Player Matchup

Gilgamesh
Gilgamesh
ChrisMHK
Gilgamesh
Level 128
God Stats
1W - 3L
1,335 SR
Queue Stats
440W - 395L
1,610 Elo+
Party 1
Terra
Terra
LordPocky
Terra
Level 160
God Stats
7W - 7L
1,606 SR
Queue Stats
289W - 295L
1,667 Elo+
Party 1
Vulcan
Vulcan
Namertag
Vulcan
Level 156
God Stats
2W - 2L
1,669 SR
Queue Stats
51W - 46L
1,554 Elo+
Party 1
Osiris
Osiris
StaynGang
Osiris
Level 163
God Stats
1W - 1L
1,409 SR
Queue Stats
317W - 292L
1,586 Elo+
Party 1
Sol
Sol
ywla
Sol
Level 145
God Stats
2W - 0L
1,740 SR
Queue Stats
57W - 22L
1,692 Elo+
Party 1
Team Averages
Level 150
1,552 SR
1,622 Elo+

VS

Team Averages
Level 171
1,551 SR
1,516 Elo+
Sylvanus
Sylvanus
LEMONSxWORTH
Sylvanus
Level 154
God Stats
8W - 8L
1,562 SR
Queue Stats
504W - 443L
1,514 Elo+
Solo
Odin
Odin
Luigi127
Odin
Level 182
God Stats
4W - 3L
1,597 SR
Queue Stats
211W - 217L
1,578 Elo+
Solo
Nut
Nut
callistoooo
Nut
Level 63
God Stats
2W - 5L
1,380 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Ishtar
Ishtar
firebud
Ishtar
Level 317
God Stats
35W - 42L
1,601 SR
Queue Stats
899W - 837L
1,560 Elo+
Solo
Janus
Janus
knifetrix
Janus
Level 138
God Stats
18W - 14L
1,613 SR
Queue Stats
166W - 146L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisMHK
Gilgamesh
15
7 / 0 / 3
7,919
660
8,909
12,920
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
LordPocky
Terra
11
0 / 2 / 4
6,803
567
4,918
10,758
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Namertag
Vulcan
12
1 / 0 / 4
7,080
590
6,153
3,273
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
StaynGang
Osiris
13
2 / 1 / 4
7,828
652
6,319
10,886
9,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
ywla
Sol
13
5 / 2 / 2
7,684
640
11,645
10,551
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LEMONSxWORTH
Sylvanus
11
1 / 3 / 2
6,301
525
8,001
17,537
14,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
12
2 / 4 / 0
6,620
552
5,271
11,121
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,286
191
0
0
0
Ishtar
firebud
Ishtar
11
1 / 5 / 1
5,983
499
8,220
10,975
3,835
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
knifetrix
Janus
12
1 / 3 / 2
6,129
511
5,848
8,595
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
5
5
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChrisMHK
Gilgamesh
7
0
3
8.5
L
Sylvanus
LEMONSxWORTH
Sylvanus
1
3
2
0.67
W
Terra
LordPocky
Terra
0
2
4
1
L
Odin
2
4
0
0.5
W
Vulcan
Namertag
Vulcan
1
0
4
3
W
Osiris
StaynGang
Osiris
2
1
4
4
L
0
0
0
0
L
Ishtar
firebud
Ishtar
1
5
1
0.3
L
Janus
knifetrix
Janus
1
3
2
0.67
W
Sol
ywla
Sol
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
27,340
48,388
Taken
48,228
28,039
Mitigated
29,781
15,754
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChrisMHK
Gilgamesh
8,909
3,633
0
1,087
12,920
7,336
0
4,056
8,864
0
66,022
L
Sylvanus
LEMONSxWORTH
Sylvanus
8,001
1,749
2,742
5,298
17,537
14,374
0
9,596
7,737
23,575
3,332
W
Terra
LordPocky
Terra
4,918
90
3,799
3,358
10,758
7,086
0
3,660
7,098
16,024
1,459
L
Odin
5,271
526
0
750
11,121
8,735
0
2,480
8,591
0
45,135
W
Vulcan
Namertag
Vulcan
6,153
243
0
808
3,273
1,127
190
1,497
1,776
40,934
0
W
Osiris
StaynGang
Osiris
6,319
1,205
0
1,662
10,886
9,405
92
1,155
9,731
9,775
45,733
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
firebud
Ishtar
8,220
5,157
0
1,444
10,975
3,835
0
7,037
3,894
0
45,336
L
Janus
knifetrix
Janus
5,848
174
0
931
8,595
2,837
0
3,734
4,554
42,806
2,049
W
Sol
ywla
Sol
11,645
6,874
0
5,040
10,551
3,085
955
2,517
8,034
61,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
27,319
412
Minions Killed
283
0
Camps Cleared
0
1,320,551
Distance Traveled
980,251
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,919
660
112
9
0
305,455
0
L
Sylvanus
6,301
525
41
3
0
216,104
6
W
Terra
6,803
567
30
3
0
266,648
2
L
Odin
6,620
552
86
7
0
233,312
1
W
Vulcan
7,080
590
67
6
0
274,806
4
W
Osiris
7,828
652
96
8
0
251,700
0
L
Nut
2,286
191
0
0
0
0
0
L
Ishtar
5,983
499
76
6
0
236,537
2
L
Janus
6,129
511
80
7
0
294,298
4
W
Sol
7,684
640
107
9
0
221,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role