Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Deionn4
Ne Zha
Level 159
God Stats
2W - 1L
1,526 SR
Queue Stats
314W - 305L
1,521 Elo+
Solo
Raijin
Raijin
LavenderJones
Raijin
Level 104
God Stats
11W - 10L
1,522 SR
Queue Stats
243W - 248L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHulk12
Tsukuyomi
Level 225
God Stats
24W - 33L
1,431 SR
Queue Stats
343W - 341L
1,439 Elo+
Party 1
Team Averages
Level 133
1,496 SR
1,473 Elo+

VS

Team Averages
Level 106
1,565 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DUSTINthewindOOF
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,491 Elo+
Party 2
Lancelot
Lancelot
MarvinsRoomOOF
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,491 Elo+
Party 2
Amaterasu
Amaterasu
PapiJahh
Amaterasu
Level 100
God Stats
34W - 13L
1,760 SR
Queue Stats
629W - 604L
1,524 Elo+
Solo
Ymir
Ymir
runswithcow
Ymir
Level 157
God Stats
1W - 1L
1,566 SR
Queue Stats
110W - 117L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 0
6,772
677
7,857
9,639
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
 
Chronos
10
5 / 0 / 1
6,188
619
5,549
5,931
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ne Zha
Deionn4
Ne Zha
10
1 / 0 / 6
5,955
596
3,512
6,335
3,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
5 / 1 / 1
6,398
640
6,730
5,534
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
SHulk12
Tsukuyomi
10
1 / 0 / 4
5,605
561
2,232
6,406
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 4 / 0
4,755
476
4,351
5,338
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 5 / 0
5,413
541
5,092
8,172
2,699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
0 / 3 / 0
4,860
486
2,278
8,269
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
PapiJahh
Amaterasu
10
1 / 1 / 0
5,420
542
5,203
11,087
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
4,169
417
1,037
4,974
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
2
2
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
Chronos
 
Chronos
5
0
1
5.5
L
Olorun
 
Olorun
0
4
0
0
L
1
5
0
0.2
W
Ne Zha
Deionn4
Ne Zha
1
0
6
4
W
5
1
1
5.5
L
Lancelot
0
3
0
0
L
Amaterasu
PapiJahh
Amaterasu
1
1
0
1
W
Tsukuyomi
SHulk12
Tsukuyomi
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
17,961
33,845
Taken
37,840
15,251
Mitigated
16,302
14,256
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,857
3,729
0
4,426
9,639
7,424
0
0
9,639
0
46,457
W
Chronos
 
Chronos
5,549
2,419
0
1,804
5,931
1,531
728
3,384
2,547
32,932
1,510
L
Olorun
 
Olorun
4,351
2,275
180
1,267
5,338
1,611
0
2,270
3,068
22,471
3,162
L
5,092
448
0
2,594
8,172
2,699
0
5,781
2,391
34,804
897
W
Ne Zha
Deionn4
Ne Zha
3,512
1,139
0
2,908
6,335
3,387
0
2,016
4,319
0
22,567
W
6,730
567
0
1,190
5,534
1,169
0
3,895
1,639
36,883
0
L
Lancelot
2,278
361
0
2,772
8,269
2,335
0
2,159
6,110
0
35,179
L
Amaterasu
PapiJahh
Amaterasu
5,203
2,132
0
4,245
11,087
7,616
0
0
11,087
0
31,817
W
Tsukuyomi
SHulk12
Tsukuyomi
2,232
597
0
3,928
6,406
1,740
0
875
5,531
0
33,766
L
1,037
323
0
1,478
4,974
2,041
0
2,014
2,960
5,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
24,617
295
Minions Killed
233
0
Camps Cleared
0
1,001,284
Distance Traveled
829,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,772
677
80
8
0
177,499
0
W
Chronos
6,188
619
68
7
0
181,940
0
L
Olorun
4,755
476
43
4
0
150,280
0
L
Anubis
5,413
541
58
6
0
158,691
2
W
Ne Zha
5,955
596
25
3
0
218,363
6
W
Raijin
6,398
640
58
6
0
190,822
0
L
Lancelot
4,860
486
67
7
0
217,801
3
L
Amaterasu
5,420
542
56
6
0
215,499
0
W
Tsukuyomi
5,605
561
64
6
0
232,660
0
L
Ymir
4,169
417
9
1
0
87,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role