Player Matchup

Bakasura
Bakasura
Evdawwwwwwwwg
Bakasura
Level 139
God Stats
16W - 10L
1,440 SR
Queue Stats
71W - 90L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FreeClamChowder
Kumbhakarna
Level 126
God Stats
5W - 2L
1,451 SR
Queue Stats
27W - 41L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
Randy S Newman
Guan Yu
Level 167
God Stats
3W - 3L
1,523 SR
Queue Stats
105W - 118L
1,504 Elo+
Party 1
Neith
Neith
Tillbunk
Neith
Level 128
God Stats
2W - 0L
1,559 SR
Queue Stats
72W - 74L
1,519 Elo+
Party 1
Ra
Ra
oR 3 Vo
Ra
Level 157
God Stats
49W - 61L
1,553 SR
Queue Stats
101W - 119L
1,507 Elo+
Party 1
Team Averages
Level 143
1,505 SR
1,491 Elo+

VS

Team Averages
Level 103
1,452 SR
1,487 Elo+
Osiris
Osiris
Exhedon
Osiris
Level 149
God Stats
40W - 23L
1,654 SR
Queue Stats
753W - 697L
1,552 Elo+
Solo
Bacchus
Bacchus
FermGod
Bacchus
Level 25
God Stats
4W - 9L
1,193 SR
Queue Stats
23W - 36L
1,286 Elo+
Party 2
Cliodhna
Cliodhna
KingKD247
Cliodhna
Level 149
God Stats
1W - 2L
1,475 SR
Queue Stats
58W - 55L
1,562 Elo+
Solo
Thoth
Thoth
McThiccEms
Thoth
Level 68
God Stats
7W - 11L
1,538 SR
Queue Stats
137W - 153L
1,515 Elo+
Party 2
Cernunnos
Cernunnos
TheGoldenKev
Cernunnos
Level 123
God Stats
0W - 2L
1,401 SR
Queue Stats
50W - 55L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Evdawwwwwwwwg
Bakasura
16
5 / 1 / 6
9,884
988
8,018
11,324
6,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
FreeClamChowder
Kumbhakarna
15
1 / 0 / 9
9,914
991
6,676
8,443
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 0 / 13
9,321
932
10,032
15,011
14,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Tillbunk
Neith
17
6 / 0 / 2
10,428
1,043
8,397
7,937
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 3 / 8
10,432
1,043
13,371
13,715
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Exhedon
Osiris
15
1 / 4 / 1
8,928
893
11,417
16,805
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
FermGod
Bacchus
13
0 / 5 / 2
8,056
806
5,404
9,502
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
KingKD247
Cliodhna
14
0 / 2 / 2
8,572
857
8,174
9,296
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
15
2 / 2 / 1
9,108
911
12,903
5,803
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TheGoldenKev
Cernunnos
14
1 / 7 / 2
8,503
850
8,315
13,382
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
4
4
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Evdawwwwwwwwg
Bakasura
5
1
6
8
L
Osiris
Exhedon
Osiris
1
4
1
0.38
L
Bacchus
FermGod
Bacchus
0
5
2
0.2
W
Kumbhakarna
FreeClamChowder
Kumbhakarna
1
0
9
5.5
L
Cliodhna
KingKD247
Cliodhna
0
2
2
0.5
L
Thoth
2
2
1
1.25
W
1
0
13
7.5
L
Cernunnos
TheGoldenKev
Cernunnos
1
7
2
0.29
W
Neith
Tillbunk
Neith
6
0
2
7
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
46,213
56,430
Taken
54,788
35,459
Mitigated
29,090
24,402
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Evdawwwwwwwwg
Bakasura
8,018
5,840
0
4,671
11,324
6,074
801
1,359
9,431
0
25,181
L
Osiris
Exhedon
Osiris
11,417
3,809
0
2,728
16,805
10,263
162
4,337
11,826
807
28,710
L
Bacchus
FermGod
Bacchus
5,404
450
0
657
9,502
9,810
0
4,053
5,270
9,517
0
W
Kumbhakarna
FreeClamChowder
Kumbhakarna
6,676
1,088
0
1,623
8,443
5,996
146
4,392
3,304
14,304
598
L
Cliodhna
KingKD247
Cliodhna
8,174
306
0
1,789
9,296
3,136
0
2,621
6,635
0
35,703
L
Thoth
12,903
66
0
340
5,803
1,769
0
2,949
2,784
33,625
0
W
10,032
1,171
1,985
4,059
15,011
14,649
350
4,714
9,313
0
23,563
L
Cernunnos
TheGoldenKev
Cernunnos
8,315
4,067
0
3,323
13,382
4,112
0
5,685
7,303
0
24,585
W
Neith
Tillbunk
Neith
8,397
3,288
0
1,424
7,937
3,017
370
960
6,660
0
34,683
W
13,371
839
4,239
6,401
13,715
5,723
162
4,989
8,029
46,171
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
43,167
242
Minions Killed
215
0
Camps Cleared
0
1,170,958
Distance Traveled
982,333
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,884
988
54
5
0
278,687
0
L
Osiris
8,928
893
54
5
0
203,755
0
L
Bacchus
8,056
806
10
1
0
169,846
0
W
Kumbhakarna
9,914
991
15
2
0
227,256
6
L
Cliodhna
8,572
857
57
6
0
222,886
0
L
Thoth
9,108
911
72
7
0
215,523
0
W
Guan Yu
9,321
932
29
3
0
225,682
3
L
Cernunnos
8,503
850
22
2
0
170,323
0
W
Neith
10,428
1,043
68
7
0
200,802
0
W
Ra
10,432
1,043
76
8
0
238,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role