Player Matchup

Da Ji
Da Ji
Ali9188
Da Ji
Level 128
God Stats
65W - 41L
1,664 SR
Queue Stats
235W - 212L
1,554 Elo+
Party 2
Fenrir
Fenrir
Amapachito
Fenrir
Level 136
God Stats
19W - 12L
1,570 SR
Queue Stats
150W - 186L
1,460 Elo+
Party 2
Izanami
Izanami
CripilingDebt
Izanami
Level 146
God Stats
16W - 30L
1,363 SR
Queue Stats
895W - 840L
1,498 Elo+
Party 1
Hades
Hades
LLENN BELL
Hades
Level 124
God Stats
91W - 88L
1,584 SR
Queue Stats
369W - 358L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
WhoeverIWantToB
Kuzenbo
Level 174
God Stats
48W - 47L
1,489 SR
Queue Stats
1,004W - 946L
1,469 Elo+
Party 1
Team Averages
Level 142
1,534 SR
1,504 Elo+

VS

Team Averages
Level 103
1,534 SR
1,536 Elo+
Nox
Nox
 
Nox
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AhmadAbdFCB10
Amaterasu
Level 104
God Stats
0W - 3L
1,192 SR
Queue Stats
254W - 260L
1,538 Elo+
Solo
Hachiman
Hachiman
DkDragon1
Hachiman
Level 126
God Stats
5W - 8L
1,622 SR
Queue Stats
202W - 177L
1,612 Elo+
Solo
Agni
Agni
ReportOrSupport
Agni
Level 136
God Stats
2W - 1L
1,599 SR
Queue Stats
57W - 61L
1,490 Elo+
Solo
Lancelot
Lancelot
lJoshuL
Lancelot
Level 107
God Stats
1W - 1L
1,760 SR
Queue Stats
151W - 122L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ali9188
Da Ji
15
10 / 3 / 2
8,512
608
8,886
9,617
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Amapachito
Fenrir
14
6 / 1 / 6
9,187
656
10,645
12,017
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
13
0 / 1 / 4
7,600
543
3,562
7,020
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
14
2 / 1 / 2
7,844
560
6,089
9,642
3,913
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 9
8,476
605
9,204
12,126
14,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 7 / 1
5,668
405
2,222
12,754
3,956
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
AhmadAbdFCB10
Amaterasu
11
1 / 8 / 1
7,220
516
4,280
14,270
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
DkDragon1
Hachiman
15
1 / 0 / 1
7,871
562
7,214
5,505
1,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
6,715
480
5,980
8,510
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
lJoshuL
Lancelot
12
4 / 4 / 1
6,815
487
11,577
13,502
5,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
6
6
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
7
1
0.07
L
Amaterasu
AhmadAbdFCB10
Amaterasu
1
8
1
0.19
W
Da Ji
Ali9188
Da Ji
10
3
2
3.67
W
Fenrir
Amapachito
Fenrir
6
1
6
9
W
Izanami
0
1
4
2
L
Hachiman
DkDragon1
Hachiman
1
0
1
1.5
W
Hades
2
1
2
3
L
0
3
1
0.17
W
4
0
9
8.5
L
Lancelot
lJoshuL
Lancelot
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
31,273
50,422
Taken
54,541
30,306
Mitigated
22,462
21,485
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,222
510
0
3,198
12,754
3,956
0
4,802
7,952
31,910
0
L
Amaterasu
AhmadAbdFCB10
Amaterasu
4,280
1,132
0
3,585
14,270
8,369
0
746
13,524
0
35,431
W
Da Ji
Ali9188
Da Ji
8,886
2,266
0
4,280
9,617
3,304
0
495
9,086
0
51,708
W
Fenrir
Amapachito
Fenrir
10,645
3,326
0
5,430
12,017
6,540
41
332
11,252
0
55,380
W
Izanami
3,562
2,150
0
1,466
7,020
2,472
958
172
6,848
0
59,621
L
Hachiman
DkDragon1
Hachiman
7,214
4,553
0
3,599
5,505
1,519
0
475
5,030
0
78,007
W
Hades
6,089
473
1,224
5,237
9,642
3,913
0
4,315
5,327
55,955
1,207
L
5,980
704
0
1,170
8,510
2,626
0
5,793
2,717
47,850
852
W
9,204
2,839
191
3,657
12,126
14,077
124
3,157
8,935
30,890
1,702
L
Lancelot
lJoshuL
Lancelot
11,577
2,834
0
3,287
13,502
5,992
0
3,297
10,205
462
50,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
34,289
447
Minions Killed
464
0
Camps Cleared
0
1,437,712
Distance Traveled
1,355,716
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,668
405
69
5
0
241,871
0
L
Amaterasu
7,220
516
74
5
0
247,893
0
W
Da Ji
8,512
608
80
6
0
309,219
0
W
Fenrir
9,187
656
97
7
0
277,678
0
W
Izanami
7,600
543
119
9
0
268,189
0
L
Hachiman
7,871
562
132
9
0
262,442
0
W
Hades
7,844
560
118
8
0
286,037
0
L
Agni
6,715
480
113
8
0
273,510
1
W
Kuzenbo
8,476
605
33
2
0
296,589
0
L
Lancelot
6,815
487
76
5
0
330,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role