Player Matchup

Chaac
Chaac
BulldogHAB
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Jspec12
Baron Samedi
Level 156
God Stats
2W - 0L
1,575 SR
Queue Stats
25W - 19L
1,502 Elo+
Party 2
Ganesha
Ganesha
LWYRUP59
Ganesha
Level 101
God Stats
3W - 1L
1,577 SR
Queue Stats
24W - 29L
1,417 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,404 Elo+

VS

Team Averages
Level 91
1,661 SR
1,421 Elo+
Odin
Odin
DriftOrbit
Odin
Level 117
God Stats
2W - 1L
1,836 SR
Queue Stats
60W - 64L
1,442 Elo+
Party 1
Ra
Ra
MrBlackOpS198
Ra
Level 66
God Stats
5W - 5L
1,534 SR
Queue Stats
35W - 41L
1,333 Elo+
Solo
Poseidon
Poseidon
tony mont4n4 19
Poseidon
Level 89
God Stats
3W - 3L
1,612 SR
Queue Stats
541W - 529L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 2 / 2
11,971
798
6,236
12,822
7,416
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jspec12
Baron Samedi
18
6 / 4 / 2
12,122
808
10,377
12,971
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LWYRUP59
Ganesha
17
0 / 4 / 9
11,014
734
2,288
13,624
18,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 1
11,869
791
11,905
17,103
18,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 0 / 0
7,957
530
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
2 / 5 / 2
11,833
789
7,813
7,299
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
8
10
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
2
2
L
6
4
1
1.63
W
Baron Samedi
Jspec12
Baron Samedi
6
4
2
1.75
W
Ganesha
LWYRUP59
Ganesha
0
4
9
1.13
L
0
0
0
0
L
Poseidon
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
19,718
39,417
Taken
24,402
31,719
Mitigated
20,332
6,464
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,236
1,425
0
1,401
12,822
7,416
959
2,045
10,777
0
59,052
L
11,905
2,167
0
1,447
17,103
18,419
208
7,701
9,316
0
28,973
W
Baron Samedi
Jspec12
Baron Samedi
10,377
936
1,045
2,879
12,971
6,225
1,665
4,092
8,879
45,877
0
W
Ganesha
LWYRUP59
Ganesha
2,288
666
0
1,139
13,624
18,078
1,131
1,488
12,136
17,812
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
7,813
1,593
0
628
7,299
1,913
0
4,984
2,315
36,808
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
31,659
193
Minions Killed
86
0
Camps Cleared
0
744,413
Distance Traveled
386,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,971
798
100
7
0
261,732
0
L
Odin
11,869
791
36
2
0
261,104
2
W
Baron Samedi
12,122
808
81
5
0
226,248
0
W
Ganesha
11,014
734
12
1
0
256,433
0
L
Ra
7,957
530
0
0
0
12,819
0
L
Poseidon
11,833
789
50
3
0
112,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role