,310
8,153
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,877
Gold Earned
43,165
196
Minions Killed
128
0
Camps Cleared
0
1,260,598
Distance Traveled
892,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,364
874
66
5
0
255,092
0
W
Thor
10,927
841
36
3
0
225,848
0
L
Zhong Kui
8,355
643
23
2
0
211,766
0
W
Morgan Le Fay
12,007
924
41
3
0
269,120
0
L
Jormungandr
6,610
508
3
0
0
39,132
0
L
Nemesis
9,059
697
19
1
0
230,628
0
W
Cthulhu
11,287
868
23
2
0
280,833
0
W
Hou Yi
10,292
792
30
2
0
229,705
0
L
Atlas
9,585
737
31
2
0
204,504
0
L
Ah Muzen Cab
9,556
735
52
4
0
206,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role