Player Matchup

Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
BS LegendKiller
Fenrir
Gold V
Level 157
God Stats
23W - 23L
1,553 SR
Queue Stats
91W - 104L
1,402 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Champside
Kuzenbo
Gold V
Level 159
God Stats
11W - 14L
1,517 SR
Queue Stats
375W - 392L
1,293 MMR
Solo
Artemis
Artemis
Silver IV
GhostMode-Keeno
Artemis
Silver IV
Level 101
God Stats
1W - 1L
1,565 SR
Queue Stats
3W - 7L
1,358 MMR
Solo
Tiamat
Tiamat
Gold IV
TiagoDpz8870
Tiamat
Gold IV
Level 121
God Stats
38W - 47L
1,493 SR
Queue Stats
262W - 273L
1,414 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,525 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,497 SR
1,289 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Silver IV
Dylan15dizzy25
Thor
Silver IV
Level 68
God Stats
4W - 0L
1,537 SR
Queue Stats
14W - 16L
1,269 MMR
Solo
Ullr
Ullr
Gold IV
MGW Rashcall
Ullr
Gold IV
Level 126
God Stats
9W - 9L
1,474 SR
Queue Stats
139W - 147L
1,329 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
PEMBORT
Sun Wukong
Silver I
Level 148
God Stats
26W - 22L
1,567 SR
Queue Stats
299W - 313L
1,224 MMR
Party 2
Ix Chel
Ix Chel
Silver III
QueezyBreezy_
Ix Chel
Silver III
Level 158
God Stats
6W - 10L
1,409 SR
Queue Stats
146W - 162L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
3,662
732
1,951
2,976
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 0 / 2
3,620
724
1,894
3,030
967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Champside
Kuzenbo
7
2 / 0 / 0
3,850
770
912
1,314
710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 3 / 1
2,799
560
583
2,289
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
7
1 / 0 / 2
3,696
739
1,399
1,939
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangChaacAthenaHeraHades

VS

Bans
AwilixPoseidonMauiThanatosCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 1
3,920
784
577
2,407
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,306
661
569
2,665
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 2
3,592
718
1,053
1,011
281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
PEMBORT
Sun Wukong
6
0 / 2 / 0
3,397
679
1,686
4,352
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
6
0 / 1 / 0
3,292
658
1,136
2,691
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Ymir
 
Ymir
2
0
1
2.5
L
2
0
2
3
L
Kuzenbo
Champside
Kuzenbo
2
0
0
2
W
0
2
0
0
L
0
3
1
0.17
W
1
1
2
2
W
Sun Wukong
PEMBORT
Sun Wukong
0
2
0
0
W
Ix Chel
0
1
0
0
L
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,739
Damage
5,021
11,548
Taken
13,126
4,459
Mitigated
4,468
3,632
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,951
549
0
1,562
2,976
1,515
0
0
2,976
15,067
1,361
W
Ymir
 
Ymir
577
212
0
1,358
2,407
902
0
392
2,015
9,023
0
L
1,894
442
0
721
3,030
967
0
350
2,680
0
12,903
L
Kuzenbo
Champside
Kuzenbo
912
416
0
476
1,314
710
0
30
1,284
12,198
0
W
569
120
0
186
2,665
868
0
216
2,449
0
13,066
L
583
104
0
0
2,289
514
0
547
1,742
0
4,776
W
1,053
540
0
134
1,011
281
0
164
847
0
15,653
W
Sun Wukong
PEMBORT
Sun Wukong
1,686
140
0
1,426
4,352
1,716
0
2,282
2,070
0
16,903
W
Ix Chel
1,136
198
50
929
2,691
701
0
1,183
1,508
17,639
677
L
Tiamat
1,399
191
0
873
1,939
753
0
736
1,203
17,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,627
Gold Earned
17,507
145
Minions Killed
146
0
Camps Cleared
0
477,941
Distance Traveled
516,107
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,662
732
42
8
0
88,744
1
W
Ymir
3,920
784
15
3
0
109,636
4
L
Fenrir
3,620
724
33
7
0
124,845
0
L
Kuzenbo
3,850
770
25
5
0
109,756
1
W
Thor
3,306
661
32
6
0
103,438
0
L
Artemis
2,799
560
13
3
0
56,910
0
W
Ullr
3,592
718
32
6
0
91,809
0
W
Sun Wukong
3,397
679
28
6
0
111,905
2
W
Ix Chel
3,292
658
39
8
0
99,319
0
L
Tiamat
3,696
739
32
6
0
97,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role