Player Matchup

Charybdis
Charybdis
Elmurky0
Charybdis
Level 136
God Stats
0W - 3L
1,437 SR
Queue Stats
14W - 18L
1,465 Elo+
Solo
Charon
Charon
Lovecraft__X
Charon
Level 123
God Stats
14W - 12L
1,566 SR
Queue Stats
313W - 303L
1,524 Elo+
Party 1
Nox
Nox
Sno_doll
Nox
Level 126
God Stats
1W - 2L
1,452 SR
Queue Stats
70W - 79L
1,512 Elo+
Party 1
Team Averages
Level 128
1,485 SR
1,500 Elo+

VS

Team Averages
Level 79
1,715 SR
1,519 Elo+
Geb
Geb
I DUD ITSSS
Geb
Level 166
God Stats
42W - 46L
1,547 SR
Queue Stats
553W - 525L
1,651 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImStatiic
Tsukuyomi
Level 46
God Stats
1W - 0L
1,773 SR
Queue Stats
5W - 10L
1,336 Elo+
Solo
Nu Wa
Nu Wa
WUTDUHFUH
Nu Wa
Level 26
God Stats
2W - 2L
1,825 SR
Queue Stats
99W - 68L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elmurky0
Charybdis
14
0 / 0 / 1
8,383
699
6,202
7,982
2,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
14
0 / 1 / 1
8,213
684
4,914
10,909
10,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
1 / 3 / 0
8,694
725
2,912
5,980
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,335
778
8,212
9,641
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ImStatiic
Tsukuyomi
16
0 / 1 / 2
8,849
737
4,148
5,984
2,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
WUTDUHFUH
Nu Wa
16
2 / 0 / 1
9,618
802
7,327
4,156
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
4
4
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Elmurky0
Charybdis
0
0
1
0.5
W
2
0
2
3
W
Tsukuyomi
ImStatiic
Tsukuyomi
0
1
2
1
L
Charon
0
1
1
0.5
L
1
3
0
0.33
W
Nu Wa
WUTDUHFUH
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,028
Damage
19,687
24,871
Taken
19,781
15,023
Mitigated
12,463
4,136
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Elmurky0
Charybdis
6,202
2,513
0
945
7,982
2,233
0
5,112
2,624
0
45,911
W
8,212
838
0
2,296
9,641
8,633
0
3,526
6,115
20,092
470
W
Tsukuyomi
ImStatiic
Tsukuyomi
4,148
1,658
0
2,227
5,984
2,268
584
2,289
3,680
0
33,716
L
Charon
4,914
681
0
2,550
10,909
10,870
0
4,848
5,764
20,462
2,744
L
2,912
154
0
641
5,980
1,920
0
4,793
961
24,289
0
W
Nu Wa
WUTDUHFUH
Nu Wa
7,327
2,594
0
1,220
4,156
1,562
1,164
1,453
2,688
41,251
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
27,802
179
Minions Killed
161
0
Camps Cleared
0
627,267
Distance Traveled
749,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,383
699
85
7
0
207,913
0
W
Geb
9,335
778
25
2
0
247,155
0
W
Tsukuyomi
8,849
737
62
5
0
259,153
0
L
Charon
8,213
684
35
3
0
196,640
0
L
Nox
8,694
725
59
5
0
222,714
0
W
Nu Wa
9,618
802
74
6
0
243,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role