Player Matchup

Kukulkan
Kukulkan
Bronze III
 
Kukulkan
Bronze III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Croses2
Bacchus
Bronze III
Level 43
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 6L
1,470 MMR
Solo
Mercury
Mercury
Silver I
SpinMyJoint
Mercury
Silver I
Level 124
God Stats
23W - 26L
1,536 SR
Queue Stats
90W - 109L
1,427 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,519 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,588 SR
1,535 MMR
Chiron
Chiron
Gold III
Syurp
Chiron
Gold III
Level 96
God Stats
9W - 7L
1,584 SR
Queue Stats
47W - 47L
1,597 MMR
Party 1
Eset
Eset
Silver III
adamodonogue
Eset
Silver III
Level 77
God Stats
4W - 2L
1,544 SR
Queue Stats
22W - 21L
1,411 MMR
Solo
Odin
Odin
Gold I
xkreizyy
Odin
Gold I
Level 89
God Stats
67W - 42L
1,637 SR
Queue Stats
457W - 467L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 8 / 0
7,328
733
2,701
9,410
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Croses2
Bacchus
12
0 / 5 / 2
7,472
747
3,388
13,036
14,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
SpinMyJoint
Mercury
13
2 / 5 / 0
8,110
811
4,617
9,723
2,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
AtlasAchillesRaCerberusBaron Samedi

VS

Bans
FafnirMerlinCharybdisNoxBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Syurp
Chiron
16
8 / 0 / 7
10,295
1,030
6,701
4,646
1,822
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 9
9,779
978
12,983
6,863
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
15
4 / 1 / 13
9,518
952
9,148
7,458
7,014
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
18
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
8
0
0
L
Bacchus
Croses2
Bacchus
0
5
2
0.2
L
Mercury
SpinMyJoint
Mercury
2
5
0
0.4
W
Chiron
Syurp
Chiron
8
0
7
11.5
W
6
1
9
10.5
W
Odin
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
28,832
32,169
Taken
18,967
20,488
Mitigated
11,363
2,731
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,701
195
13
875
9,410
2,639
0
3,870
5,242
21,557
0
L
Bacchus
Croses2
Bacchus
3,388
492
0
1,333
13,036
14,954
0
3,579
9,010
12,894
0
L
Mercury
SpinMyJoint
Mercury
4,617
2,166
0
510
9,723
2,895
0
4,954
4,615
0
20,361
W
Chiron
Syurp
Chiron
6,701
2,389
588
2,119
4,646
1,822
2,457
2,343
2,303
0
41,149
W
12,983
483
119
1,054
6,863
2,527
824
1,625
5,238
37,854
1,309
W
Odin
9,148
2,105
0
1,445
7,458
7,014
553
2,157
5,301
0
17,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
29,592
111
Minions Killed
135
0
Camps Cleared
0
559,986
Distance Traveled
590,059
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,328
733
55
6
0
160,587
0
L
Bacchus
7,472
747
22
2
0
185,375
2
L
Mercury
8,110
811
34
3
0
214,024
0
W
Chiron
10,295
1,030
60
6
0
210,321
4
W
Eset
9,779
978
54
5
0
190,856
0
W
Odin
9,518
952
21
2
0
188,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role