Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Froġ
He Bo
Level 206
God Stats
2W - 1L
1,738 SR
Queue Stats
110W - 120L
1,520 Elo+
Party 1
Nox
Nox
MrDrAtom
Nox
Level 142
God Stats
16W - 14L
1,533 SR
Queue Stats
54W - 57L
1,547 Elo+
Party 1
Nike
Nike
Rizziah
Nike
Level 143
God Stats
4W - 1L
1,905 SR
Queue Stats
40W - 54L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
funhunt59
Danzaburou
Level 82
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 146
1,645 SR
1,523 Elo+

VS

Team Averages
Level 94
1,587 SR
1,566 Elo+
Ravana
Ravana
 
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FriedXx
Ullr
Level 106
God Stats
5W - 8L
1,531 SR
Queue Stats
43W - 34L
1,610 Elo+
Party 2
Sobek
Sobek
Nansle
Sobek
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
97W - 99L
1,583 Elo+
Party 2
Scylla
Scylla
PCjustice98
Scylla
Level 129
God Stats
2W - 1L
1,925 SR
Queue Stats
119W - 131L
1,555 Elo+
Party 2
Odin
Odin
TheUnSweetTea
Odin
Level 68
God Stats
1W - 3L
1,231 SR
Queue Stats
320W - 285L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
2 / 1 / 1
3,602
720
1,716
3,888
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Froġ
He Bo
7
1 / 1 / 0
4,044
809
984
2,142
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
3,244
649
373
2,065
651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Rizziah
Nike
7
1 / 0 / 1
3,827
765
493
2,427
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
funhunt59
Danzaburou
5
0 / 3 / 0
2,879
576
1,246
2,782
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
2
0 / 1 / 0
2,687
537
613
1,380
373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
FriedXx
Ullr
6
4 / 0 / 1
4,256
851
2,626
1,676
433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
Nansle
Sobek
7
1 / 1 / 3
4,078
816
813
3,872
2,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
6
0 / 1 / 0
3,269
654
691
1,288
228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
3,547
709
1,158
2,441
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
6
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
1
2.5
L
Ravana
 
Ravana
0
1
0
0
L
Ullr
FriedXx
Ullr
4
0
1
4.5
W
He Bo
Froġ
He Bo
1
1
0
1
W
0
1
1
0.5
L
Sobek
Nansle
Sobek
1
1
3
2.5
L
Scylla
0
1
0
0
W
Nike
Rizziah
Nike
1
0
1
1.5
L
1
1
0
1
W
Danzaburou
funhunt59
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,812
Damage
5,901
13,304
Taken
10,657
3,649
Mitigated
3,913
3,762
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,716
513
0
1,038
3,888
1,183
0
162
3,726
0
17,749
L
Ravana
 
Ravana
613
311
0
628
1,380
373
0
725
655
0
5,229
L
Ullr
FriedXx
Ullr
2,626
1,336
0
467
1,676
433
0
165
1,511
0
19,074
W
He Bo
Froġ
He Bo
984
150
0
1,000
2,142
355
0
0
2,142
21,008
477
W
373
155
0
628
2,065
651
0
315
1,750
8,555
0
L
Sobek
Nansle
Sobek
813
62
69
1,813
3,872
2,262
0
208
3,664
9,529
58
L
Scylla
691
286
0
350
1,288
228
0
0
1,288
15,113
0
W
Nike
Rizziah
Nike
493
129
0
827
2,427
726
0
529
1,898
0
24,319
L
1,158
121
0
1,298
2,441
617
0
232
2,209
0
13,800
W
Danzaburou
funhunt59
Danzaburou
1,246
644
0
269
2,782
734
0
498
2,284
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,596
Gold Earned
17,837
150
Minions Killed
131
0
Camps Cleared
0
555,129
Distance Traveled
452,107
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,602
720
36
7
0
130,537
0
L
Ravana
2,687
537
9
2
0
30,491
0
L
Ullr
4,256
851
43
9
0
91,620
0
W
He Bo
4,044
809
39
8
0
91,184
0
W
Nox
3,244
649
15
3
0
109,679
2
L
Sobek
4,078
816
8
2
0
104,611
0
L
Scylla
3,269
654
40
8
0
106,665
0
W
Nike
3,827
765
39
8
0
115,513
0
L
Odin
3,547
709
31
6
0
118,720
0
W
Danzaburou
2,879
576
21
4
0
108,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role