Player Matchup

Morgan Le Fay
Morgan Le Fay
LittleKuro
Morgan Le Fay
Level 175
God Stats
5W - 1L
1,780 SR
Queue Stats
356W - 356L
1,508 Elo+
Party 3
He Bo
He Bo
LordBooper
He Bo
Level 109
God Stats
7W - 3L
1,651 SR
Queue Stats
95W - 79L
1,462 Elo+
Party 2
Ares
Ares
MissBbyStar
Ares
Level 98
God Stats
2W - 1L
1,531 SR
Queue Stats
105W - 91L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
TheR2DRE2
Baron Samedi
Level 126
God Stats
1W - 0L
1,118 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Kukulkan
Kukulkan
Xo NiCk oX
Kukulkan
Level 158
God Stats
10W - 4L
1,683 SR
Queue Stats
319W - 327L
1,399 Elo+
Party 3
Team Averages
Level 133
1,553 SR
1,382 Elo+

VS

Team Averages
Level 151
1,493 SR
1,483 Elo+
Tiamat
Tiamat
Acuostime12
Tiamat
Level 138
God Stats
7W - 11L
1,453 SR
Queue Stats
742W - 748L
1,521 Elo+
Solo
Ah Puch
Ah Puch
PurplePeach1795
Ah Puch
Level 159
God Stats
3W - 4L
1,475 SR
Queue Stats
154W - 150L
1,438 Elo+
Party 1
Eset
Eset
Vooodooochiild
Eset
Level 146
God Stats
3W - 3L
1,584 SR
Queue Stats
219W - 221L
1,467 Elo+
Solo
Tyr
Tyr
maleficentMeeker
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
xVBMuchihaxD
Ne Zha
Level 167
God Stats
1W - 2L
1,451 SR
Queue Stats
107W - 123L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LittleKuro
Morgan Le Fay
16
4 / 3 / 14
9,517
865
13,160
14,288
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
14
3 / 3 / 12
9,047
822
7,225
7,349
2,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 10
9,832
894
6,211
11,655
13,649
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
TheR2DRE2
Baron Samedi
14
4 / 2 / 4
8,809
801
2,695
6,550
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Xo NiCk oX
Kukulkan
17
4 / 2 / 10
10,032
912
9,977
8,512
3,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 3 / 3
9,387
853
8,575
7,801
4,754
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 6
8,715
792
9,680
9,781
3,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 4 / 6
8,497
772
4,279
7,007
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 6
8,141
740
7,409
8,495
11,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ne Zha
13
1 / 5 / 5
8,248
750
6,135
9,334
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
20
Kills
11
13
Deaths
20
50
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
3
3
2.17
W
Morgan Le Fay
LittleKuro
Morgan Le Fay
4
3
14
3.67
W
He Bo
3
3
12
3
W
5
3
10
3.33
L
2
5
6
1
W
Baron Samedi
TheR2DRE2
Baron Samedi
4
2
4
3
L
1
4
6
1
W
Kukulkan
Xo NiCk oX
Kukulkan
4
2
10
4.5
L
2
3
6
1.67
L
Ne Zha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
36,078
48,354
Taken
42,418
30,275
Mitigated
26,813
14,125
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,575
98
952
2,188
7,801
4,754
726
6,418
1,125
22,324
0
W
Morgan Le Fay
LittleKuro
Morgan Le Fay
13,160
1,633
0
6,187
14,288
7,559
338
7,019
7,269
18,670
0
W
He Bo
7,225
959
1,006
711
7,349
2,412
540
3,580
3,769
12,860
739
W
6,211
363
110
109
11,655
13,649
1,139
5,239
6,416
8,831
263
L
9,680
36
0
851
9,781
3,295
0
8,923
508
24,817
399
W
Baron Samedi
TheR2DRE2
Baron Samedi
2,695
0
1,294
1,817
6,550
3,060
1,348
3,276
3,274
9,368
0
L
4,279
257
302
181
7,007
2,544
463
6,426
400
16,140
0
W
Kukulkan
Xo NiCk oX
Kukulkan
9,977
371
1,101
1,790
8,512
3,595
2,311
3,021
5,491
43,385
0
L
7,409
201
272
617
8,495
11,658
322
7,091
1,159
0
9,757
L
Ne Zha
6,135
758
327
964
9,334
4,562
242
8,577
672
0
16,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
42,988
137
Minions Killed
124
0
Camps Cleared
0
999,211
Distance Traveled
945,353
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,387
853
34
3
0
215,900
0
W
Morgan Le Fay
9,517
865
14
1
0
198,502
0
W
He Bo
9,047
822
15
1
0
234,598
6
W
Ares
9,832
894
3
0
0
168,491
0
L
Ah Puch
8,715
792
34
3
0
166,478
0
W
Baron Samedi
8,809
801
19
2
0
179,147
0
L
Eset
8,497
772
36
3
0
184,736
0
W
Kukulkan
10,032
912
86
8
0
218,473
0
L
Tyr
8,141
740
4
0
0
201,345
0
L
Ne Zha
8,248
750
16
1
0
176,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role