Player Matchup

Hades
Hades
 
Hades
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigFloppyLips
Izanami
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 65L
1,440 Elo+
Party 1
Nemesis
Nemesis
iQsound
Nemesis
Level 83
God Stats
8W - 7L
1,496 SR
Queue Stats
47W - 59L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
tandysummers
Cabrakan
Level 91
God Stats
1W - 1L
1,325 SR
Queue Stats
66W - 88L
1,466 Elo+
Party 1
Achilles
Achilles
yatzeereich
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,400 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,449 Elo+

VS

Team Averages
Level 175
1,622 SR
1,511 Elo+
Rama
Rama
 
Rama
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IMataius
Osiris
Level 171
God Stats
14W - 11L
1,681 SR
Queue Stats
229W - 223L
1,504 Elo+
Solo
Anubis
Anubis
MrOmkara
Anubis
Level 149
God Stats
5W - 1L
1,787 SR
Queue Stats
32W - 26L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
conegag-_z
Sylvanus
Level 103
God Stats
35W - 27L
1,644 SR
Queue Stats
114W - 94L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 4 / 7
7,770
706
8,833
9,155
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
13
2 / 0 / 6
6,864
624
4,564
5,300
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
iQsound
Nemesis
12
7 / 3 / 7
7,276
661
9,373
10,584
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
tandysummers
Cabrakan
10
0 / 2 / 7
5,898
536
3,742
10,248
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
yatzeereich
Achilles
14
8 / 2 / 2
7,947
722
7,818
9,511
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 3 / 0
6,301
573
6,996
8,250
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
 
Ratatoskr
11
2 / 6 / 2
6,290
572
6,927
10,286
2,933
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
IMataius
Osiris
12
3 / 5 / 2
7,283
662
5,747
12,057
13,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MrOmkara
Anubis
10
2 / 6 / 0
5,785
526
3,114
8,422
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
conegag-_z
Sylvanus
10
0 / 4 / 2
6,219
565
4,618
10,993
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
10
11
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
4
7
2.63
L
Rama
 
Rama
3
3
0
1
L
Ratatoskr
 
Ratatoskr
2
6
2
0.5
W
Izanami
2
0
6
5
L
Osiris
IMataius
Osiris
3
5
2
0.8
L
Anubis
MrOmkara
Anubis
2
6
0
0.33
L
Sylvanus
conegag-_z
Sylvanus
0
4
2
0.25
W
Nemesis
iQsound
Nemesis
7
3
7
3.5
W
Cabrakan
tandysummers
Cabrakan
0
2
7
1.75
W
Achilles
yatzeereich
Achilles
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,330
Damage
27,402
44,798
Taken
50,008
21,363
Mitigated
29,190
13,590
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,833
879
640
4,214
9,155
3,426
0
2,361
6,794
37,442
950
L
Rama
 
Rama
6,996
5,233
0
1,300
8,250
2,466
704
2,580
5,580
0
39,592
L
Ratatoskr
 
Ratatoskr
6,927
2,286
0
2,306
10,286
2,933
0
3,423
6,723
0
42,036
W
Izanami
4,564
2,643
0
1,762
5,300
1,574
942
968
4,332
0
51,237
L
Osiris
IMataius
Osiris
5,747
1,564
0
2,423
12,057
13,490
0
746
11,214
102
44,147
L
Anubis
MrOmkara
Anubis
3,114
543
0
1,859
8,422
2,826
0
2,075
6,107
32,143
501
L
Sylvanus
conegag-_z
Sylvanus
4,618
1,067
874
3,011
10,993
7,475
162
2,833
8,074
28,056
0
W
Nemesis
iQsound
Nemesis
9,373
4,201
0
984
10,584
3,911
0
1,778
8,806
0
37,702
W
Cabrakan
tandysummers
Cabrakan
3,742
608
0
3,229
10,248
7,803
15
1,930
8,318
21,319
0
W
Achilles
yatzeereich
Achilles
7,818
2,334
0
2,761
9,511
4,649
0
965
8,546
0
47,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
31,878
343
Minions Killed
310
0
Camps Cleared
0
1,175,660
Distance Traveled
1,044,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,770
706
83
8
0
240,118
1
L
Rama
6,301
573
66
6
0
196,268
1
L
Ratatoskr
6,290
572
73
7
0
262,623
0
W
Izanami
6,864
624
104
9
0
228,933
0
L
Osiris
7,283
662
72
7
0
197,456
2
L
Anubis
5,785
526
55
5
0
181,680
0
L
Sylvanus
6,219
565
44
4
0
206,133
0
W
Nemesis
7,276
661
50
5
0
264,392
0
W
Cabrakan
5,898
536
26
2
0
212,016
0
W
Achilles
7,947
722
80
7
0
230,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role