Player Matchup

Anubis
Anubis
KINGMERS_ALB
Anubis
Level 103
God Stats
34W - 36L
1,449 SR
Queue Stats
80W - 91L
1,382 Elo+
Solo
Artemis
Artemis
Neo_Element82
Artemis
Level 86
God Stats
15W - 9L
1,533 SR
Queue Stats
238W - 231L
1,528 Elo+
Party 2
Hercules
Hercules
SCP_YERAAA
Hercules
Level 149
God Stats
1W - 1L
1,539 SR
Queue Stats
76W - 83L
1,412 Elo+
Party 2
Ix Chel
Ix Chel
haachee___
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,324 Elo+
Party 2
Artio
Artio
yesnoyesnoyesno
Artio
Level 112
God Stats
23W - 22L
1,481 SR
Queue Stats
39W - 31L
1,473 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,424 Elo+

VS

Team Averages
Level 83
1,494 SR
1,476 Elo+
Hercules
Hercules
Amayaneitor_
Hercules
Level 86
God Stats
6W - 5L
1,559 SR
Queue Stats
103W - 97L
1,542 Elo+
Party 3
Olorun
Olorun
Jukaneitor
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,447 Elo+
Party 3
Poseidon
Poseidon
SirKekoo
Poseidon
Level 36
God Stats
3W - 8L
1,393 SR
Queue Stats
53W - 60L
1,438 Elo+
Solo
Odin
Odin
jorditan
Odin
Level 83
God Stats
1W - 4L
1,480 SR
Queue Stats
37W - 35L
1,485 Elo+
Party 1
Arachne
Arachne
vegetto777
Arachne
Level 84
God Stats
11W - 6L
1,535 SR
Queue Stats
17W - 9L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 2 / 4
9,012
644
10,445
10,404
4,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
13
4 / 4 / 4
8,534
610
9,137
9,192
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
SCP_YERAAA
Hercules
15
4 / 1 / 5
8,435
603
3,989
7,352
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
haachee___
Ix Chel
14
3 / 3 / 0
8,358
597
6,198
7,162
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 2 / 5
8,374
598
8,537
12,300
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amayaneitor_
Hercules
11
3 / 5 / 4
6,620
473
6,736
15,804
8,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
Jukaneitor
Olorun
12
2 / 5 / 2
6,899
493
7,476
9,969
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
SirKekoo
Poseidon
14
2 / 3 / 0
7,001
500
3,328
5,591
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
1 / 5 / 1
6,568
469
4,890
11,458
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
vegetto777
Arachne
12
4 / 4 / 2
7,159
511
4,160
10,860
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
22
Kills
12
12
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amayaneitor_
Hercules
3
5
4
1
L
Olorun
Jukaneitor
Olorun
2
5
2
0.6
W
Anubis
3
2
4
2.5
W
Artemis
4
4
4
1.5
W
Hercules
SCP_YERAAA
Hercules
4
1
5
6.5
L
Poseidon
SirKekoo
Poseidon
2
3
0
0.67
W
Ix Chel
haachee___
Ix Chel
3
3
0
1
L
Odin
1
5
1
0.3
L
Arachne
vegetto777
Arachne
4
4
2
1.25
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
26,590
46,410
Taken
53,682
22,078
Mitigated
23,683
21,826
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amayaneitor_
Hercules
6,736
1,202
0
3,742
15,804
8,001
0
7,156
8,075
0
20,597
L
Olorun
Jukaneitor
Olorun
7,476
3,548
120
2,551
9,969
2,726
0
2,576
7,283
41,979
7,226
W
Anubis
10,445
557
0
5,927
10,404
4,785
203
1,097
8,947
67,905
1,716
W
Artemis
9,137
3,786
0
2,898
9,192
3,059
355
4,186
5,006
0
56,767
W
Hercules
SCP_YERAAA
Hercules
3,989
1,007
0
4,157
7,352
3,152
0
0
7,316
0
62,496
L
Poseidon
SirKekoo
Poseidon
3,328
382
0
591
5,591
1,295
0
2,752
2,580
45,315
0
W
Ix Chel
haachee___
Ix Chel
6,198
498
519
1,885
7,162
2,656
685
1,834
5,288
56,789
944
L
Odin
4,890
582
0
1,206
11,458
8,044
0
7,813
3,523
0
29,306
L
Arachne
vegetto777
Arachne
4,160
2,643
0
1,443
10,860
3,617
0
2,770
7,902
0
38,733
W
8,537
921
670
5,770
12,300
8,426
0
3,138
9,041
28,337
3,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
34,247
463
Minions Killed
316
0
Camps Cleared
0
1,352,055
Distance Traveled
1,401,604
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,620
473
26
2
0
287,892
2
L
Olorun
6,899
493
80
6
0
235,547
0
W
Anubis
9,012
644
125
9
0
216,984
0
W
Artemis
8,534
610
73
5
0
239,308
0
W
Hercules
8,435
603
104
7
0
338,196
0
L
Poseidon
7,001
500
84
6
0
283,063
5
W
Ix Chel
8,358
597
115
8
0
237,063
0
L
Odin
6,568
469
59
4
0
276,873
0
L
Arachne
7,159
511
67
5
0
318,229
0
W
Artio
8,374
598
46
3
0
320,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role