Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum I
LordTator2013
Chang'e
Platinum I
Level 66
God Stats
51W - 38L
1,659 SR
Queue Stats
113W - 104L
2,044 MMR
Party 2
Osiris
Osiris
Platinum II
Zorrilo
Osiris
Platinum II
Level 82
God Stats
4W - 2L
1,596 SR
Queue Stats
115W - 107L
2,012 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,585 SR
1,852 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,455 SR
1,450 MMR
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
InTheMixJuda
Atlas
Silver II
Level 121
God Stats
0W - 1L
1,414 SR
Queue Stats
10W - 21L
1,429 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Lumpystrokin
Baron Samedi
Silver II
Level 128
God Stats
0W - 2L
1,452 SR
Queue Stats
11W - 22L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 8
9,909
826
7,979
6,642
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
17
6 / 0 / 3
10,482
874
11,151
5,590
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Zorrilo
Osiris
16
2 / 2 / 7
9,868
822
9,194
14,046
8,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
CthulhuDiscordiaKuzenboHeraSerqet

VS

Bans
VulcanNe ZhaNu WaChronosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 4 / 0
8,770
731
9,100
11,538
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
8,102
675
4,605
12,258
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Lumpystrokin
Baron Samedi
14
0 / 2 / 2
8,254
688
4,784
7,368
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
8
5
L
Achilles
 
Achilles
2
4
0
0.5
L
0
3
1
0.17
W
Chang'e
6
0
3
7.5
L
Baron Samedi
Lumpystrokin
Baron Samedi
0
2
2
0.5
W
Osiris
Zorrilo
Osiris
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
18,489
26,278
Taken
31,164
13,303
Mitigated
20,442
14,417
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,979
1,297
0
2,997
6,642
2,346
2,081
2,139
4,276
0
44,444
L
Achilles
 
Achilles
9,100
775
0
830
11,538
5,448
0
4,539
6,499
197
27,206
L
4,605
1,350
0
1,767
12,258
11,049
0
3,484
8,254
16,252
0
W
Chang'e
11,151
954
3,430
4,076
5,590
1,963
1,667
1,854
3,638
31,600
0
L
Baron Samedi
Lumpystrokin
Baron Samedi
4,784
461
772
2,193
7,368
3,945
0
2,084
5,043
24,492
0
W
Osiris
Zorrilo
Osiris
9,194
3,267
0
3,914
14,046
8,994
871
4,998
8,732
0
38,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
25,126
172
Minions Killed
112
0
Camps Cleared
0
764,654
Distance Traveled
692,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,909
826
77
6
0
244,350
0
L
Achilles
8,770
731
38
3
0
257,475
0
L
Atlas
8,102
675
36
3
0
220,885
0
W
Chang'e
10,482
874
58
5
0
263,885
0
L
Baron Samedi
8,254
688
38
3
0
214,486
0
W
Osiris
9,868
822
37
3
0
256,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role