Player Matchup

King Arthur
King Arthur
ChromeChris1
King Arthur
Level 126
God Stats
7W - 12L
1,301 SR
Queue Stats
175W - 170L
1,445 Elo+
Party 2
Izanami
Izanami
OGDookey
Izanami
Level 120
God Stats
5W - 5L
1,496 SR
Queue Stats
161W - 155L
1,451 Elo+
Party 2
Agni
Agni
ScotticusMaximus
Agni
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,542 Elo+
Party 3
Bastet
Bastet
Yahtez
Bastet
Level 106
God Stats
1W - 0L
1,908 SR
Queue Stats
11W - 9L
1,501 Elo+
Party 3
Nu Wa
Nu Wa
weap0ntv
Nu Wa
Level 79
God Stats
20W - 17L
1,520 SR
Queue Stats
62W - 70L
1,398 Elo+
Party 2
Team Averages
Level 112
1,545 SR
1,467 Elo+

VS

Team Averages
Level 97
1,521 SR
1,474 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BALL iz LIFE315
Khepri
Level 116
God Stats
3W - 1L
1,804 SR
Queue Stats
149W - 137L
1,516 Elo+
Solo
Lancelot
Lancelot
Im Alex8208
Lancelot
Level 82
God Stats
7W - 8L
1,493 SR
Queue Stats
183W - 158L
1,434 Elo+
Solo
Ymir
Ymir
diiegaum
Ymir
Level 60
God Stats
0W - 3L
1,160 SR
Queue Stats
101W - 135L
1,430 Elo+
Party 1
Neith
Neith
miso_sorri
Neith
Level 159
God Stats
25W - 16L
1,646 SR
Queue Stats
588W - 585L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChromeChris1
King Arthur
8
2 / 0 / 1
4,694
587
4,289
4,927
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
OGDookey
Izanami
7
1 / 0 / 2
4,743
593
3,462
3,688
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 2
5,126
641
4,391
4,031
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Yahtez
Bastet
9
3 / 1 / 1
5,317
665
4,071
6,231
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
weap0ntv
Nu Wa
7
0 / 2 / 0
4,478
560
1,617
2,992
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 0
4,069
509
4,082
4,841
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
3,927
491
1,399
6,667
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Im Alex8208
Lancelot
9
1 / 1 / 1
4,715
589
3,093
5,941
2,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 3 / 0
4,233
529
1,491
6,418
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Neith
9
2 / 2 / 0
5,029
629
2,072
4,207
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
4
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
2
0
0
W
King Arthur
ChromeChris1
King Arthur
2
0
1
2.5
L
Lancelot
Im Alex8208
Lancelot
1
1
1
1.5
W
Izanami
OGDookey
Izanami
1
0
2
2
W
3
1
2
4
W
Bastet
Yahtez
Bastet
3
1
1
3.5
L
Ymir
0
3
0
0
L
Neith
2
2
0
1
W
Nu Wa
weap0ntv
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
12,137
21,869
Taken
28,074
6,367
Mitigated
9,697
6,024
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,082
1,972
0
1,885
4,841
1,470
0
0
4,841
0
27,539
L
1,399
80
209
1,973
6,667
2,922
0
0
6,667
9,241
0
W
King Arthur
ChromeChris1
King Arthur
4,289
774
0
962
4,927
1,937
0
778
4,149
0
19,790
L
Lancelot
Im Alex8208
Lancelot
3,093
297
0
1,450
5,941
2,024
0
1,923
3,982
0
26,337
W
Izanami
OGDookey
Izanami
3,462
2,219
0
1,832
3,688
897
142
621
3,067
0
30,835
W
4,391
816
0
842
4,031
1,334
301
0
4,031
29,986
770
W
Bastet
Yahtez
Bastet
4,071
823
0
1,848
6,231
1,711
136
1,189
4,790
0
25,056
L
Ymir
1,491
154
0
1,304
6,418
2,181
0
1,814
4,604
11,868
921
L
Neith
2,072
340
0
557
4,207
1,100
0
2,050
1,985
0
36,595
W
Nu Wa
weap0ntv
Nu Wa
1,617
451
0
540
2,992
488
28
0
2,992
19,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
21,973
237
Minions Killed
220
0
Camps Cleared
0
825,364
Distance Traveled
695,986
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,069
509
49
6
0
139,230
1
L
Khepri
3,927
491
17
2
0
133,042
0
W
King Arthur
4,694
587
25
3
0
184,530
1
L
Lancelot
4,715
589
43
5
0
161,722
0
W
Izanami
4,743
593
63
8
0
141,136
0
W
Agni
5,126
641
61
8
0
167,143
0
W
Bastet
5,317
665
43
5
0
184,250
0
L
Ymir
4,233
529
48
6
0
104,302
2
L
Neith
5,029
629
63
8
0
157,690
0
W
Nu Wa
4,478
560
45
6
0
148,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role