Player Matchup

Zhong Kui
Zhong Kui
ITz-DeToxX_TxC
Zhong Kui
Level 129
God Stats
1W - 1L
1,650 SR
Queue Stats
64W - 53L
1,512 Elo+
Party 2
Set
Set
adrianxdd2
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,527 Elo+
Party 2
Neith
Neith
coolbe1999
Neith
Level 145
God Stats
1W - 1L
1,259 SR
Queue Stats
500W - 480L
1,485 Elo+
Solo
Cerberus
Cerberus
steevenja93
Cerberus
Level 183
God Stats
18W - 19L
1,453 SR
Queue Stats
264W - 257L
1,511 Elo+
Party 2
Janus
Janus
vaibhavking3
Janus
Level 107
God Stats
25W - 23L
1,495 SR
Queue Stats
138W - 101L
1,499 Elo+
Solo
Team Averages
Level 144
1,471 SR
1,507 Elo+

VS

Team Averages
Level 151
1,547 SR
1,492 Elo+
Medusa
Medusa
ALEX678
Medusa
Level 165
God Stats
20W - 9L
1,652 SR
Queue Stats
333W - 310L
1,566 Elo+
Solo
Athena
Athena
DarkBlossom2767
Athena
Level 147
God Stats
1W - 3L
1,517 SR
Queue Stats
245W - 311L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
JaKeTheSniZZake4
Hun Batz
Level 157
God Stats
18W - 21L
1,563 SR
Queue Stats
582W - 567L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Slade9910
Nu Wa
Level 159
God Stats
193W - 139L
1,580 SR
Queue Stats
299W - 290L
1,493 Elo+
Solo
Charon
Charon
frenchfry616
Charon
Level 125
God Stats
2W - 5L
1,424 SR
Queue Stats
151W - 207L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ITz-DeToxX_TxC
Zhong Kui
11
0 / 2 / 2
5,870
489
4,873
10,041
8,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 3
6,270
523
7,591
8,060
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
12
1 / 0 / 3
6,554
546
3,051
7,736
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
steevenja93
Cerberus
10
1 / 1 / 5
5,511
459
4,400
8,399
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 1
6,893
574
6,460
5,529
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALEX678
Medusa
12
0 / 2 / 1
6,426
536
7,172
7,101
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 0
6,461
538
5,236
11,302
9,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
5,487
457
3,429
8,586
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Slade9910
Nu Wa
12
0 / 1 / 0
6,548
546
5,026
3,989
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
0 / 3 / 0
5,191
433
3,780
9,316
5,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
3
3
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALEX678
Medusa
0
2
1
0.25
L
2
2
0
1
W
Zhong Kui
ITz-DeToxX_TxC
Zhong Kui
0
2
2
0.5
L
1
1
0
1
L
Nu Wa
Slade9910
Nu Wa
0
1
0
0
W
4
0
3
5.5
W
Neith
1
0
3
2.5
L
Charon
0
3
0
0
W
Cerberus
steevenja93
Cerberus
1
1
5
3.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
24,643
39,765
Taken
40,294
20,805
Mitigated
20,470
15,307
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALEX678
Medusa
7,172
2,821
0
2,519
7,101
2,009
0
1,092
5,850
0
65,381
L
5,236
1,601
0
2,302
11,302
9,162
0
5,890
5,229
40,155
2,385
W
Zhong Kui
ITz-DeToxX_TxC
Zhong Kui
4,873
754
0
4,966
10,041
8,548
0
4,493
5,454
38,844
0
L
3,429
764
0
4,205
8,586
2,457
0
2,644
5,792
0
40,425
L
Nu Wa
Slade9910
Nu Wa
5,026
929
0
736
3,989
1,057
184
1,063
2,714
49,860
1,459
W
7,591
3,684
0
2,223
8,060
3,224
0
2,158
5,744
0
49,876
W
Neith
3,051
299
0
3,617
7,736
2,518
0
749
6,893
0
52,089
L
Charon
3,780
398
0
2,215
9,316
5,785
0
3,755
5,128
11,953
1,075
W
Cerberus
steevenja93
Cerberus
4,400
322
0
2,416
8,399
4,896
0
3,258
4,990
13,782
1,224
W
6,460
291
0
2,085
5,529
1,619
637
2,446
2,872
59,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
30,113
388
Minions Killed
355
0
Camps Cleared
0
1,182,216
Distance Traveled
1,272,451
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,426
536
102
9
0
249,775
5
L
Athena
6,461
538
78
7
0
249,748
0
W
Zhong Kui
5,870
489
58
5
0
198,621
0
L
Hun Batz
5,487
457
61
5
0
278,458
0
L
Nu Wa
6,548
546
96
8
0
237,228
0
W
Set
6,270
523
67
6
0
277,894
0
W
Neith
6,554
546
101
8
0
224,279
8
L
Charon
5,191
433
18
2
0
257,242
0
W
Cerberus
5,511
459
39
3
0
247,435
2
W
Janus
6,893
574
123
10
0
233,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role