Player Matchup

Geb
Geb
Silver I
Breaker159
Geb
Silver I
Level 215
God Stats
8W - 13L
1,536 SR
Queue Stats
95W - 119L
1,389 MMR
Party 1
Tiamat
Tiamat
Gold III
FilCanalhao
Tiamat
Gold III
Level 116
God Stats
16W - 18L
1,495 SR
Queue Stats
135W - 145L
1,504 MMR
Solo
Heimdallr
Heimdallr
Bronze III
JaffaTL
Heimdallr
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,500 MMR
Solo
Thor
Thor
Gold III
LeCalisse
Thor
Gold III
Level 121
God Stats
1W - 2L
1,801 SR
Queue Stats
26W - 24L
1,492 MMR
Solo
Nu Wa
Nu Wa
Gold V
iSlayKingz
Nu Wa
Gold V
Level 158
God Stats
4W - 1L
1,899 SR
Queue Stats
22W - 18L
1,632 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,646 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,570 SR
1,505 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Silver I
CeruleanOwl
Cerberus
Silver I
Level 157
God Stats
2W - 1L
1,558 SR
Queue Stats
3W - 1L
1,539 MMR
Party 2
Izanami
Izanami
Silver I
KorbonzoBean
Izanami
Silver I
Level 108
God Stats
3W - 3L
1,684 SR
Queue Stats
5W - 5L
1,539 MMR
Party 2
Sol
Sol
Gold V
ShiroNeko099
Sol
Gold V
Level 124
God Stats
1W - 0L
1,607 SR
Queue Stats
33W - 33L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,661
476
2,338
13,040
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
0 / 5 / 0
7,500
536
6,112
11,904
6,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
JaffaTL
Heimdallr
12
0 / 2 / 0
6,698
478
2,316
8,840
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
12
3 / 6 / 0
7,203
515
5,149
13,020
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
11
0 / 4 / 1
6,656
475
6,628
6,527
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CupidChaacPersephone

VS

Bans
AchillesGaneshaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 0 / 2
10,154
725
8,736
9,763
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
16
6 / 1 / 4
9,521
680
8,312
11,840
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
CeruleanOwl
Cerberus
13
3 / 0 / 9
8,744
625
9,966
9,518
7,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KorbonzoBean
Izanami
15
2 / 0 / 1
8,488
606
6,087
2,994
1,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 3
8,431
602
5,619
9,620
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
2
7
W
Danzaburou
 
Danzaburou
6
1
4
8
L
0
3
0
0
W
Cerberus
CeruleanOwl
Cerberus
3
0
9
7.5
L
Tiamat
0
5
0
0
L
Heimdallr
JaffaTL
Heimdallr
0
2
0
0
W
Izanami
KorbonzoBean
Izanami
2
0
1
2.5
L
Thor
3
6
0
0.5
W
3
2
3
2.25
L
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
38,720
53,331
Taken
43,735
24,209
Mitigated
20,466
11,459
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,736
4,343
0
3,399
9,763
3,314
1,166
4,601
4,614
0
77,983
W
Danzaburou
 
Danzaburou
8,312
2,164
0
7,210
11,840
5,497
31
2,835
8,839
183
75,637
L
2,338
236
0
2,848
13,040
8,396
0
4,438
8,602
20,872
0
W
Cerberus
CeruleanOwl
Cerberus
9,966
505
0
2,648
9,518
7,885
36
4,010
5,508
24,920
2,975
L
Tiamat
6,112
1,302
0
3,666
11,904
6,564
510
1,511
10,393
51,029
0
L
Heimdallr
JaffaTL
Heimdallr
2,316
824
0
3,525
8,840
3,138
0
1,924
6,916
0
46,931
W
Izanami
KorbonzoBean
Izanami
6,087
3,938
0
1,588
2,994
1,105
2,017
678
2,316
0
72,094
L
Thor
5,149
1,172
0
750
13,020
4,764
0
3,623
9,397
0
57,421
W
5,619
3,135
0
4,167
9,620
2,665
1,968
2,484
7,128
63,978
11,129
L
Nu Wa
6,628
1,615
0
670
6,527
1,347
0
3,380
3,147
42,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
45,338
399
Minions Killed
547
0
Camps Cleared
0
1,303,749
Distance Traveled
1,420,931
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,154
725
161
12
0
287,886
0
W
Danzaburou
9,521
680
110
8
0
295,495
0
L
Geb
6,661
476
27
2
0
269,590
2
W
Cerberus
8,744
625
27
2
0
290,667
1
L
Tiamat
7,500
536
105
8
0
229,741
0
L
Heimdallr
6,698
478
94
7
0
269,324
4
W
Izanami
8,488
606
127
9
0
270,722
0
L
Thor
7,203
515
92
7
0
276,156
0
W
Sol
8,431
602
122
9
0
276,161
2
L
Nu Wa
6,656
475
81
6
0
258,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role