Player Matchup

Ne Zha
Ne Zha
N3O x TRASH
Ne Zha
Level 121
God Stats
1W - 1L
1,396 SR
Queue Stats
34W - 27L
1,499 Elo+
Party 2
Hercules
Hercules
VLpatate
Hercules
Level 149
God Stats
3W - 4L
1,475 SR
Queue Stats
70W - 60L
1,596 Elo+
Party 2
Eset
Eset
mathminous
Eset
Level 133
God Stats
9W - 1L
1,624 SR
Queue Stats
25W - 14L
1,702 Elo+
Party 2
Team Averages
Level 134
1,498 SR
1,599 Elo+

VS

Team Averages
Level 156
1,689 SR
1,613 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
NoLimitRiddlz
Xbalanque
Level 159
God Stats
71W - 41L
1,723 SR
Queue Stats
199W - 148L
1,663 Elo+
Party 1
Eset
Eset
murdah21
Eset
Level 154
God Stats
8W - 3L
1,844 SR
Queue Stats
151W - 112L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 0 / 5
8,057
732
2,190
5,547
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
VLpatate
Hercules
16
2 / 2 / 7
9,107
828
7,472
10,250
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 3 / 2
10,053
914
13,162
8,555
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 3
8,093
736
3,397
9,093
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
NoLimitRiddlz
Xbalanque
15
4 / 2 / 0
8,969
815
8,813
8,958
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Eset
14
0 / 6 / 5
8,212
747
5,677
8,409
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
3
1.25
W
Ne Zha
0
0
5
2.5
L
Xbalanque
NoLimitRiddlz
Xbalanque
4
2
0
2
W
Hercules
VLpatate
Hercules
2
2
7
2.75
W
8
3
2
3
L
Eset
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
17,887
24,352
Taken
26,460
15,282
Mitigated
11,226
5,068
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,397
444
0
2,906
9,093
6,425
0
3,713
4,649
12,944
0
W
Ne Zha
2,190
335
0
866
5,547
3,465
0
2,054
3,042
0
21,510
L
Xbalanque
NoLimitRiddlz
Xbalanque
8,813
2,805
0
630
8,958
2,485
234
4,414
3,878
0
31,887
W
Hercules
VLpatate
Hercules
7,472
1,217
0
3,021
10,250
8,917
0
3,447
6,181
187
21,099
W
13,162
1,071
0
1,181
8,555
2,900
69
2,278
6,009
35,969
0
L
Eset
5,677
341
266
670
8,409
2,316
0
4,310
3,636
24,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
25,274
126
Minions Killed
121
0
Camps Cleared
0
588,895
Distance Traveled
532,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,093
736
24
2
0
161,243
0
W
Ne Zha
8,057
732
31
3
0
200,439
0
L
Xbalanque
8,969
815
50
5
0
194,059
0
W
Hercules
9,107
828
33
3
0
192,361
0
W
Eset
10,053
914
62
6
0
196,095
0
L
Eset
8,212
747
47
4
0
176,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role