Player Matchup

Arachne
Arachne
Ahonuss09
Arachne
Level 68
God Stats
29W - 15L
1,573 SR
Queue Stats
268W - 289L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
Dragoenlink
Nu Wa
Level 66
God Stats
15W - 7L
1,584 SR
Queue Stats
157W - 178L
1,373 Elo+
Party 1
Surtr
Surtr
SwankyOwl67
Surtr
Level 68
God Stats
86W - 53L
1,569 SR
Queue Stats
291W - 316L
1,297 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,341 Elo+

VS

Team Averages
Level 67
1,828 SR
1,560 Elo+
Arachne
Arachne
JayDom123
Arachne
Level 56
God Stats
78W - 24L
1,647 SR
Queue Stats
173W - 162L
1,379 Elo+
Solo
Chaac
Chaac
SauceBossPat
Chaac
Level 68
God Stats
11W - 2L
1,735 SR
Queue Stats
73W - 93L
1,296 Elo+
Solo
Poseidon
Poseidon
κRΛZΞR
Poseidon
Level 77
God Stats
23W - 1L
2,104 SR
Queue Stats
1,386W - 49L
2,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ahonuss09
Arachne
16
5 / 10 / 2
11,317
808
8,457
17,386
8,368
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 3
10,190
728
11,019
12,317
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 11 / 4
10,798
771
9,742
19,637
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JayDom123
Arachne
17
9 / 6 / 8
12,801
914
11,311
13,310
5,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
0 / 1 / 21
12,178
870
7,889
15,840
18,706
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
κRΛZΞR
Poseidon
20
18 / 2 / 5
14,816
1,058
26,534
10,290
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
27
27
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ahonuss09
Arachne
5
10
2
0.6
L
1
6
3
0.42
W
Arachne
JayDom123
Arachne
9
6
8
2.17
W
0
1
21
10.5
L
2
11
4
0.36
W
Poseidon
κRΛZΞR
Poseidon
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,218
Damage
45,734
49,340
Taken
39,440
20,021
Mitigated
28,513
7,721
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ahonuss09
Arachne
8,457
7,093
0
2,495
17,386
8,368
0
7,225
10,047
281
21,334
L
11,019
3,623
108
2,236
12,317
3,297
0
8,541
3,603
33,500
703
W
Arachne
JayDom123
Arachne
11,311
8,916
51
4,404
13,310
5,988
798
2,777
10,533
0
56,002
W
7,889
422
0
7,784
15,840
18,706
275
4,785
11,055
509
45,670
L
9,742
4,386
0
2,882
19,637
8,356
0
10,776
8,645
752
26,191
W
Poseidon
κRΛZΞR
Poseidon
26,534
4,611
0
2,957
10,290
3,819
2,532
3,952
6,338
100,528
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
39,795
134
Minions Killed
339
0
Camps Cleared
0
623,679
Distance Traveled
778,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,317
808
37
3
0
214,168
0
L
Nu Wa
10,190
728
52
4
0
207,023
4
W
Arachne
12,801
914
79
6
0
255,976
0
W
Chaac
12,178
870
84
6
0
279,407
3
L
Surtr
10,798
771
45
3
0
202,488
0
W
Poseidon
14,816
1,058
176
13
0
242,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role