Player Matchup

Artio
Artio
Amnoexl
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 2
Chaac
Chaac
BatsBats
Chaac
Level 119
God Stats
1W - 1L
1,783 SR
Queue Stats
38W - 44L
1,493 Elo+
Party 2
Nox
Nox
Samchannn
Nox
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 2
Bastet
Bastet
ahmedtak
Bastet
Level 153
God Stats
3W - 1L
1,588 SR
Queue Stats
7W - 16L
1,367 Elo+
Party 2
Apollo
Apollo
kemedo
Apollo
Level 118
God Stats
1W - 3L
1,103 SR
Queue Stats
10W - 16L
1,442 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,411 Elo+

VS

Team Averages
Level 67
1,531 SR
1,501 Elo+
Da Ji
Da Ji
Glarene
Da Ji
Level 44
God Stats
13W - 5L
1,778 SR
Queue Stats
80W - 45L
1,609 Elo+
Solo
Neith
Neith
La-_Pineapple_-
Neith
Level 44
God Stats
5W - 7L
1,453 SR
Queue Stats
74W - 91L
1,450 Elo+
Solo
Ymir
Ymir
MoMatters
Ymir
Level 39
God Stats
5W - 3L
1,688 SR
Queue Stats
110W - 115L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
WeldingYeti
Nu Wa
Level 107
God Stats
3W - 3L
1,634 SR
Queue Stats
159W - 156L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
beastmodejedi
Aphrodite
Level 101
God Stats
3W - 12L
1,102 SR
Queue Stats
27W - 28L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Amnoexl
Artio
16
5 / 2 / 16
10,502
955
7,781
13,814
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chaac
BatsBats
Chaac
16
5 / 0 / 14
10,160
924
10,696
10,934
10,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 17
10,124
920
13,616
9,919
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ahmedtak
Bastet
17
7 / 2 / 9
10,575
961
9,136
10,578
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
kemedo
Apollo
17
7 / 0 / 9
10,675
970
8,129
5,147
1,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Glarene
Da Ji
16
5 / 3 / 2
10,210
928
10,474
11,480
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 4
9,126
830
10,509
11,035
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 7 / 5
8,252
750
3,298
13,154
13,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 3
8,862
806
13,968
10,214
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
beastmodejedi
Aphrodite
13
0 / 9 / 1
8,100
736
1,002
11,019
4,685
Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
28
Kills
7
7
Deaths
28
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
Amnoexl
Artio
5
2
16
6.5
W
Chaac
BatsBats
Chaac
5
0
14
12
L
Da Ji
Glarene
Da Ji
5
3
2
2
L
1
4
4
0.75
L
Ymir
0
7
5
0.36
W
4
3
17
4.17
L
1
5
3
0.5
W
Bastet
ahmedtak
Bastet
7
2
9
5.75
L
Aphrodite
beastmodejedi
Aphrodite
0
9
1
0.06
W
Apollo
kemedo
Apollo
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
39,251
50,392
Taken
56,902
33,436
Mitigated
30,953
15,650
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Amnoexl
Artio
7,781
351
1,943
4,006
13,814
14,344
99
2,224
11,372
18,190
806
W
Chaac
BatsBats
Chaac
10,696
1,294
0
4,179
10,934
10,312
261
5,327
5,223
0
31,707
L
Da Ji
Glarene
Da Ji
10,474
3,168
0
752
11,480
5,496
0
1,921
9,559
0
31,976
L
10,509
3,541
0
2,020
11,035
3,720
0
6,374
4,661
0
32,940
L
Ymir
3,298
403
0
1,690
13,154
13,301
0
4,759
8,395
11,267
0
W
13,616
1,618
0
660
9,919
3,498
844
3,908
5,491
30,455
0
L
13,968
2,668
0
824
10,214
3,751
0
2,774
7,440
29,297
556
W
Bastet
ahmedtak
Bastet
9,136
1,395
0
2,335
10,578
3,461
236
2,485
7,953
0
26,982
L
Aphrodite
beastmodejedi
Aphrodite
1,002
113
702
1,530
11,019
4,685
0
5,435
5,584
5,430
0
W
Apollo
kemedo
Apollo
8,129
4,821
0
2,527
5,147
1,821
3,602
2,659
2,119
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
44,550
213
Minions Killed
178
0
Camps Cleared
0
1,145,524
Distance Traveled
867,040
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,502
955
12
1
0
219,840
7
W
Chaac
10,160
924
49
4
0
244,963
0
L
Da Ji
10,210
928
54
5
0
205,284
0
L
Neith
9,126
830
64
6
0
188,555
0
L
Ymir
8,252
750
12
1
0
157,646
0
W
Nox
10,124
920
40
4
0
211,211
0
L
Nu Wa
8,862
806
35
3
0
171,424
0
W
Bastet
10,575
961
45
4
0
248,194
0
L
Aphrodite
8,100
736
13
1
0
144,131
0
W
Apollo
10,675
970
67
6
0
221,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role