Player Matchup

Kali
Kali
FallingPil0t
Kali
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 94L
1,514 Elo+
Party 1
Ullr
Ullr
Hunkules5000
Ullr
Level 135
God Stats
0W - 2L
1,417 SR
Queue Stats
102W - 100L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
Vortex1230
Ix Chel
Level 64
God Stats
2W - 3L
1,562 SR
Queue Stats
41W - 59L
1,458 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,496 Elo+

VS

Team Averages
Level 139
1,838 SR
1,810 Elo+
Eset
Eset
Fireheart0011
Eset
Level 153
God Stats
14W - 2L
1,917 SR
Queue Stats
225W - 35L
1,953 Elo+
Party 2
Sun Wukong
Sun Wukong
Sangfire
Sun Wukong
Level 143
God Stats
15W - 1L
1,857 SR
Queue Stats
249W - 39L
1,966 Elo+
Party 2
Chiron
Chiron
SearStingray1
Chiron
Level 122
God Stats
2W - 0L
1,739 SR
Queue Stats
96W - 89L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,836
767
29
1,149
414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,839
768
302
966
234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
Vortex1230
Ix Chel
9
1 / 4 / 0
4,559
912
1,599
4,946
1,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,137
1,027
2,597
3,352
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sangfire
Sun Wukong
10
2 / 1 / 4
5,398
1,080
2,274
4,632
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,198
1,240
1,431
2,376
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
6
6
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
2
4
2
L
0
1
0
0
W
Sun Wukong
Sangfire
Sun Wukong
2
1
4
4
W
2
0
3
3.5
L
Ix Chel
Vortex1230
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,930
Damage
6,302
7,061
Taken
10,360
2,076
Mitigated
3,354
616
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29
0
0
38
1,149
414
0
558
505
0
1,576
W
2,597
0
0
417
3,352
757
435
264
3,088
10,546
0
L
302
150
0
0
966
234
0
243
683
0
2,394
W
Sun Wukong
Sangfire
Sun Wukong
2,274
49
0
1,466
4,632
1,824
229
190
4,442
0
12,247
W
1,431
666
217
1,219
2,376
773
969
1,185
1,191
0
22,664
L
Ix Chel
Vortex1230
Ix Chel
1,599
89
226
352
4,946
1,428
0
1,483
3,213
6,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,234
Gold Earned
16,733
21
Minions Killed
99
0
Camps Cleared
0
121,424
Distance Traveled
293,553
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,836
767
5
1
0
19,465
0
W
Eset
5,137
1,027
24
5
0
92,505
0
L
Ullr
3,839
768
1
0
0
22,137
1
W
Sun Wukong
5,398
1,080
22
4
0
109,695
0
W
Chiron
6,198
1,240
53
11
0
91,353
0
L
Ix Chel
4,559
912
15
3
0
79,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role