Player Matchup

Terra
Terra
BeHiNDYou7119
Terra
Level 112
God Stats
63W - 58L
1,521 SR
Queue Stats
686W - 674L
1,397 Elo+
Solo
Vulcan
Vulcan
Cherokee4905
Vulcan
Level 132
God Stats
4W - 1L
1,319 SR
Queue Stats
30W - 38L
1,352 Elo+
Solo
Vamana
Vamana
F4D3D SKILLZ
Vamana
Level 109
God Stats
77W - 71L
1,606 SR
Queue Stats
145W - 140L
1,526 Elo+
Solo
Kali
Kali
Jay2TD
Kali
Level 61
God Stats
4W - 3L
1,450 SR
Queue Stats
78W - 73L
1,390 Elo+
Solo
Hachiman
Hachiman
LF_JOKER
Hachiman
Level 163
God Stats
15W - 21L
1,468 SR
Queue Stats
263W - 279L
1,440 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,421 Elo+

VS

Team Averages
Level 74
1,468 SR
1,362 Elo+
Chaac
Chaac
Pochita1v117
Chaac
Level 27
God Stats
4W - 14L
1,220 SR
Queue Stats
4W - 23L
1,187 Elo+
Party 1
Lancelot
Lancelot
Prisma616
Lancelot
Level 40
God Stats
1W - 8L
1,227 SR
Queue Stats
5W - 24L
1,208 Elo+
Party 1
Ymir
Ymir
iKiNg Priest
Ymir
Level 86
God Stats
4W - 4L
1,606 SR
Queue Stats
79W - 67L
1,519 Elo+
Solo
Neith
Neith
taylorr555
Neith
Level 109
God Stats
11W - 10L
1,560 SR
Queue Stats
413W - 411L
1,457 Elo+
Solo
Hades
Hades
xXbuddhaWukongXx
Hades
Level 107
God Stats
3W - 3L
1,728 SR
Queue Stats
182W - 178L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,474
623
3,903
7,906
7,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
11
1 / 3 / 1
6,206
517
4,089
4,744
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
10
0 / 4 / 1
5,564
464
2,137
7,030
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Jay2TD
Kali
12
5 / 1 / 1
7,358
613
3,960
9,932
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
LF_JOKER
Hachiman
14
5 / 1 / 2
7,901
658
6,821
8,763
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,531
378
2,519
4,187
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Prisma616
Lancelot
7
0 / 2 / 0
4,897
408
1,195
4,741
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 0
7,600
633
4,540
5,977
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
12
4 / 2 / 0
7,533
628
6,233
8,198
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 4 / 0
5,753
479
3,350
9,034
3,828
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
9
9
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Vulcan
1
3
1
0.5
W
Vamana
0
4
1
0.13
W
Kali
Jay2TD
Kali
5
1
1
5.5
W
Hachiman
LF_JOKER
Hachiman
5
1
2
6
L
0
2
0
0
L
Lancelot
Prisma616
Lancelot
0
2
0
0
L
4
2
0
2
L
Neith
4
2
0
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
17,837
38,375
Taken
32,137
19,813
Mitigated
14,732
15,256
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
771
292
3,123
7,906
7,014
0
660
7,246
26,607
0
W
Vulcan
4,089
0
82
301
4,744
1,546
848
0
4,744
34,723
907
W
Vamana
2,137
617
0
918
7,030
4,372
0
3,587
2,962
0
20,435
W
Kali
Jay2TD
Kali
3,960
2,061
0
6,297
9,932
3,674
0
506
9,384
0
39,742
W
Hachiman
LF_JOKER
Hachiman
6,821
3,456
0
4,243
8,763
3,207
1,335
2,690
6,073
0
58,990
L
2,519
298
0
667
4,187
1,404
0
919
3,268
0
10,321
L
Lancelot
Prisma616
Lancelot
1,195
484
0
1,226
4,741
1,640
0
296
4,445
0
23,459
L
4,540
839
0
500
5,977
4,848
0
0
5,626
34,370
1,217
L
Neith
6,233
1,019
0
2,358
8,198
3,012
693
5,184
3,014
0
54,543
L
3,350
267
140
1,670
9,034
3,828
0
1,471
7,563
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
30,314
315
Minions Killed
271
0
Camps Cleared
0
1,093,782
Distance Traveled
893,519
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,474
623
38
3
0
266,395
2
W
Vulcan
6,206
517
68
6
0
227,533
0
W
Vamana
5,564
464
40
3
0
130,217
4
W
Kali
7,358
613
63
5
0
265,814
3
W
Hachiman
7,901
658
106
9
0
203,823
0
L
Chaac
4,531
378
20
2
0
136,663
0
L
Lancelot
4,897
408
39
3
0
175,073
0
L
Ymir
7,600
633
84
7
0
135,881
0
L
Neith
7,533
628
96
8
0
212,320
0
L
Hades
5,753
479
32
3
0
233,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role