Player Matchup

Geb
Geb
DLJJJ
Geb
Level 84
God Stats
0W - 3L
1,461 SR
Queue Stats
19W - 19L
1,445 Elo+
Solo
The Morrigan
The Morrigan
TheTruth TTV733
The Morrigan
Level 157
God Stats
42W - 39L
1,556 SR
Queue Stats
1,076W - 1,106L
1,437 Elo+
Party 1
Mulan
Mulan
Tizzy Actual
Mulan
Level 129
God Stats
5W - 9L
1,466 SR
Queue Stats
346W - 359L
1,444 Elo+
Party 1
Fenrir
Fenrir
alaneitor100
Fenrir
Level 124
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 5L
1,490 Elo+
Party 2
Neith
Neith
d4nk2318
Neith
Level 54
God Stats
3W - 2L
1,794 SR
Queue Stats
15W - 7L
1,559 Elo+
Party 2
Team Averages
Level 110
1,603 SR
1,475 Elo+

VS

Team Averages
Level 106
1,458 SR
1,403 Elo+
Janus
Janus
Cesar092002
Janus
Level 125
God Stats
15W - 15L
1,484 SR
Queue Stats
549W - 514L
1,483 Elo+
Solo
Athena
Athena
Cevian
Athena
Level 145
God Stats
3W - 2L
1,498 SR
Queue Stats
401W - 397L
1,361 Elo+
Solo
Sylvanus
Sylvanus
MoriGedo
Sylvanus
Level 88
God Stats
13W - 15L
1,481 SR
Queue Stats
199W - 207L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
Sempai_leo
Danzaburou
Level 124
God Stats
42W - 47L
1,431 SR
Queue Stats
124W - 151L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
grey_jumper7
Tsukuyomi
Level 46
God Stats
6W - 9L
1,394 SR
Queue Stats
134W - 156L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DLJJJ
Geb
8
0 / 4 / 0
4,808
481
2,986
7,975
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Morrigan
TheTruth TTV733
The Morrigan
10
1 / 1 / 1
5,109
511
742
2,111
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 0
4,606
461
2,567
8,243
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
9
2 / 4 / 1
5,344
534
4,542
6,872
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
d4nk2318
Neith
7
0 / 4 / 0
4,211
421
3,220
5,000
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
6,478
648
3,259
3,566
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Cevian
Athena
10
2 / 0 / 10
5,610
561
2,025
7,009
5,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
MoriGedo
Sylvanus
12
6 / 0 / 2
7,256
726
6,226
6,182
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Sempai_leo
Danzaburou
10
4 / 0 / 6
6,296
630
6,308
5,405
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
grey_jumper7
Tsukuyomi
11
4 / 1 / 3
6,149
615
1,817
5,388
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Athena
Cevian
Athena
2
0
10
7
L
Geb
DLJJJ
Geb
0
4
0
0
W
Sylvanus
MoriGedo
Sylvanus
6
0
2
7
W
Danzaburou
Sempai_leo
Danzaburou
4
0
6
7
L
The Morrigan
TheTruth TTV733
The Morrigan
1
1
1
1.5
L
0
5
0
0
L
Fenrir
2
4
1
0.63
L
Neith
d4nk2318
Neith
0
4
0
0
W
Tsukuyomi
grey_jumper7
Tsukuyomi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
19,635
30,201
Taken
27,550
10,950
Mitigated
12,778
3,889
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,259
572
0
190
3,566
1,085
818
179
3,387
35,301
1,326
W
Athena
Cevian
Athena
2,025
1,253
0
1,820
7,009
5,051
260
1,783
5,186
12,133
0
L
Geb
DLJJJ
Geb
2,986
319
84
983
7,975
3,800
0
2,126
5,783
11,859
0
W
Sylvanus
MoriGedo
Sylvanus
6,226
2,458
492
3,209
6,182
3,499
740
0
6,182
33,864
12,471
W
Danzaburou
Sempai_leo
Danzaburou
6,308
2,583
0
2,442
5,405
1,629
117
891
4,514
0
33,805
L
The Morrigan
TheTruth TTV733
The Morrigan
742
356
0
320
2,111
559
0
204
1,895
19,327
0
L
2,567
123
0
939
8,243
2,882
0
4,949
3,254
0
26,107
L
Fenrir
4,542
1,307
0
783
6,872
2,358
0
2,468
4,324
0
28,000
L
Neith
d4nk2318
Neith
3,220
1,481
0
780
5,000
1,351
0
1,050
3,910
0
21,759
W
Tsukuyomi
grey_jumper7
Tsukuyomi
1,817
547
0
3,223
5,388
1,514
0
759
4,553
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,078
Gold Earned
31,789
203
Minions Killed
307
0
Camps Cleared
0
961,401
Distance Traveled
967,772
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,478
648
85
9
0
218,993
0
W
Athena
5,610
561
16
2
0
202,089
10
L
Geb
4,808
481
21
2
0
201,686
0
W
Sylvanus
7,256
726
87
9
0
155,824
6
W
Danzaburou
6,296
630
59
6
0
186,755
0
L
The Morrigan
5,109
511
49
5
0
171,230
0
L
Mulan
4,606
461
46
5
0
195,399
0
L
Fenrir
5,344
534
52
5
0
226,843
0
L
Neith
4,211
421
35
4
0
166,243
1
W
Tsukuyomi
6,149
615
60
6
0
204,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role