Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ashträy
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 125L
1,464 Elo+
Party 2
Ares
Ares
angry_teddybears
Ares
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
26W - 27L
1,522 Elo+
Party 1
Set
Set
snark1396
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 206L
1,575 Elo+
Party 1
Team Averages
Level 121
1,549 SR
1,512 Elo+

VS

Team Averages
Level 131
1,608 SR
1,492 Elo+
Sobek
Sobek
Branden1113
Sobek
Level 120
God Stats
3W - 4L
1,619 SR
Queue Stats
496W - 502L
1,526 Elo+
Solo
Thor
Thor
DK 0fficial
Thor
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,390 Elo+
Solo
Hera
Hera
GetmaHairdid
Hera
Level 125
God Stats
10W - 7L
1,778 SR
Queue Stats
263W - 268L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Slegna
Kukulkan
Level 153
God Stats
3W - 5L
1,503 SR
Queue Stats
163W - 180L
1,516 Elo+
Solo
Danzaburou
Danzaburou
b4dd4b00m
Danzaburou
Level 143
God Stats
15W - 9L
1,641 SR
Queue Stats
694W - 758L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 9
6,516
931
4,458
5,344
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
 
Odin
10
0 / 1 / 4
6,166
881
1,037
3,245
1,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
14
7 / 0 / 4
7,668
1,095
9,451
3,056
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 5
6,892
985
3,764
9,957
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 3
6,292
899
7,342
6,755
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,343
906
2,623
7,444
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 1
5,456
779
1,201
3,456
1,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 4
6,259
894
4,419
6,376
2,339
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Slegna
Kukulkan
14
0 / 1 / 5
6,986
998
6,698
4,768
1,987
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
b4dd4b00m
Danzaburou
14
4 / 1 / 1
6,967
995
6,661
5,344
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
11
Kills
7
7
Deaths
11
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
9
4.5
W
Odin
 
Odin
0
1
4
2
W
Zeus
7
0
4
9
L
0
2
5
1.25
L
1
3
1
0.5
L
2
4
4
1
L
Kukulkan
Slegna
Kukulkan
0
1
5
2.5
W
3
2
5
2.75
L
Danzaburou
b4dd4b00m
Danzaburou
4
1
1
4.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
21,602
28,357
Taken
27,388
14,050
Mitigated
14,460
9,248
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,458
660
111
874
5,344
1,902
244
2,448
2,856
0
17,838
W
Odin
 
Odin
1,037
83
919
1,023
3,245
1,762
254
1,318
1,927
0
5,114
W
Zeus
9,451
83
457
1,511
3,056
1,004
0
1,699
1,345
20,187
484
L
2,623
28
223
991
7,444
7,081
0
2,782
4,304
3,371
0
L
1,201
235
0
0
3,456
1,070
0
1,297
2,006
0
1,201
L
4,419
713
1,150
1,611
6,376
2,339
0
2,547
3,484
8,611
0
L
Kukulkan
Slegna
Kukulkan
6,698
132
103
888
4,768
1,987
0
1,841
2,722
22,643
843
W
3,764
0
0
3,269
9,957
6,087
0
3,577
6,370
4,309
0
L
Danzaburou
b4dd4b00m
Danzaburou
6,661
1,025
155
2,204
5,344
1,983
0
3,157
1,839
0
14,669
W
7,342
1,169
282
802
6,755
3,295
0
4,235
2,465
0
13,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
32,011
91
Minions Killed
73
0
Camps Cleared
0
771,080
Distance Traveled
658,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,516
931
27
4
0
172,911
0
W
Odin
6,166
881
21
3
0
151,530
0
W
Zeus
7,668
1,095
27
4
0
159,301
0
L
Sobek
6,343
906
2
0
0
152,739
0
L
Thor
5,456
779
0
0
0
63,245
0
L
Hera
6,259
894
3
0
0
126,514
0
L
Kukulkan
6,986
998
47
7
0
148,085
0
W
Ares
6,892
985
3
0
0
139,745
0
L
Danzaburou
6,967
995
21
3
0
168,392
0
W
Set
6,292
899
13
2
0
147,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role