Player Matchup

Nike
Nike
FaintestZeus63
Nike
Level 88
God Stats
2W - 0L
1,757 SR
Queue Stats
47W - 46L
1,485 Elo+
Party 1
Skadi
Skadi
HugoLameira
Skadi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,540 Elo+
Party 2
Zeus
Zeus
RingwraithReborn
Zeus
Level 182
God Stats
8W - 7L
1,518 SR
Queue Stats
503W - 455L
1,488 Elo+
Solo
Nut
Nut
Sn0wy2001
Nut
Level 127
God Stats
3W - 1L
1,717 SR
Queue Stats
73W - 81L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
ッValkyrieッ
Zhong Kui
Level 112
God Stats
10W - 4L
1,498 SR
Queue Stats
229W - 202L
1,543 Elo+
Party 2
Team Averages
Level 125
1,598 SR
1,508 Elo+

VS

Team Averages
Level 137
1,469 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SlushyGryphon77
Ra
Level 127
God Stats
7W - 6L
1,585 SR
Queue Stats
405W - 392L
1,502 Elo+
Solo
Hercules
Hercules
campsy1983
Hercules
Level 123
God Stats
4W - 7L
1,572 SR
Queue Stats
95W - 99L
1,532 Elo+
Solo
Yemoja
Yemoja
xXThanLongXx
Yemoja
Level 127
God Stats
2W - 21L
1,106 SR
Queue Stats
535W - 480L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
zurouu
Tsukuyomi
Level 148
God Stats
67W - 49L
1,583 SR
Queue Stats
224W - 196L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,683
668
3,618
8,816
4,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 3
5,970
597
3,559
4,503
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 0 / 1
6,726
673
3,492
2,692
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 5
5,837
584
5,537
4,222
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
ッValkyrieッ
Zhong Kui
11
0 / 0 / 1
6,569
657
2,287
2,987
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 2 / 0
6,007
601
7,110
4,740
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,342
534
863
4,945
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
campsy1983
Hercules
7
0 / 3 / 3
4,880
488
1,848
7,891
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
1
0 / 0 / 0
3,424
342
0
0
0
Tsukuyomi
zurouu
Tsukuyomi
10
0 / 2 / 0
5,136
514
3,263
6,387
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
0
2
W
4
3
2
1.67
W
3
0
3
4.5
W
1
0
1
1.5
L
0
1
0
0
W
0
1
5
2.5
L
Hercules
campsy1983
Hercules
0
3
3
0.5
L
Yemoja
0
0
0
0
L
Tsukuyomi
zurouu
Tsukuyomi
0
2
0
0
W
Zhong Kui
ッValkyrieッ
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,493
Damage
13,084
23,220
Taken
23,963
9,894
Mitigated
8,796
9,234
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,110
963
0
1,110
4,740
1,058
0
0
4,740
43,929
0
W
3,618
238
0
2,694
8,816
4,800
0
3,388
5,020
0
22,747
W
3,559
1,284
0
1,870
4,503
1,274
37
623
3,866
0
36,051
W
3,492
519
0
363
2,692
787
0
331
2,361
54,571
0
L
863
86
60
2,232
4,945
1,343
0
4,100
845
31,479
1,178
W
5,537
3,502
0
2,062
4,222
1,196
477
2,715
1,227
0
39,415
L
Hercules
campsy1983
Hercules
1,848
204
199
1,866
7,891
4,449
0
152
7,739
0
7,730
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
zurouu
Tsukuyomi
3,263
786
0
2,726
6,387
1,946
0
1,364
5,023
0
35,888
W
Zhong Kui
ッValkyrieッ
Zhong Kui
2,287
641
0
2,245
2,987
1,837
1,361
180
2,807
35,916
12,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
24,789
372
Minions Killed
245
0
Camps Cleared
0
982,233
Distance Traveled
814,428
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,007
601
91
9
0
192,268
0
W
Nike
6,683
668
35
4
0
200,898
4
W
Skadi
5,970
597
67
7
0
221,865
0
W
Zeus
6,726
673
113
11
0
189,208
2
L
Ra
5,342
534
61
6
0
198,892
0
W
Nut
5,837
584
74
7
0
192,471
0
L
Hercules
4,880
488
14
1
0
197,540
3
L
Yemoja
3,424
342
0
0
0
423
0
L
Tsukuyomi
5,136
514
79
8
0
225,305
0
W
Zhong Kui
6,569
657
83
8
0
177,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role