Player Matchup

Guan Yu
Guan Yu
Bronze III
FatherVersace
Guan Yu
Bronze III
Level 125
God Stats
1W - 0L
1,738 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold V
LuckedOutE
Ullr
Gold V
Level 126
God Stats
4W - 1L
1,782 SR
Queue Stats
7W - 5L
1,522 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
V-Sxuce-
Ah Puch
Bronze III
Level 142
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 1L
1,453 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,751 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,452 SR
1,171 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Brudwing
Ah Muzen Cab
Silver II
Level 58
God Stats
13W - 23L
1,394 SR
Queue Stats
32W - 44L
1,146 MMR
Solo
Janus
Janus
Silver V
DeadshotDunn
Janus
Silver V
Level 142
God Stats
9W - 15L
1,462 SR
Queue Stats
16W - 28L
1,176 MMR
Party 2
Sun Wukong
Sun Wukong
Silver V
iR Momentum
Sun Wukong
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,191 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
2 / 1 / 7
10,692
822
2,195
12,768
13,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

20
8 / 0 / 3
12,488
961
14,843
9,722
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
V-Sxuce-
Ah Puch
17
1 / 4 / 8
10,547
811
9,668
11,636
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GaneshaFafnirRaijinCthulhuNut

VS

Bans
KuzenboBacchusNu WaKumbhakarnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brudwing
Ah Muzen Cab
16
2 / 3 / 3
10,324
794
9,822
9,905
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 4
10,164
782
8,805
6,946
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
iR Momentum
Sun Wukong
15
2 / 4 / 3
9,699
746
6,035
12,205
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brudwing
Ah Muzen Cab
2
3
3
1.17
L
1
4
4
0.75
W
Guan Yu
2
1
7
5.5
W
8
0
3
9.5
W
Ah Puch
V-Sxuce-
Ah Puch
1
4
8
1.25
L
Sun Wukong
iR Momentum
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
24,662
34,126
Taken
29,056
22,813
Mitigated
16,015
10,895
Healing
1,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brudwing
Ah Muzen Cab
9,822
1,085
0
303
9,905
3,241
0
3,335
6,439
0
35,201
L
8,805
232
0
0
6,946
2,124
0
1,788
4,977
42,748
0
W
Guan Yu
2,195
195
3,658
3,680
12,768
13,826
112
2,306
10,227
182
13,422
W
14,843
4,205
0
1,531
9,722
4,678
3,829
2,083
7,464
0
63,885
W
Ah Puch
V-Sxuce-
Ah Puch
9,668
117
0
2,026
11,636
4,309
357
3,756
7,557
47,807
937
L
Sun Wukong
iR Momentum
Sun Wukong
6,035
982
0
789
12,205
10,650
0
4,656
7,355
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
30,187
205
Minions Killed
182
0
Camps Cleared
0
734,885
Distance Traveled
814,293
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,324
794
67
5
0
285,645
2
L
Janus
10,164
782
83
6
0
265,806
2
W
Guan Yu
10,692
822
34
3
0
254,925
0
W
Ullr
12,488
961
93
7
0
249,314
0
W
Ah Puch
10,547
811
78
6
0
230,646
0
L
Sun Wukong
9,699
746
32
2
0
262,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role