Player Matchup

Charybdis
Charybdis
ANTOM_23
Charybdis
Level 89
God Stats
3W - 5L
1,545 SR
Queue Stats
146W - 147L
1,511 Elo+
Solo
Kukulkan
Kukulkan
BrandisRazer
Kukulkan
Level 129
God Stats
3W - 2L
1,595 SR
Queue Stats
236W - 229L
1,515 Elo+
Party 2
Terra
Terra
C0deE
Terra
Level 158
God Stats
11W - 4L
1,800 SR
Queue Stats
216W - 195L
1,477 Elo+
Party 2
Bellona
Bellona
RelaxBro3000
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 2
Medusa
Medusa
iTaLyz FiNeZt52
Medusa
Level 51
God Stats
2W - 3L
1,609 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 2
Team Averages
Level 89
1,610 SR
1,482 Elo+

VS

Team Averages
Level 112
1,563 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Moxx974
Amaterasu
Level 119
God Stats
15W - 6L
1,719 SR
Queue Stats
723W - 662L
1,460 Elo+
Solo
Ishtar
Ishtar
PrimaryFire905
Ishtar
Level 195
God Stats
17W - 17L
1,574 SR
Queue Stats
507W - 515L
1,527 Elo+
Solo
Ix Chel
Ix Chel
RockTrap120
Ix Chel
Level 129
God Stats
2W - 2L
1,520 SR
Queue Stats
248W - 268L
1,473 Elo+
Party 1
Ymir
Ymir
Xx_SnipeZ201
Ymir
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 26L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANTOM_23
Charybdis
10
1 / 3 / 1
5,804
484
5,110
9,289
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
BrandisRazer
Kukulkan
13
1 / 5 / 2
6,911
576
3,988
8,205
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
C0deE
Terra
10
1 / 1 / 2
6,710
559
4,599
12,345
8,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
RelaxBro3000
Bellona
13
1 / 1 / 0
7,247
604
9,059
14,370
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 0
5,781
482
8,046
8,626
3,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 6
6,907
576
5,863
9,662
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Amaterasu
Moxx974
Amaterasu
13
0 / 1 / 1
7,390
616
8,365
13,560
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 4
5,704
475
10,520
8,458
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RockTrap120
Ix Chel
14
4 / 2 / 2
7,728
644
4,954
7,098
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
6,765
564
5,464
9,110
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
6
8
L
Charybdis
ANTOM_23
Charybdis
1
3
1
0.5
L
Kukulkan
BrandisRazer
Kukulkan
1
5
2
0.4
L
Terra
C0deE
Terra
1
1
2
2
W
Amaterasu
Moxx974
Amaterasu
0
1
1
0.5
W
2
2
4
2
L
Bellona
RelaxBro3000
Bellona
1
1
0
1
W
Ix Chel
RockTrap120
Ix Chel
4
2
2
2.5
W
3
0
3
4.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,802
Damage
35,166
52,835
Taken
47,888
28,302
Mitigated
26,900
24,727
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,863
4,347
0
4,054
9,662
3,125
277
2,496
7,166
0
30,214
L
Charybdis
ANTOM_23
Charybdis
5,110
2,864
0
3,591
9,289
2,960
0
2,562
6,727
0
38,485
L
Kukulkan
BrandisRazer
Kukulkan
3,988
46
0
702
8,205
2,703
0
1,926
6,279
57,357
1,052
L
Terra
C0deE
Terra
4,599
1,414
3,499
6,783
12,345
8,792
0
3,072
9,273
15,862
2,035
W
Amaterasu
Moxx974
Amaterasu
8,365
4,222
0
7,337
13,560
10,980
0
0
13,560
0
66,564
W
10,520
6,549
0
2,425
8,458
2,573
0
1,319
7,139
0
41,761
L
Bellona
RelaxBro3000
Bellona
9,059
5,347
0
8,834
14,370
10,298
114
709
12,834
0
58,912
W
Ix Chel
RockTrap120
Ix Chel
4,954
473
697
1,643
7,098
2,261
0
1,970
5,128
57,604
753
W
5,464
1,536
0
3,087
9,110
7,961
0
2,284
6,826
27,500
797
L
8,046
3,436
0
1,318
8,626
3,549
0
1,663
6,963
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
34,494
357
Minions Killed
379
0
Camps Cleared
0
1,122,926
Distance Traveled
1,245,158
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,907
576
61
5
0
267,418
0
L
Charybdis
5,804
484
62
5
0
219,539
0
L
Kukulkan
6,911
576
111
9
0
235,876
0
L
Terra
6,710
559
29
2
0
243,379
1
W
Amaterasu
7,390
616
124
10
0
241,545
0
W
Ishtar
5,704
475
55
5
0
236,149
1
L
Bellona
7,247
604
106
9
0
209,863
0
W
Ix Chel
7,728
644
92
8
0
250,957
0
W
Ymir
6,765
564
47
4
0
249,089
1
L
Medusa
5,781
482
49
4
0
214,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role