Player Matchup

Skadi
Skadi
MillennialHydra
Skadi
Level 107
God Stats
4W - 6L
1,519 SR
Queue Stats
326W - 294L
1,525 Elo+
Solo
Pele
Pele
ShrunkGiraph
Pele
Level 97
God Stats
41W - 28L
1,610 SR
Queue Stats
214W - 196L
1,510 Elo+
Solo
Agni
Agni
ncbsmoke
Agni
Level 158
God Stats
4W - 9L
1,444 SR
Queue Stats
345W - 319L
1,527 Elo+
Solo
Guan Yu
Guan Yu
okRicky
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 261L
1,512 Elo+
Solo
Geb
Geb
omecorian
Geb
Level 145
God Stats
11W - 7L
1,647 SR
Queue Stats
105W - 92L
1,516 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,518 Elo+

VS

Team Averages
Level 120
1,659 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alex Honduras95
Neith
Level 78
God Stats
5W - 4L
1,777 SR
Queue Stats
91W - 80L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Drs87
Sun Wukong
Level 161
God Stats
5W - 0L
1,798 SR
Queue Stats
140W - 136L
1,542 Elo+
Solo
Aphrodite
Aphrodite
Tony Gibroni
Aphrodite
Level 123
God Stats
6W - 2L
1,722 SR
Queue Stats
331W - 313L
1,514 Elo+
Solo
Jormungandr
Jormungandr
dashcake
Jormungandr
Level 129
God Stats
35W - 36L
1,500 SR
Queue Stats
540W - 521L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,687
335
788
2,629
663
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 9 / 0
8,439
496
9,601
18,856
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Agni
15
1 / 2 / 3
8,243
485
8,321
11,065
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
okRicky
Guan Yu
16
3 / 1 / 2
9,382
552
8,738
16,984
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 3
8,483
499
10,674
16,574
13,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 2 / 7
9,892
582
17,474
12,221
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 0
9,065
533
7,185
10,347
3,746
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Drs87
Sun Wukong
18
9 / 1 / 2
10,119
595
10,798
15,825
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Tony Gibroni
Aphrodite
15
0 / 0 / 11
9,221
542
4,377
11,615
10,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
dashcake
Jormungandr
15
2 / 3 / 2
9,175
540
9,000
12,182
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
11
Kills
17
17
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
7
3.75
W
2
5
0
0.4
W
Sun Wukong
Drs87
Sun Wukong
9
1
2
10
L
0
2
1
0.25
L
5
9
0
0.56
W
Aphrodite
Tony Gibroni
Aphrodite
0
0
11
5.5
W
Jormungandr
dashcake
Jormungandr
2
3
2
1
L
Agni
1
2
3
1.25
L
Guan Yu
okRicky
Guan Yu
3
1
2
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,122
Damage
48,834
66,108
Taken
62,190
41,561
Mitigated
38,893
16,750
Healing
28,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,474
1,226
2,860
6,153
12,221
6,979
1,214
4,606
7,517
93,337
1,871
W
7,185
3,138
142
1,991
10,347
3,746
2,369
4,519
5,700
0
69,928
W
Sun Wukong
Drs87
Sun Wukong
10,798
2,190
0
7,501
15,825
8,253
130
3,794
12,031
0
89,829
L
788
287
0
0
2,629
663
0
1,961
668
0
11,481
L
9,601
2,427
0
4,688
18,856
5,789
260
6,826
11,960
0
52,888
W
Aphrodite
Tony Gibroni
Aphrodite
4,377
1,021
2,887
6,325
11,615
10,905
878
3,273
8,293
31,261
0
W
Jormungandr
dashcake
Jormungandr
9,000
1,689
0
1,097
12,182
9,010
0
1,739
9,736
67,050
0
L
Agni
8,321
217
0
2,773
11,065
3,440
0
3,754
7,172
61,102
1,034
L
Guan Yu
okRicky
Guan Yu
8,738
650
177
6,569
16,984
17,751
0
9,235
7,749
0
66,627
L
10,674
1,317
179
2,364
16,574
13,918
0
8,115
8,265
35,360
4,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
47,472
389
Minions Killed
536
0
Camps Cleared
0
1,510,133
Distance Traveled
1,658,950
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,892
582
143
8
0
354,603
0
W
Neith
9,065
533
107
6
0
273,464
1
W
Sun Wukong
10,119
595
138
8
0
404,756
0
L
Skadi
5,687
335
31
2
0
136,528
0
L
Pele
8,439
496
80
5
0
344,777
0
W
Aphrodite
9,221
542
39
2
0
311,884
4
W
Jormungandr
9,175
540
109
6
0
314,243
10
L
Agni
8,243
485
100
6
0
358,639
0
L
Guan Yu
9,382
552
115
7
0
350,371
4
L
Geb
8,483
499
63
4
0
319,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role