Player Matchup

Chaac
Chaac
CutoverSauce8
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,583 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LuigiNotGuilty
Morgan Le Fay
Level 93
God Stats
8W - 4L
1,684 SR
Queue Stats
408W - 374L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
Maexxnna
Yu Huang
Level 155
God Stats
1W - 1L
1,277 SR
Queue Stats
7W - 11L
1,479 Elo+
Party 3
Serqet
Serqet
PandaCastro
Serqet
Level 120
God Stats
3W - 9L
1,266 SR
Queue Stats
156W - 148L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
RedPanda5155
Danzaburou
Level 29
God Stats
4W - 2L
1,598 SR
Queue Stats
16W - 19L
1,431 Elo+
Party 1
Team Averages
Level 110
1,465 SR
1,503 Elo+

VS

Team Averages
Level 127
1,470 SR
1,480 Elo+
Izanami
Izanami
Darkwedgegaming
Izanami
Level 158
God Stats
9W - 14L
1,456 SR
Queue Stats
18W - 25L
1,454 Elo+
Party 4
Chang'e
Chang'e
PanQks
Chang'e
Level 124
God Stats
6W - 9L
1,454 SR
Queue Stats
385W - 354L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
PoseidonSupport
Baron Samedi
Level 141
God Stats
0W - 1L
1,341 SR
Queue Stats
230W - 205L
1,518 Elo+
Solo
Hun Batz
Hun Batz
Zallec
Hun Batz
Level 133
God Stats
4W - 8L
1,339 SR
Queue Stats
15W - 22L
1,445 Elo+
Party 4
Vamana
Vamana
yordaffe
Vamana
Level 77
God Stats
2W - 2L
1,763 SR
Queue Stats
228W - 178L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
7,239
724
5,032
7,870
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LuigiNotGuilty
Morgan Le Fay
10
1 / 1 / 6
6,250
625
4,739
6,538
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Maexxnna
Yu Huang
11
2 / 0 / 2
6,636
664
5,321
3,280
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
10
1 / 0 / 0
5,171
517
3,886
7,030
5,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RedPanda5155
Danzaburou
10
1 / 1 / 5
5,772
577
3,476
4,454
1,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,370
537
6,169
8,355
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PanQks
Chang'e
8
1 / 4 / 0
4,600
460
3,525
7,313
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PoseidonSupport
Baron Samedi
8
0 / 1 / 0
4,399
440
862
4,295
2,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Zallec
Hun Batz
9
1 / 4 / 0
5,209
521
1,516
8,136
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
yordaffe
Vamana
11
0 / 1 / 0
6,321
632
5,423
7,684
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
0
2
1
0.25
W
Morgan Le Fay
LuigiNotGuilty
Morgan Le Fay
1
1
6
4
W
Yu Huang
Maexxnna
Yu Huang
2
0
2
3
L
Chang'e
PanQks
Chang'e
1
4
0
0.25
W
Serqet
1
0
0
1
L
Baron Samedi
PoseidonSupport
Baron Samedi
0
1
0
0
W
Danzaburou
RedPanda5155
Danzaburou
1
1
5
3.5
L
Hun Batz
Zallec
Hun Batz
1
4
0
0.25
L
Vamana
yordaffe
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
17,495
29,172
Taken
35,783
16,245
Mitigated
13,138
11,576
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,032
1,792
0
4,363
7,870
3,879
0
899
6,831
0
52,823
L
6,169
3,393
0
4,162
8,355
2,566
0
2,826
5,529
0
41,219
W
Morgan Le Fay
LuigiNotGuilty
Morgan Le Fay
4,739
484
0
2,613
6,538
4,036
0
1,190
5,348
24,716
81
W
Yu Huang
Maexxnna
Yu Huang
5,321
360
0
597
3,280
1,078
530
1,204
2,076
49,909
666
L
Chang'e
PanQks
Chang'e
3,525
161
440
2,887
7,313
2,183
0
3,611
3,702
16,631
0
W
Serqet
3,886
1,037
0
2,280
7,030
5,753
0
374
6,257
782
26,053
L
Baron Samedi
PoseidonSupport
Baron Samedi
862
0
0
921
4,295
2,176
0
2,336
1,959
13,215
0
W
Danzaburou
RedPanda5155
Danzaburou
3,476
1,126
0
1,723
4,454
1,499
555
720
3,734
0
35,322
L
Hun Batz
Zallec
Hun Batz
1,516
159
0
3,585
8,136
2,267
0
1,371
6,765
0
28,304
L
Vamana
yordaffe
Vamana
5,423
1,919
0
2,631
7,684
3,946
0
221
7,180
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
25,899
323
Minions Killed
267
0
Camps Cleared
0
1,057,252
Distance Traveled
970,504
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,239
724
89
9
0
263,997
0
L
Izanami
5,370
537
79
8
0
194,159
2
W
Morgan Le Fay
6,250
625
30
3
0
194,221
0
W
Yu Huang
6,636
664
90
9
0
192,669
3
L
Chang'e
4,600
460
18
2
0
195,218
0
W
Serqet
5,171
517
49
5
0
214,698
4
L
Baron Samedi
4,399
440
17
2
0
132,935
0
W
Danzaburou
5,772
577
65
7
0
191,667
0
L
Hun Batz
5,209
521
71
7
0
236,817
2
L
Vamana
6,321
632
82
8
0
211,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role