Player Matchup

Sylvanus
Sylvanus
A Cheeky Grin
Sylvanus
Level 192
God Stats
14W - 23L
1,503 SR
Queue Stats
981W - 1,026L
1,503 Elo+
Party 1
Izanami
Izanami
Darkwedgegaming
Izanami
Level 158
God Stats
9W - 14L
1,442 SR
Queue Stats
18W - 25L
1,441 Elo+
Party 3
Shiva
Shiva
Dexinter
Shiva
Level 126
God Stats
2W - 1L
1,677 SR
Queue Stats
173W - 150L
1,574 Elo+
Solo
Loki
Loki
Psych0W33b
Loki
Level 159
God Stats
4W - 6L
1,560 SR
Queue Stats
155W - 207L
1,484 Elo+
Party 1
Osiris
Osiris
Zallec
Osiris
Level 133
God Stats
1W - 3L
1,282 SR
Queue Stats
15W - 22L
1,431 Elo+
Party 3
Team Averages
Level 154
1,493 SR
1,487 Elo+

VS

Team Averages
Level 201
1,522 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 338
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
brenoindiegamer
Thor
Level 147
God Stats
8W - 9L
1,459 SR
Queue Stats
183W - 169L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
snyper murderer
Gilgamesh
Level 157
God Stats
88W - 74L
1,594 SR
Queue Stats
809W - 815L
1,523 Elo+
Solo
Eset
Eset
ulquiorraplay_
Eset
Level 204
God Stats
13W - 11L
1,555 SR
Queue Stats
242W - 219L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A Cheeky Grin
Sylvanus
11
0 / 3 / 1
5,823
529
2,860
8,577
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
5,237
476
734
4,552
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Dexinter
Shiva
8
0 / 2 / 0
5,152
468
2,270
8,388
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
5,380
489
3,791
8,706
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Zallec
Osiris
8
1 / 7 / 1
5,261
478
3,309
10,623
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 3
6,935
630
4,391
3,683
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
 
Sol
12
2 / 1 / 5
6,779
616
5,828
7,949
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 1 / 3
6,513
592
5,356
7,905
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
snyper murderer
Gilgamesh
12
5 / 1 / 2
7,536
685
6,007
9,755
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 1
7,888
717
5,366
3,784
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
Sol
 
Sol
2
1
5
4.5
L
Sylvanus
A Cheeky Grin
Sylvanus
0
3
1
0.17
L
0
0
0
0
L
Shiva
Dexinter
Shiva
0
2
0
0
L
2
3
1
0.83
L
Osiris
Zallec
Osiris
1
7
1
0.21
W
2
1
3
3.5
W
Gilgamesh
snyper murderer
Gilgamesh
5
1
2
6
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
26,948
40,846
Taken
33,076
19,709
Mitigated
13,089
11,021
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,391
1,164
0
1,698
3,683
1,121
157
0
3,683
0
53,198
W
Sol
 
Sol
5,828
1,970
0
4,664
7,949
1,893
56
79
7,870
38,152
2,318
L
Sylvanus
A Cheeky Grin
Sylvanus
2,860
598
348
2,635
8,577
3,655
0
3,543
4,725
33,733
0
L
734
374
0
1,211
4,552
1,191
0
272
4,280
0
26,254
L
Shiva
Dexinter
Shiva
2,270
423
280
1,840
8,388
4,184
0
1,870
6,471
0
15,624
L
3,791
1,014
0
3,431
8,706
2,349
0
2,844
5,738
0
34,430
L
Osiris
Zallec
Osiris
3,309
1,902
0
1,276
10,623
8,330
0
2,105
7,991
0
17,808
W
5,356
1,478
0
2,233
7,905
2,661
290
1,334
6,571
0
34,951
W
Gilgamesh
snyper murderer
Gilgamesh
6,007
2,261
0
1,975
9,755
6,365
0
0
9,755
0
46,450
W
5,366
415
87
1,219
3,784
1,049
236
1,447
2,337
48,264
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
35,651
243
Minions Killed
431
0
Camps Cleared
0
1,076,243
Distance Traveled
1,143,070
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,935
630
106
10
0
207,460
4
W
Sol
6,779
616
66
6
0
215,946
1
L
Sylvanus
5,823
529
77
7
0
205,928
2
L
Izanami
5,237
476
56
5
0
188,635
0
L
Shiva
5,152
468
23
2
0
217,660
6
L
Loki
5,380
489
61
6
0
261,676
0
L
Osiris
5,261
478
26
2
0
202,344
0
W
Thor
6,513
592
58
5
0
250,176
1
W
Gilgamesh
7,536
685
87
8
0
215,889
0
W
Eset
7,888
717
114
10
0
253,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role