Player Matchup

Danzaburou
Danzaburou
Batousai1
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
Elementium
Gilgamesh
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 30L
1,749 Elo+
Solo
Nox
Nox
KiaChan
Nox
Level 153
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 20L
1,445 Elo+
Party 1
Team Averages
Level 158
1,428 SR
1,516 Elo+

VS

Team Averages
Level 136
1,631 SR
1,607 Elo+
Sun Wukong
Sun Wukong
Nelsondl1
Sun Wukong
Level 183
God Stats
6W - 3L
1,644 SR
Queue Stats
236W - 121L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
PeneHipster
Baron Samedi
Level 158
God Stats
32W - 18L
1,662 SR
Queue Stats
698W - 389L
1,618 Elo+
Party 2
Nemesis
Nemesis
SS0Volt
Nemesis
Level 67
God Stats
3W - 2L
1,588 SR
Queue Stats
48W - 40L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batousai1
Danzaburou
11
0 / 6 / 1
6,815
682
5,765
8,505
2,685
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Elementium
Gilgamesh
13
1 / 2 / 1
7,616
762
6,229
7,471
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
12
1 / 4 / 1
7,583
758
6,273
7,164
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nelsondl1
Sun Wukong
15
6 / 0 / 5
8,958
896
5,861
8,551
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PeneHipster
Baron Samedi
16
5 / 1 / 6
9,378
938
8,202
7,872
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SS0Volt
Nemesis
14
1 / 1 / 11
8,267
827
6,081
8,514
5,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Batousai1
Danzaburou
0
6
1
0.08
L
Gilgamesh
Elementium
Gilgamesh
1
2
1
0.75
L
Nox
1
4
1
0.38
W
Sun Wukong
Nelsondl1
Sun Wukong
6
0
5
8.5
W
Baron Samedi
PeneHipster
Baron Samedi
5
1
6
8
W
Nemesis
SS0Volt
Nemesis
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,267
Damage
20,144
23,140
Taken
24,937
11,573
Mitigated
17,127
3,622
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Batousai1
Danzaburou
5,765
1,988
0
1,509
8,505
2,685
0
3,062
5,237
0
19,224
L
Gilgamesh
Elementium
Gilgamesh
6,229
893
0
994
7,471
6,365
0
2,469
4,670
74
22,017
L
Nox
6,273
132
0
1,119
7,164
2,523
0
2,565
4,363
16,821
0
W
Sun Wukong
Nelsondl1
Sun Wukong
5,861
732
0
2,546
8,551
7,320
53
2,727
5,595
0
24,466
W
Baron Samedi
PeneHipster
Baron Samedi
8,202
1,126
734
2,483
7,872
4,302
298
1,330
6,409
42,470
0
W
Nemesis
SS0Volt
Nemesis
6,081
2,529
0
2,959
8,514
5,505
136
2,371
5,875
0
25,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,014
Gold Earned
26,603
91
Minions Killed
160
0
Camps Cleared
0
504,640
Distance Traveled
624,622
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,815
682
24
2
0
145,415
2
L
Gilgamesh
7,616
762
33
3
0
187,332
0
L
Nox
7,583
758
34
3
0
171,893
3
W
Sun Wukong
8,958
896
42
4
0
208,852
0
W
Baron Samedi
9,378
938
85
9
0
187,992
0
W
Nemesis
8,267
827
33
3
0
227,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role