Player Matchup

Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bocanator15
Bellona
Level 159
God Stats
2W - 3L
1,118 SR
Queue Stats
226W - 222L
1,513 Elo+
Party 1
Yemoja
Yemoja
Deneault12
Yemoja
Level 204
God Stats
16W - 10L
1,665 SR
Queue Stats
400W - 344L
1,511 Elo+
Solo
Chiron
Chiron
Ninnon14
Chiron
Level 168
God Stats
15W - 18L
1,537 SR
Queue Stats
233W - 224L
1,516 Elo+
Party 1
Poseidon
Poseidon
Sariticus16
Poseidon
Level 159
God Stats
20W - 21L
1,617 SR
Queue Stats
239W - 227L
1,513 Elo+
Party 1
Team Averages
Level 150
1,488 SR
1,511 Elo+

VS

Team Averages
Level 150
1,515 SR
1,509 Elo+
Susano
Susano
 
Susano
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
COLTAM0R
Hera
Level 129
God Stats
4W - 9L
1,391 SR
Queue Stats
271W - 290L
1,469 Elo+
Solo
Chiron
Chiron
DreDaKing66
Chiron
Level 143
God Stats
5W - 4L
1,699 SR
Queue Stats
252W - 250L
1,538 Elo+
Solo
Bacchus
Bacchus
FauxFernando
Bacchus
Level 154
God Stats
1W - 2L
1,487 SR
Queue Stats
371W - 333L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 0 / 0
5,600
560
398
7,223
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Bocanator15
Bellona
12
3 / 0 / 3
7,284
728
5,187
7,993
6,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Deneault12
Yemoja
10
1 / 0 / 3
5,981
598
3,300
3,604
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Ninnon14
Chiron
10
3 / 1 / 1
5,837
584
5,788
5,520
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Sariticus16
Poseidon
12
3 / 2 / 1
6,628
663
2,774
4,399
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 2 / 0
5,186
519
1,610
6,024
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
9
0 / 3 / 0
5,162
516
3,248
6,618
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
12
1 / 1 / 1
6,752
675
3,772
2,952
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
8
0 / 3 / 1
4,443
444
2,864
6,436
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
FauxFernando
Bacchus
8
0 / 1 / 1
4,726
473
2,302
6,133
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
0
0
L
Susano
 
Susano
2
2
0
1
L
Chaac
 
Chaac
0
3
0
0
W
Bellona
Bocanator15
Bellona
3
0
3
4.5
L
Hera
1
1
1
1.5
W
Yemoja
Deneault12
Yemoja
1
0
3
2.5
L
Chiron
0
3
1
0.17
L
Bacchus
FauxFernando
Bacchus
0
1
1
0.5
W
Chiron
Ninnon14
Chiron
3
1
1
3.5
W
Poseidon
Sariticus16
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
13,796
28,739
Taken
28,163
13,141
Mitigated
11,637
12,162
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
398
320
0
2,240
7,223
2,617
0
223
7,000
0
44,269
L
Susano
 
Susano
1,610
337
0
3,260
6,024
1,747
0
510
5,470
0
28,385
L
Chaac
 
Chaac
3,248
508
0
1,792
6,618
2,603
0
710
5,824
0
32,826
W
Bellona
Bocanator15
Bellona
5,187
1,201
0
4,390
7,993
6,086
0
813
7,180
0
41,993
L
Hera
3,772
738
0
774
2,952
784
0
1,160
1,526
56,987
1,097
W
Yemoja
Deneault12
Yemoja
3,300
403
2,020
1,203
3,604
1,732
171
542
3,062
19,436
1,471
L
Chiron
2,864
783
429
1,173
6,436
1,932
0
2,031
4,405
0
27,366
L
Bacchus
FauxFernando
Bacchus
2,302
365
0
1,755
6,133
4,571
0
1,158
4,975
15,586
0
W
Chiron
Ninnon14
Chiron
5,788
2,352
197
1,362
5,520
1,598
627
1,537
3,983
0
39,663
W
Poseidon
Sariticus16
Poseidon
2,774
40
0
750
4,399
1,108
0
2,937
1,462
36,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
26,269
339
Minions Killed
312
0
Camps Cleared
0
956,841
Distance Traveled
1,002,179
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,600
560
85
9
0
178,297
0
L
Susano
5,186
519
60
6
0
181,087
0
L
Chaac
5,162
516
66
7
0
224,288
2
W
Bellona
7,284
728
76
8
0
195,483
0
L
Hera
6,752
675
112
11
0
204,516
2
W
Yemoja
5,981
598
32
3
0
186,892
6
L
Chiron
4,443
444
50
5
0
196,959
2
L
Bacchus
4,726
473
24
2
0
195,329
4
W
Chiron
5,837
584
68
7
0
189,393
0
W
Poseidon
6,628
663
78
8
0
206,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role