Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BrotherBattler
Khepri
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,757 Elo+
Party 2
Tiamat
Tiamat
ChinFu
Tiamat
Level 250
God Stats
0W - 2L
1,664 SR
Queue Stats
15W - 19L
1,579 Elo+
Party 2
Fafnir
Fafnir
PasenHentai
Fafnir
Level 127
God Stats
2W - 2L
1,652 SR
Queue Stats
370W - 372L
1,644 Elo+
Solo
Team Averages
Level 170
1,563 SR
1,596 Elo+

VS

Team Averages
Level 148
1,448 SR
1,603 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FailingWumbology
Mulan
Level 154
God Stats
4W - 1L
1,574 SR
Queue Stats
224W - 200L
1,609 Elo+
Party 1
Ganesha
Ganesha
TheHiddenGems
Ganesha
Level 157
God Stats
1W - 3L
1,368 SR
Queue Stats
62W - 50L
1,655 Elo+
Party 3
Charybdis
Charybdis
TowardsGolgotha
Charybdis
Level 125
God Stats
5W - 4L
1,563 SR
Queue Stats
243W - 211L
1,615 Elo+
Party 1
Medusa
Medusa
VETØ
Medusa
Level 157
God Stats
1W - 0L
1,234 SR
Queue Stats
65W - 55L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 2
7,855
982
6,449
10,408
7,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
12
1 / 5 / 4
6,357
795
5,343
13,949
19,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 5
6,878
860
3,897
14,612
11,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ChinFu
Tiamat
13
2 / 4 / 4
6,750
844
9,737
8,581
7,017
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
7
0 / 1 / 1
5,736
717
688
3,045
3,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 1 / 14
7,537
942
6,873
6,988
7,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 4 / 8
8,323
1,040
7,260
8,286
6,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
14
0 / 2 / 18
7,625
953
7,461
5,608
2,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TowardsGolgotha
Charybdis
14
1 / 2 / 15
7,643
955
9,479
6,589
4,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
VETØ
Medusa
13
10 / 1 / 2
8,887
1,111
11,991
6,009
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
9
Kills
18
18
Deaths
10
16
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
3
2
2
L
Kuzenbo
 
Kuzenbo
1
5
4
0.6
W
Atlas
 
Atlas
1
1
14
8
L
1
5
5
0.7
L
Tiamat
ChinFu
Tiamat
2
4
4
1
W
6
4
8
2.5
L
Fafnir
0
1
1
0.5
W
Ganesha
0
2
18
4.5
W
Charybdis
TowardsGolgotha
Charybdis
1
2
15
4.25
W
Medusa
VETØ
Medusa
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
43,064
50,595
Taken
33,480
48,856
Mitigated
21,990
13,344
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,449
589
1,045
3,809
10,408
7,607
0
2,869
7,539
19,897
0
L
Kuzenbo
 
Kuzenbo
5,343
1,041
93
1,580
13,949
19,590
110
3,712
10,237
9,408
0
W
Atlas
 
Atlas
6,873
2,247
1,854
3,072
6,988
7,041
439
4,451
2,216
16,665
462
L
3,897
271
1,385
2,721
14,612
11,555
0
3,392
11,220
7,400
0
L
Tiamat
ChinFu
Tiamat
9,737
66
0
1,917
8,581
7,017
0
2,927
5,654
15,239
0
W
7,260
1,266
0
1,624
8,286
6,590
473
6,215
1,614
0
9,267
L
Fafnir
688
42
0
794
3,045
3,087
0
1,282
1,763
2,068
48
W
Ganesha
7,461
793
320
1,150
5,608
2,439
0
3,917
1,219
13,015
0
W
Charybdis
TowardsGolgotha
Charybdis
9,479
4,688
0
2,364
6,589
4,007
460
4,066
2,032
0
22,005
W
Medusa
VETØ
Medusa
11,991
5,230
1,165
920
6,009
1,913
1,715
5,425
311
0
25,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
40,015
63
Minions Killed
99
0
Camps Cleared
0
670,199
Distance Traveled
764,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,855
982
30
4
0
141,884
0
L
Kuzenbo
6,357
795
5
1
0
159,684
0
W
Atlas
7,537
942
19
2
0
149,166
0
L
Khepri
6,878
860
5
1
0
150,884
0
L
Tiamat
6,750
844
21
3
0
156,401
0
W
Mulan
8,323
1,040
13
2
0
160,337
0
L
Fafnir
5,736
717
2
0
0
61,346
0
W
Ganesha
7,625
953
1
0
0
142,453
0
W
Charybdis
7,643
955
31
4
0
136,164
0
W
Medusa
8,887
1,111
35
4
0
175,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role