Player Matchup

Baba Yaga
Baba Yaga
HartmannAoE
Baba Yaga
Level 157
God Stats
3W - 10L
1,521 SR
Queue Stats
130W - 144L
1,618 Elo+
Solo
Cupid
Cupid
JeTaiEuGinette
Cupid
Level 159
God Stats
9W - 3L
1,798 SR
Queue Stats
519W - 478L
1,506 Elo+
Solo
Bakasura
Bakasura
SetaSouji
Bakasura
Level 112
God Stats
13W - 13L
1,520 SR
Queue Stats
138W - 119L
1,572 Elo+
Solo
Ix Chel
Ix Chel
SpurmBurpTheDew
Ix Chel
Level 67
God Stats
0W - 2L
1,508 SR
Queue Stats
83W - 74L
1,498 Elo+
Solo
Artio
Artio
Zorphio
Artio
Level 131
God Stats
1W - 1L
1,602 SR
Queue Stats
183W - 155L
1,533 Elo+
Solo
Team Averages
Level 125
1,590 SR
1,545 Elo+

VS

Team Averages
Level 120
1,531 SR
1,518 Elo+
Pele
Pele
AngelFlow19
Pele
Level 64
God Stats
7W - 5L
1,588 SR
Queue Stats
265W - 247L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
ClampGodGage2
Kumbhakarna
Level 148
God Stats
3W - 3L
1,316 SR
Queue Stats
390W - 363L
1,583 Elo+
Solo
Kukulkan
Kukulkan
FoxyMiriAri11
Kukulkan
Level 69
God Stats
6W - 4L
1,538 SR
Queue Stats
237W - 228L
1,488 Elo+
Solo
Hachiman
Hachiman
NatalCrazyninja
Hachiman
Level 232
God Stats
3W - 7L
1,583 SR
Queue Stats
307W - 289L
1,497 Elo+
Solo
Terra
Terra
shaiiac
Terra
Level 89
God Stats
44W - 29L
1,629 SR
Queue Stats
410W - 369L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HartmannAoE
Baba Yaga
11
1 / 2 / 0
5,988
599
4,402
4,909
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,080
608
4,419
8,157
2,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
SetaSouji
Bakasura
10
1 / 4 / 1
5,595
560
2,267
8,628
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
0 / 4 / 1
5,126
513
2,898
6,572
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Zorphio
Artio
10
0 / 4 / 0
5,284
528
4,598
11,731
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,010
701
6,924
9,346
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
ClampGodGage2
Kumbhakarna
13
3 / 0 / 1
7,655
766
6,398
7,416
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
FoxyMiriAri11
Kukulkan
11
1 / 0 / 1
5,755
576
1,634
1,962
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
11
3 / 2 / 1
6,277
628
6,946
6,763
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
shaiiac
Terra
10
1 / 1 / 5
6,479
648
3,701
8,228
4,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
16
16
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Kumbhakarna
ClampGodGage2
Kumbhakarna
3
0
1
3.5
W
Kukulkan
FoxyMiriAri11
Kukulkan
1
0
1
1.5
L
Baba Yaga
HartmannAoE
Baba Yaga
1
2
0
0.5
L
2
2
1
1.25
W
Hachiman
3
2
1
1.75
L
Bakasura
SetaSouji
Bakasura
1
4
1
0.38
L
0
4
1
0.13
L
Artio
Zorphio
Artio
0
4
0
0
W
Terra
shaiiac
Terra
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,584
Damage
25,603
39,997
Taken
33,715
17,069
Mitigated
14,144
14,689
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,924
954
0
6,566
9,346
3,387
0
3,699
5,597
0
43,323
W
Kumbhakarna
ClampGodGage2
Kumbhakarna
6,398
666
0
2,430
7,416
2,902
0
3,205
3,803
50,878
1,644
W
Kukulkan
FoxyMiriAri11
Kukulkan
1,634
226
0
710
1,962
588
0
118
1,834
34,835
0
L
Baba Yaga
HartmannAoE
Baba Yaga
4,402
0
0
862
4,909
1,836
0
863
4,046
42,060
602
L
4,419
2,534
112
4,744
8,157
2,421
0
1,137
7,020
0
41,318
W
Hachiman
6,946
3,686
0
2,563
6,763
2,309
57
1,001
5,762
0
48,424
L
Bakasura
SetaSouji
Bakasura
2,267
1,601
0
2,581
8,628
3,295
0
967
7,613
0
39,410
L
2,898
354
1,075
1,727
6,572
3,514
0
2,216
4,356
14,301
857
L
Artio
Zorphio
Artio
4,598
214
100
3,488
11,731
6,003
0
5,754
5,319
28,673
2,391
W
Terra
shaiiac
Terra
3,701
503
635
3,213
8,228
4,958
0
2,903
5,286
23,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
33,176
345
Minions Killed
366
0
Camps Cleared
0
1,103,687
Distance Traveled
1,072,784
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,010
701
76
8
0
241,592
0
W
Kumbhakarna
7,655
766
117
12
0
213,258
4
W
Kukulkan
5,755
576
68
7
0
191,015
0
L
Baba Yaga
5,988
599
94
9
0
236,987
3
L
Cupid
6,080
608
92
9
0
207,754
0
W
Hachiman
6,277
628
75
8
0
196,314
2
L
Bakasura
5,595
560
79
8
0
241,866
0
L
Ix Chel
5,126
513
25
3
0
215,984
3
L
Artio
5,284
528
55
6
0
201,096
0
W
Terra
6,479
648
30
3
0
230,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role