Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ElfenMage
Hercules
Level 157
God Stats
4W - 0L
1,664 SR
Queue Stats
208W - 185L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
MissDiabolical
Zhong Kui
Level 100
God Stats
7W - 5L
1,626 SR
Queue Stats
91W - 86L
1,535 Elo+
Party 3
Ullr
Ullr
Naarwal
Ullr
Level 220
God Stats
5W - 4L
1,465 SR
Queue Stats
406W - 399L
1,598 Elo+
Party 3
Cerberus
Cerberus
Phoenix2292000
Cerberus
Level 148
God Stats
3W - 3L
1,561 SR
Queue Stats
388W - 321L
1,570 Elo+
Solo
Team Averages
Level 158
1,563 SR
1,541 Elo+

VS

Team Averages
Level 143
1,547 SR
1,535 Elo+
Ullr
Ullr
Abaddon ll
Ullr
Level 150
God Stats
1W - 3L
1,485 SR
Queue Stats
152W - 131L
1,554 Elo+
Party 2
Atlas
Atlas
BHR 117
Atlas
Level 105
God Stats
109W - 93L
1,606 SR
Queue Stats
112W - 96L
1,533 Elo+
Party 2
Chiron
Chiron
JammyFunkler
Chiron
Level 191
God Stats
1W - 2L
1,491 SR
Queue Stats
182W - 211L
1,550 Elo+
Party 1
Ix Chel
Ix Chel
Mutt350
Ix Chel
Level 101
God Stats
10W - 13L
1,516 SR
Queue Stats
362W - 348L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
zsitruk
Tsukuyomi
Level 169
God Stats
1W - 2L
1,639 SR
Queue Stats
14W - 20L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 7
6,287
629
4,992
8,506
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ElfenMage
Hercules
11
4 / 0 / 8
6,108
611
7,437
9,042
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MissDiabolical
Zhong Kui
11
5 / 3 / 6
6,423
642
5,564
6,983
3,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Naarwal
Ullr
12
4 / 0 / 1
6,801
680
6,268
5,153
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
12
3 / 2 / 0
6,340
634
3,949
6,254
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,313
531
3,413
6,448
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
BHR 117
Atlas
7
0 / 5 / 1
4,597
460
2,538
8,649
3,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
9
0 / 3 / 1
4,916
492
2,885
8,122
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Mutt350
Ix Chel
10
2 / 2 / 0
5,571
557
4,796
7,833
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
zsitruk
Tsukuyomi
10
2 / 5 / 1
5,827
583
4,795
8,573
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
6
6
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
7
5.5
L
2
3
0
0.67
L
Atlas
BHR 117
Atlas
0
5
1
0.1
W
Hercules
ElfenMage
Hercules
4
0
8
8
L
Chiron
0
3
1
0.17
W
Zhong Kui
MissDiabolical
Zhong Kui
5
3
6
2.67
L
Ix Chel
Mutt350
Ix Chel
2
2
0
1
W
Ullr
Naarwal
Ullr
4
0
1
4.5
W
Cerberus
3
2
0
1.5
L
Tsukuyomi
zsitruk
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
18,427
35,938
Taken
39,625
16,428
Mitigated
13,390
13,271
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,992
950
0
3,945
8,506
2,852
0
1,662
6,844
0
46,973
L
3,413
1,322
0
1,039
6,448
1,864
0
735
5,713
0
28,266
L
Atlas
BHR 117
Atlas
2,538
1,207
0
1,179
8,649
3,892
0
3,486
5,163
11,846
0
W
Hercules
ElfenMage
Hercules
7,437
3,103
0
2,135
9,042
4,101
0
2,281
6,761
0
33,391
L
Chiron
2,885
1,232
120
3,409
8,122
2,344
0
0
8,119
0
33,138
W
Zhong Kui
MissDiabolical
Zhong Kui
5,564
1,731
0
2,694
6,983
3,915
0
1,624
5,359
24,811
7,007
L
Ix Chel
Mutt350
Ix Chel
4,796
636
360
3,033
7,833
2,564
0
761
7,072
36,168
993
W
Ullr
Naarwal
Ullr
6,268
2,024
0
1,809
5,153
1,647
0
1,674
3,479
0
51,083
W
Cerberus
3,949
44
0
2,688
6,254
3,913
0
0
6,254
32,819
1,948
L
Tsukuyomi
zsitruk
Tsukuyomi
4,795
1,150
0
1,169
8,573
2,726
0
4,254
4,319
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
26,224
401
Minions Killed
264
0
Camps Cleared
0
1,057,729
Distance Traveled
1,034,452
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,287
629
83
8
0
239,885
1
L
Ullr
5,313
531
47
5
0
192,820
1
L
Atlas
4,597
460
19
2
0
206,313
6
W
Hercules
6,108
611
45
5
0
218,700
2
L
Chiron
4,916
492
69
7
0
231,443
0
W
Zhong Kui
6,423
642
74
7
0
187,523
0
L
Ix Chel
5,571
557
60
6
0
203,118
0
W
Ullr
6,801
680
93
9
0
207,583
2
W
Cerberus
6,340
634
106
11
0
204,038
2
L
Tsukuyomi
5,827
583
69
7
0
200,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role