Player Matchup

Kukulkan
Kukulkan
LoloMongo27
Kukulkan
Level 89
God Stats
3W - 2L
1,646 SR
Queue Stats
41W - 28L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soul-Smoker369
Cu Chulainn
Level 129
God Stats
1W - 0L
1,468 SR
Queue Stats
418W - 409L
1,418 Elo+
Party 1
Cliodhna
Cliodhna
ZENOXPULSE
Cliodhna
Level 96
God Stats
5W - 0L
1,981 SR
Queue Stats
234W - 213L
1,400 Elo+
Party 1
Terra
Terra
really_ishotu
Terra
Level 80
God Stats
4W - 2L
1,499 SR
Queue Stats
191W - 193L
1,434 Elo+
Party 1
Izanami
Izanami
v1llegasr
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,402 Elo+
Solo
Team Averages
Level 100
1,619 SR
1,427 Elo+

VS

Team Averages
Level 66
1,431 SR
1,432 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NateZombiehunter
Mercury
Level 45
God Stats
0W - 2L
1,240 SR
Queue Stats
16W - 17L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Righteous117
Zhong Kui
Level 102
God Stats
4W - 5L
1,505 SR
Queue Stats
314W - 287L
1,488 Elo+
Solo
Geb
Geb
TTK_Boo
Geb
Level 29
God Stats
1W - 3L
1,393 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 2
Achilles
Achilles
diantewatts
Achilles
Level 42
God Stats
1W - 2L
1,516 SR
Queue Stats
8W - 14L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoloMongo27
Kukulkan
12
3 / 0 / 0
6,503
650
3,884
2,422
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Soul-Smoker369
Cu Chulainn
12
0 / 1 / 2
6,439
644
5,332
7,165
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
ZENOXPULSE
Cliodhna
10
2 / 1 / 2
5,596
560
3,572
7,368
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 0 / 2
5,256
526
1,079
6,806
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
v1llegasr
Izanami
10
2 / 1 / 1
5,726
573
5,423
7,906
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 0
5,407
541
8,041
6,462
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 1
4,398
440
1,153
7,187
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Righteous117
Zhong Kui
9
1 / 1 / 0
5,246
525
1,707
5,078
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Geb
9
0 / 1 / 1
5,138
514
3,105
6,521
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
diantewatts
Achilles
11
1 / 1 / 0
5,644
564
3,475
7,542
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Kukulkan
LoloMongo27
Kukulkan
3
0
0
3
L
0
2
1
0.25
L
Zhong Kui
Righteous117
Zhong Kui
1
1
0
1
W
Cu Chulainn
Soul-Smoker369
Cu Chulainn
0
1
2
1
L
Geb
0
1
1
0.5
W
Cliodhna
ZENOXPULSE
Cliodhna
2
1
2
3
L
Achilles
diantewatts
Achilles
1
1
0
1
W
0
0
2
1
W
Izanami
v1llegasr
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,290
Damage
17,481
31,667
Taken
32,790
13,836
Mitigated
13,440
13,641
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,041
3,580
0
3,192
6,462
1,294
0
452
6,010
39,878
4,839
W
Kukulkan
LoloMongo27
Kukulkan
3,884
632
0
375
2,422
801
792
900
1,522
43,582
0
L
1,153
477
0
3,476
7,187
1,829
0
928
6,259
0
15,992
L
Zhong Kui
Righteous117
Zhong Kui
1,707
243
0
2,879
5,078
3,204
0
1,696
3,382
27,386
1,586
W
Cu Chulainn
Soul-Smoker369
Cu Chulainn
5,332
385
0
1,621
7,165
4,862
0
0
6,610
700
45,473
L
Geb
3,105
399
0
1,943
6,521
3,301
0
1,887
4,634
15,180
0
W
Cliodhna
ZENOXPULSE
Cliodhna
3,572
880
0
4,736
7,368
2,157
0
1,497
5,871
0
33,589
L
Achilles
diantewatts
Achilles
3,475
473
0
4,285
7,542
3,812
0
333
7,209
0
29,701
W
1,079
291
2,707
2,937
6,806
3,381
27
3,840
2,966
9,849
0
W
Izanami
v1llegasr
Izanami
5,423
3,602
118
1,147
7,906
2,635
325
6,060
1,846
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
25,833
331
Minions Killed
247
0
Camps Cleared
0
1,036,267
Distance Traveled
990,453
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,407
541
79
8
0
177,702
0
W
Kukulkan
6,503
650
87
9
0
209,864
3
L
Mercury
4,398
440
40
4
0
229,378
0
L
Zhong Kui
5,246
525
54
5
0
164,711
2
W
Cu Chulainn
6,439
644
84
8
0
190,914
4
L
Geb
5,138
514
19
2
0
221,654
0
W
Cliodhna
5,596
560
62
6
0
234,118
1
L
Achilles
5,644
564
55
6
0
197,008
4
W
Terra
5,256
526
18
2
0
206,708
1
W
Izanami
5,726
573
80
8
0
194,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role